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ds2-refmat:main [2025/02/25 16:58] adminds2-refmat:main [2025/02/27 01:27] (current) admin
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 ===== References ===== ===== References =====
 +^ Resource ^ Description ^
 +| [[ds2-refmat:character-list]] | A list of the characters in Dark Souls II. |
 +| [[ds2-refmat:event-flag-list]] | A list of event flags used by Dark Souls II. |
 +| [[ds2-refmat:particle-list]] | A list of FXR IDs used by Dark Souls II. |
 +| [[ds2-refmat:map-name-list]] | A name list of Map IDs in Dark Souls II. |
 +| [[ds2-refmat:cutscene-list]] | A name list of cutscenes in Dark Souls II. |
 +| [[ds2-refmat:part-list]] | A list of parts in Dark Souls II. |
 +| [[ds2-refmat:particle-notes]] | Information useful for modifying DS2 FFX. Link to google sheet. |
 +| [[ds2-refmat:menu-file-contents]] | Details the contents of the menu folders so you can more easily find what you are looking for. |
 +| [[ds2-refmat:unused-collisions]] | List of unused Collision IDs |
 +| [[ds2-refmat:unused-mappieces]] | List of unused MapPiece IDs |
 +| [[ds2-refmat:unused-objects]] | List of unused Object IDs |
 +| [[ds2-refmat:unused-parts]] | List of unused Part IDs |
  
-===== Parameters =====+===== Game Parameters ===== 
 +These are found in the ''enc_regulation.bnd.dcx''
 + 
 +^ Param ^ Description ^ 
 +| [[ds2-refmat:param:AreaParam]] | Defines parameters related to map area, such as mimicry objects and lock-on values. | 
 +| [[ds2-refmat:param:ArmorHandsUpFParam]] | Defines hand position used for weapon hold position. | 
 +| [[ds2-refmat:param:ArmorParam]] | Defines parameters relating to equippable armor. | 
 +| [[ds2-refmat:param:ArmorReinforceParam]] | Defines parameters for armor reinforcement. | 
 +| [[ds2-refmat:param:ArrowParam]] | Defines parameters for ammunition, covering arrows, greatarrows and bolts. | 
 +| [[ds2-refmat:param:BossBattleParam]] | Defines parameters for boss battles. | 
 +| [[ds2-refmat:param:BossEnemyGenerateParam]] | Defines parameters used for boss moves that trigger enemy generators. | 
 +| [[ds2-refmat:param:BossParam]] | Defines parameters related to bosses. | 
 +| [[ds2-refmat:param:BossPartsModelParam]] | Defines parameters related to model parts for Boss cuts., Row ID links with BossPartsParam. | 
 +| [[ds2-refmat:param:BossPartsParam]] | Defines parameters for boss model parts. | 
 +| [[ds2-refmat:param:BulletAttachParam]] | Defines parameters relating to the attachment point that fires projectiles. | 
 +| [[ds2-refmat:param:BulletParam]] | Defines parameters relating to projectiles. | 
 +| [[ds2-refmat:param:CameraActionParam]] | Defines parameters related to the action of the camera. | 
 +| [[ds2-refmat:param:CameraAreaParam]] | Defines parameters relating to the camera area. | 
 +| [[ds2-refmat:param:CameraBattleParam]] | Defines parameters relating to the camera in battle. | 
 +| [[ds2-refmat:param:CameraControlParam]] | Defines parameters relating to the control of the camera. | 
 +| [[ds2-refmat:param:CameraElasticParam]] | Defines parameters relating to the elasticity of the camera. | 
 +| [[ds2-refmat:param:CameraEventParam]] | Defines parameters relating to the camera used in event menus. | 
 +| [[ds2-refmat:param:CameraExFollowImpactParam]] | Defines parameters relating to the camera during backstabs, ripostes and guard breaks. | 
 +| [[ds2-refmat:param:CameraExFollowParam]] | Defines parameters relating to the camera during boss fights. | 
 +| [[ds2-refmat:param:CameraFreeParam]] | Defines parameters relating to the camera. | 
 +| [[ds2-refmat:param:CameraGrapplerParam]] | Defines parameters relating to the camera during grab states. | 
 +| [[ds2-refmat:param:CameraMenuParam]] | Defines parameters relating to the camera in menu. | 
 +| [[ds2-refmat:param:CameraNoiseParam]] | Defines parameters relating to camera rumble. | 
 +| [[ds2-refmat:param:CameraNormalParam]] | Defines parameters relating to the camera. | 
 +| [[ds2-refmat:param:CameraSubjectiveParam]] | Defines parameters relating to the camera when precision aiming. | 
 +| [[ds2-refmat:param:ChrCommonParam]] | Defines parameters relating to the player and humanoid characters. | 
 +| [[ds2-refmat:param:ChrEditParamBodyScale]] | Defines parameters relating to the character creation body types. | 
 +| [[ds2-refmat:param:ChrEmissiveParam]] | Defines parameters used by emissive materials on characters. | 
 +| [[ds2-refmat:param:ChrEquipLoadParam]] | Defines parameters that control the effect equip load has on various mechanics. | 
 +| [[ds2-refmat:param:ChrEquipWeaponParam]] | Defines parameters used by player and humanoid characters for equip weapons. | 
 +| [[ds2-refmat:param:ChrFullBodySfxParam]] | Defines parameters used for fully body visual effects. | 
 +| [[ds2-refmat:param:ChrModelParam]] | Defines parameters used by character models. | 
 +| [[ds2-refmat:param:ChrMoveParam]] | Defines parameters used for player and humanoid character movement. | 
 +| [[ds2-refmat:param:ChrMultiplayParam]] | Defines parameters used to adjust enemy attributes when in a multiplayer session. | 
 +| [[ds2-refmat:param:ChrNetworkPhantomParam]] | Defines parameters for multiplayer phantoms. | 
 +| [[ds2-refmat:param:ChrNetworkPhantomSoulRateParam]] | Defines parameters related to soul absorption in multiplayer. | 
 +| [[ds2-refmat:param:ChrParam]] | Defines paramters related to the player and humanoid characters. | 
 +| [[ds2-refmat:param:ChrPhantomParam]] | Defines parameters related to body and weapon tints. | 
 +| [[ds2-refmat:param:ChrPointWindParam]] | Defines parameters related to wind and its effect on cloth. | 
 +| [[ds2-refmat:param:ChrRoundDamageParam]] | Defines parameters related to the damage growth of characters across each journey. | 
 +| [[ds2-refmat:param:ChrRoundDropSoulParam]] | Defines parameters related to the souls held by characters across each journey. | 
 +| [[ds2-refmat:param:ChrWetAspectParam]] | Defines parameters related to the wet attributes applied by wet aspects. | 
 +| [[ds2-refmat:param:ChrWetParam]] | Defines parameters related to the wet aspects. | 
 +| [[ds2-refmat:param:ChunkPhaseParam]] | Defines parameters related to an unknown system. | 
 +| [[ds2-refmat:param:CriminalAndDeceasedParam]] | Defines parameters related to hollowing and being a sinner. | 
 +| [[ds2-refmat:param:CustomAttrCostParam]] | Defines parameters related to infusion cost. | 
 +| [[ds2-refmat:param:CustomAttrSpecParam]] | Defines parameters related to infusion availability. | 
 +| [[ds2-refmat:param:DamageAdjustParam]] | Defines parameters related to damage. | 
 +| [[ds2-refmat:param:DamageAttackTypeRateParam]] | Defines parameters related to the damage multiplier used by different types of attacks. | 
 +| [[ds2-refmat:param:DamageCtrlParam]] | Defines parameters related to attacks. | 
 +| [[ds2-refmat:param:DamageDeadMotionWeightParam]] | Defines parameters related to attack knockback. | 
 +| [[ds2-refmat:param:DamageEffectMaterialParam]] | Defines parameters related to damage effect materials. | 
 +| [[ds2-refmat:param:DamageEffectSeParam]] | Defines parameters related to damage effect sounds. | 
 +| [[ds2-refmat:param:DamageEffectSfxParam]] | Defines parameters related to damage effect visuals. | 
 +| [[ds2-refmat:param:DamageMotionLadderWeightParam]] | Defines parameters related to damage knockback weight. | 
 +| [[ds2-refmat:param:DamageMotionRopeWeightParam]] | Defines parameters related to damage knockback weight. | 
 +| [[ds2-refmat:param:DamageMotionWeightParam]] | Defines parameters related to damage knockback weight. | 
 +| [[ds2-refmat:param:DamageMovementPowerParam]] | Defines parameters related to damage knockback movement scale. | 
 +| [[ds2-refmat:param:DamageObjAttackAttrParam]] | Defines parameters related to object attack power. | 
 +| [[ds2-refmat:param:DamageOverWriteParam]] | Defines parameters related damage overwrite. | 
 +| [[ds2-refmat:param:DamageSfxTraceDummyPolyColorParam]] | Defines parameters related to SFX trace dummy polygon color. | 
 +| [[ds2-refmat:param:DamageStyleRateParam]] | Defines parameters related to damage rate based on damage style. | 
 +| [[ds2-refmat:param:DamageWeaponTypeDurabilityParam]] | Defines parameters related to damage based on weapon type. | 
 +| [[ds2-refmat:param:DamageWeaponTypeParam]] | Defines parameters related to damage based on weapon type. | 
 +| [[ds2-refmat:param:DamageWindCateParam]] | Defines parameters related to damage window categories. | 
 +| [[ds2-refmat:param:DbgPlayerStatusParam]] | Defines parameters related to player classes and gifts. | 
 +| [[ds2-refmat:param:DeadDamageMotionWeightParam]] | Defines parameters related to damage knockback weight. | 
 +| [[ds2-refmat:param:DeadTypeParam]] | Defines parameters related to what occurs upon enemy death. | 
 +| [[ds2-refmat:param:DecalParam]] | Defines parameters related to decals. | 
 +| [[ds2-refmat:param:DemoParam]] | Defines parameters related to cutscenes. | 
 +| [[ds2-refmat:param:DualWieldingPermissionParam]] | Defines parameters related to which weapons may powerstance with each other. | 
 +| [[ds2-refmat:param:EnemyAttackMoveParam]] | Defines parameters related to enemy attack moves. | 
 +| [[ds2-refmat:param:EnemyBehaviorParam]] | Defines parameters related to enemy behavior. | 
 +| [[ds2-refmat:param:EnemyBehaviorSecondParam]] | Defines parameters related to enemy behavior. | 
 +| [[ds2-refmat:param:EnemyBehaviorThirdParam]] | Defines parameters related to enemy behavior. | 
 +| [[ds2-refmat:param:EnemyBulletParam]] | Defines parameters relating to projectiles. | 
 +| [[ds2-refmat:param:EnemyColorParam]] | Defines parameters related to character coloring. | 
 +| [[ds2-refmat:param:EnemyComboBehaviorParam]] | Defines parameters related to combo behavior. | 
 +| [[ds2-refmat:param:EnemyCommonParam]] | Defines parameters relating to the player and humanoid characters. | 
 +| [[ds2-refmat:param:EnemyCullingParam]] | Defines parameters related to enemy culling. | 
 +| [[ds2-refmat:param:EnemyDamageParam]] | Defines parameters related to damage. | 
 +| [[ds2-refmat:param:EnemyDefaultLogicParam]] | Defines parameters related to the default battle logic used by enemies. | 
 +| [[ds2-refmat:param:EnemyEquipWeaponParam]] | Defines parameters used by player and humanoid characters for equip weapons. | 
 +| [[ds2-refmat:param:EnemyMoveParam]] | Defines parameters used for player and humanoid character movement. | 
 +| [[ds2-refmat:param:EnemyParam]] | Defines paramters related to the player and humanoid characters. | 
 +| [[ds2-refmat:param:EnemyShotSfxParam]] | Defines parameters related to SFX used for enemy arrows. | 
 +| [[ds2-refmat:param:EquipCullingTargetParam]] | Defines parameters related to armor masks and which areas they hide. | 
 +| [[ds2-refmat:param:EquipInterfereParam]] | Defines parameters related to armor and armor masks. | 
 +| [[ds2-refmat:param:EstusFlaskLvDataParam]] | Defines parameters related to the Estus Flask. | 
 +| [[ds2-refmat:param:EstusFlaskMaxReinforceParam]] | Defines parameters related to the Estus Flask. | 
 +| [[ds2-refmat:param:EventCommonParam]] | Defines parameters related to events. | 
 +| [[ds2-refmat:param:EventCommonParamFloat]] | Defines parameters related to events. | 
 +| [[ds2-refmat:param:EventFlagListParam]] | Defines parameters related to event flags. | 
 +| [[ds2-refmat:param:FaceEditParam]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FaceEditParamEyeBrowColor]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FaceEditParamEyeColor]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FaceEditParamHairColor]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FaceEditParamMontageCamera]] | Defines parameters related to the character face editor camera. | 
 +| [[ds2-refmat:param:FaceEditParamRacePreset]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FaceEditParamTatooColor]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FaceEditParamWhiskerColor]] | Defines parameters related to the character face editor. | 
 +| [[ds2-refmat:param:FallingParam]] | Defines parameters related to fall damage. | 
 +| [[ds2-refmat:param:FeColorPalette]] | Defines parameters related to the color palette of the character face editor. | 
 +| [[ds2-refmat:param:FeColorSetParam]] | Defines parameters related to the color sets of characters. | 
 +| [[ds2-refmat:param:FeControllerSetting]] | Defines parameters related to the controller settings for the character face editor. | 
 +| [[ds2-refmat:param:FeHpStSetting]] | Defines parameters related to the player HP interface. | 
 +| [[ds2-refmat:param:FeScrollSpeedParam]] | Defines parameters related to the scroll duration during credits. | 
 +| [[ds2-refmat:param:FeTimeSetting]] | Defines parameters related to the message box interface. | 
 +| [[ds2-refmat:param:FeWeaponThreshold]] | Defines parameters related to the weapon statistics interface. | 
 +| [[ds2-refmat:param:FootEffectSfxParam]] | Defines parameters related to the SFX used for footsteps. | 
 +| [[ds2-refmat:param:FootEffectWaterSfxParam]] | Defines parameters related to the SFX used for footsteps in water. | 
 +| [[ds2-refmat:param:GrabParam]] | Defines parameters related to grabs. | 
 +| [[ds2-refmat:param:GroundMaterialParam]] | Defines parameters related to ground materials. | 
 +| [[ds2-refmat:param:GuardLevelMotionParam]] | Defines parameters related to guarding and knockback. | 
 +| [[ds2-refmat:param:HitBackMatrixParam]] | Defines parameters related to the hitback matrix. | 
 +| [[ds2-refmat:param:HitBackParam]] | Defines parameters related to hitback. | 
 +| [[ds2-refmat:param:ItemLotParam2_Chr]] | Defines parameters related to item lots. | 
 +| [[ds2-refmat:param:ItemLotParam2_Other]] | Defines parameters related to item lots. | 
 +| [[ds2-refmat:param:ItemLotParam2_SvrEvent]] | Defines parameters related to item lots. | 
 +| [[ds2-refmat:param:ItemParam]] | Defines shared parameters related to all items. | 
 +| [[ds2-refmat:param:ItemTypeParam]] | Defines parameters related to item types. | 
 +| [[ds2-refmat:param:ItemUsageParam]] | Defines parameters related to item usage. | 
 +| [[ds2-refmat:param:ItemUseCheckDialogParam]] | Defines parameters related to item usage dialog. | 
 +| [[ds2-refmat:param:KeyConfigParam]] | Defines parameters related to object action configuration. | 
 +| [[ds2-refmat:param:KeyGuideParam]] | Defines parameters related to object actions. | 
 +| [[ds2-refmat:param:LevelUpStatusCalcParam]] | Defines parameters related to level-up status calculation. | 
 +| [[ds2-refmat:param:LoadingDisplayItemParam]] | Defines parameters related to the loading screen items. | 
 +| [[ds2-refmat:param:LockOnCameraOffsetParam]] | Defines parameters related to the lock-on camera and its offset. | 
 +| [[ds2-refmat:param:LockOnParam]] | Defines parameters related to the lock-on camera. | 
 +| [[ds2-refmat:param:LockTargetParam]] | Defines parameters related to the lock-on target for the lock-on camera. | 
 +| [[ds2-refmat:param:LogicComParam]] | Defines parameters related to the logic used by enemy AI. | 
 +| [[ds2-refmat:param:LogicEzStateSharedParam]] | Defines values related to ezstate parameters. | 
 +| [[ds2-refmat:param:MapObjectBonfireParam]] | Defines parameters related to bonfire map objects. | 
 +| [[ds2-refmat:param:MapObjectBreakActionParam]] | Defines parameters related to breakable map objects. | 
 +| [[ds2-refmat:param:MapObjectChrSpeedScaleParam]] | Defines parameters related to character speed on map objects. | 
 +| [[ds2-refmat:param:MapObjectDamageMomentumScaleParam]] | Defines parameters related to damage momentum and map objects. | 
 +| [[ds2-refmat:param:MapObjectDefaultInstanceParam]] | Defines parameters related to map object instances. | 
 +| [[ds2-refmat:param:MapObjectDoorParam]] | Defines parameters related to door map objects. | 
 +| [[ds2-refmat:param:MapObjectGDParam]] | Defines parameters related to map objects. | 
 +| [[ds2-refmat:param:MapObjectInstanceTypeParam]] | Defines parameters related to map object instance types. | 
 +| [[ds2-refmat:param:MapObjectParam]] | Defines parameters related to map objects. | 
 +| [[ds2-refmat:param:MapObjectPlayGoParam]] | Defines parameters related to Majula play region. | 
 +| [[ds2-refmat:param:MapObjectTorchParam]] | Defines parameters related to the Torch. | 
 +| [[ds2-refmat:param:MapObjectWeightParam]] | Defines parameters related to map object weight. | 
 +| [[ds2-refmat:param:MapObjectWhiteDoorParam]] | Defines parameters related to fog walls. | 
 +| [[ds2-refmat:param:MapStateActParam]] | Defines parameters related to map state act. | 
 +| [[ds2-refmat:param:MapVolumeFogParam]] | Defines parameters related to map fog volumes., Set via the Fog MSB section. | 
 +| [[ds2-refmat:param:MaterialParam]] | Defines parameters related to materials. | 
 +| [[ds2-refmat:param:MenuCategoryIconParam]] | Defines parameters related to the menu category icons. | 
 +| [[ds2-refmat:param:MenuStatsParam]] | Defines parameters related to player statistics in the menu. Note this does not affect the acutal stats for each level, only the display values. | 
 +| [[ds2-refmat:param:ModelLinkLodTypeParam]] | Defines parameters related model link LOD type. | 
 +| [[ds2-refmat:param:MovieTextParam]] | Defines parameters related to the subtitles during the prologue. | 
 +| [[ds2-refmat:param:NetworkAreaParam]] | Defines parameters related to game area during multiplayer sessions. | 
 +| [[ds2-refmat:param:NetworkMessageParam]] | Defines parameters related to network messages during multiplayer sessions. | 
 +| [[ds2-refmat:param:NetworkParam]] | Defines parameters related to multiplayer sessions. | 
 +| [[ds2-refmat:param:NpcEventParam]] | Defines parameters related NPC events and conversations. | 
 +| [[ds2-refmat:param:NPCGenerateParam]] | Defines parameters related to the generation of NPCs. | 
 +| [[ds2-refmat:param:NpcInfoParam]] | Defines parameters related to NPC requirements. | 
 +| [[ds2-refmat:param:NpcNameSwapParam]] | Defines parameters related to NPC name swap. | 
 +| [[ds2-refmat:param:NpcPlayerSkinParam]] | Defines parameters related to NPC skin. | 
 +| [[ds2-refmat:param:NpcPlayerStatusParam]] | Defines parameters related to NPC stats and equipment. | 
 +| [[ds2-refmat:param:OnlineEventParam]] | Defines parameters related to online events. | 
 +| [[ds2-refmat:param:PadRumbleParam]] | Defines parameters related to controller rumble. | 
 +| [[ds2-refmat:param:PhysicalStatsPerLevelStatValuesParam]] | Defines parameters related to the player stats gained per level. | 
 +| [[ds2-refmat:param:PhysicsTextureParam0]] | Defines parameters related to texture. | 
 +| [[ds2-refmat:param:PlayAreaParam]] | Defines parameters related to the play area during multiplayer sessions. | 
 +| [[ds2-refmat:param:PlayerChrGrowthParam]] | Defines parameters related to character growth. | 
 +| [[ds2-refmat:param:PlayerCommonParam]] | Defines parameters related to the player. | 
 +| [[ds2-refmat:param:PlayerDamageParam]] | Defines parameters related to damage. | 
 +| [[ds2-refmat:param:PlayerLackOfStatsParam]] | Defines parameters related to weapons when the player lacks the stats to equip. | 
 +| [[ds2-refmat:param:PlayerLevelUpSoulsParam]] | Defines parameters that control the cost of leveling up. | 
 +| [[ds2-refmat:param:PlayerLight]] | Defines parameters that control the local player light. | 
 +| [[ds2-refmat:param:PlayerStatusItemParam]] | Defines parameters that control the default items within the inventory for starting classes. | 
 +| [[ds2-refmat:param:PlayerStatusParam]] | Defines parameters related to player classes and gifts. | 
 +| [[ds2-refmat:param:PlayerWeaponReinforceParam]] |  | 
 +| [[ds2-refmat:param:PluralSelectMenuParam]] | Defines parameters related to Laddersmith Gilligan's 'Set up Ladder' menu option. | 
 +| [[ds2-refmat:param:PoiseDamageParam]] | Defines parameters related to poise damage. | 
 +| [[ds2-refmat:param:ReinforceCostParam]] | Defines parameters related to reinforcement costs for weapons | 
 +| [[ds2-refmat:param:RelatePhysicalStatToLevelStatParam]] | Defines parameters relating statistics to level. | 
 +| [[ds2-refmat:param:ResultEventParam]] | Defines parameters related to the phantom victory in multiplayer sessions. | 
 +| [[ds2-refmat:param:RingParam]] | Defines parameters relating to rings. | 
 +| [[ds2-refmat:param:ShopLineupParam]] | Defines parameters relating to NPC shops and boss soul exchanges. | 
 +| [[ds2-refmat:param:SlideFloorParam]] | Defines parameters relating to slide floor collision. | 
 +| [[ds2-refmat:param:SoundFootParam]] | Defines parameters relating to the sound of footsteps. | 
 +| [[ds2-refmat:param:SoundObjectBreakParam]] | Defines parameters relating to the sound of destructible objects. | 
 +| [[ds2-refmat:param:SoundResidentParam]] | Defines parameters relating to sound. | 
 +| [[ds2-refmat:param:SoundSpecialEquipmentParam]] | Defines parameters relating to the sound of equipment. | 
 +| [[ds2-refmat:param:SpellParam]] | Defines parameters relating to spells. | 
 +| [[ds2-refmat:param:SpellSoulConsumeParam]] | Defines parameters relating to soul consumption for hexes. | 
 +| [[ds2-refmat:param:SystemBulletParam]] | Defines parameters relating to projectiles. | 
 +| [[ds2-refmat:param:SystemDamageParam]] | Defines parameters related to damage. | 
 +| [[ds2-refmat:param:TorchCtrlParam]] | Defines parameters relating to torch availability. | 
 +| [[ds2-refmat:param:TorchOffCtrlParam]] | Defines parameters relating to torch quenching. | 
 +| [[ds2-refmat:param:VowParam]] | Defines parameters relating to covenants. | 
 +| [[ds2-refmat:param:WeaponActionCategoryParam]] | Defines parameters relating to weapon attack categories. | 
 +| [[ds2-refmat:param:WeaponAttackMotionParam]] | Defines parameters relating to weapon animations. | 
 +| [[ds2-refmat:param:WeaponParam]] | Defines parameters relating to weapons. | 
 +| [[ds2-refmat:param:WeaponReinforceParam]] | Defines parameters relating to weapon reinforcement. | 
 +| [[ds2-refmat:param:WeaponStaminaCostParam]] | Defines parameters relating to weapon stamina consumption. | 
 +| [[ds2-refmat:param:WeaponStatsAffectParam]] | Defines parameters relating to weapon statistics per reinforcement level. | 
 +| [[ds2-refmat:param:WeaponTypeParam]] | Defines parameters relating to weapon type and position. |
  
 ===== Map-specific Parameters ===== ===== Map-specific Parameters =====
-Thes parameters are appended with the map ID in their filenames.+Thes parameters are appended with the map ID in their filenames. These are found in the ''Param'' folder as individual ''.param'' files. 
 + 
 +^ Param ^ Description ^ 
 +| [[ds2-refmat:param:demopointlight]] | | 
 +| [[ds2-refmat:param:demospotlight]] | | 
 +| [[ds2-refmat:param:eventlocation]] | | 
 +| [[ds2-refmat:param:eventparam]] | | 
 +| [[ds2-refmat:param:GeneralLocationEventParam]] | | 
 +| [[ds2-refmat:param:generatorlocation]] | | 
 +| [[ds2-refmat:param:generatorparam]] | | 
 +| [[ds2-refmat:param:generatorregistparam]] | | 
 +| [[ds2-refmat:param:hitgroupparam]] | | 
 +| [[ds2-refmat:param:intrudepointparam]] | Defines parameters related to invader spawn points. | 
 +| [[ds2-refmat:param:mapobjectinstanceparam]] | Defines parameters related to map object instances. | 
 +| [[ds2-refmat:param:maptargetdirparam]] | Defines parameters related to map targets. | 
 +| [[ds2-refmat:param:npctalkparam]] | Defines parameters related to non-player character dialogues. | 
 +| [[ds2-refmat:param:treasureboxparam]] | Defines parameters related to treasure chests. |
ds2-refmat/main.1740502682.txt.gz · Last modified: by admin