====== ThrustersParam_PC ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | DummyID | ''s32'' | ''0x0'' | SFX generation dummy poly position (-1: placement position) dummy poly ID. If specified as a booster, it will be the ID of the dummy poly in the booster. | | | main_SFXID | ''s32'' | ''0x4'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | main_SlotNO | ''s16'' | ''0x8'' | -1: Do not set loop SFX when there is no management or no management slot | | | main_useRPCType | ''u8'' | ''0xa [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | main_IsHorizontal | ''u8'' | ''0xa [1]'' | 0: Maintain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | main_IsFollowDmyPoly | ''u8'' | ''0xa [2]'' | | This field is a boolean. | | main_IsEraseActionEnd | ''u8'' | ''0xa [3]'' | | This field is a boolean. | | main_camouFlageShow | ''u8'' | ''0xa [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | main_DoPlaySFXForTankLeg | ''u8'' | ''0xa [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | main_pad | ''dummy8'' | ''0xa [6-7]'' | | This field is padding. | | main_pad1 | ''dummy8'' | ''0xb'' | | This field is padding. | | main_Scale | ''f32'' | ''0xc'' | SFX scale value | | | subFront_SFXID | ''s32'' | ''0x10'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | subFront_SlotNO | ''s16'' | ''0x14'' | -1: Do not set loop SFX when there is no management or no management slot | | | subFront_useRPCType | ''u8'' | ''0x16 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | subFront_IsHorizontal | ''u8'' | ''0x16 [1]'' | 0: subFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | subFront_IsFollowDmyPoly | ''u8'' | ''0x16 [2]'' | | This field is a boolean. | | subFront_IsEraseActionEnd | ''u8'' | ''0x16 [3]'' | | This field is a boolean. | | subFront_camouFlageShow | ''u8'' | ''0x16 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | subFront_DoPlaySFXForTankLeg | ''u8'' | ''0x16 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | subFront_pad | ''dummy8'' | ''0x16 [6-7]'' | | This field is padding. | | subFront_pad1 | ''dummy8'' | ''0x17'' | | This field is padding. | | subFront_Scale | ''f32'' | ''0x18'' | SFX scale value | | | subBack_SFXID | ''s32'' | ''0x1c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | subBack_SlotNO | ''s16'' | ''0x20'' | -1: Do not set loop SFX when there is no management or no management slot | | | subBack_useRPCType | ''u8'' | ''0x22 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | subBack_IsHorizontal | ''u8'' | ''0x22 [1]'' | 0: subBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | subBack_IsFollowDmyPoly | ''u8'' | ''0x22 [2]'' | | This field is a boolean. | | subBack_IsEraseActionEnd | ''u8'' | ''0x22 [3]'' | | This field is a boolean. | | subBack_camouFlageShow | ''u8'' | ''0x22 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | subBack_DoPlaySFXForTankLeg | ''u8'' | ''0x22 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | subBack_pad | ''dummy8'' | ''0x22 [6-7]'' | | This field is padding. | | subBack_pad1 | ''dummy8'' | ''0x23'' | | This field is padding. | | subBack_Scale | ''f32'' | ''0x24'' | SFX scale value | | | subLeft_SFXID | ''s32'' | ''0x28'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | subLeft_SlotNO | ''s16'' | ''0x2c'' | -1: Do not set loop SFX when there is no management or no management slot | | | subLeft_useRPCType | ''u8'' | ''0x2e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | subLeft_IsHorizontal | ''u8'' | ''0x2e [1]'' | 0: subLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | subLeft_IsFollowDmyPoly | ''u8'' | ''0x2e [2]'' | | This field is a boolean. | | subLeft_IsEraseActionEnd | ''u8'' | ''0x2e [3]'' | | This field is a boolean. | | subLeft_camouFlageShow | ''u8'' | ''0x2e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | subLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x2e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | subLeft_pad | ''dummy8'' | ''0x2e [6-7]'' | | This field is padding. | | subLeft_pad1 | ''dummy8'' | ''0x2f'' | | This field is padding. | | subLeft_Scale | ''f32'' | ''0x30'' | SFX scale value | | | subRight_SFXID | ''s32'' | ''0x34'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | subRight_SlotNO | ''s16'' | ''0x38'' | -1: Do not set loop SFX when there is no management or no management slot | | | subRight_useRPCType | ''u8'' | ''0x3a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | subRight_IsHorizontal | ''u8'' | ''0x3a [1]'' | 0: subRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | subRight_IsFollowDmyPoly | ''u8'' | ''0x3a [2]'' | | This field is a boolean. | | subRight_IsEraseActionEnd | ''u8'' | ''0x3a [3]'' | | This field is a boolean. | | subRight_camouFlageShow | ''u8'' | ''0x3a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | subRight_DoPlaySFXForTankLeg | ''u8'' | ''0x3a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | subRight_pad | ''dummy8'' | ''0x3a [6-7]'' | | This field is padding. | | subRight_pad1 | ''dummy8'' | ''0x3b'' | | This field is padding. | | subRight_Scale | ''f32'' | ''0x3c'' | SFX scale value | | | qbFront_SFXID | ''s32'' | ''0x40'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | qbFront_SlotNO | ''s16'' | ''0x44'' | -1: Do not set loop SFX when there is no management or no management slot | | | qbFront_useRPCType | ''u8'' | ''0x46 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | qbFront_IsHorizontal | ''u8'' | ''0x46 [1]'' | 0: qbFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | qbFront_IsFollowDmyPoly | ''u8'' | ''0x46 [2]'' | | This field is a boolean. | | qbFront_IsEraseActionEnd | ''u8'' | ''0x46 [3]'' | | This field is a boolean. | | qbFront_camouFlageShow | ''u8'' | ''0x46 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | qbFront_DoPlaySFXForTankLeg | ''u8'' | ''0x46 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | qbFront_pad | ''dummy8'' | ''0x46 [6-7]'' | | This field is padding. | | qbFront_pad1 | ''dummy8'' | ''0x47'' | | This field is padding. | | qbFront_Scale | ''f32'' | ''0x48'' | SFX scale value | | | qbBack_SFXID | ''s32'' | ''0x4c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | qbBack_SlotNO | ''s16'' | ''0x50'' | -1: Do not set loop SFX when there is no management or no management slot | | | qbBack_useRPCType | ''u8'' | ''0x52 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | qbBack_IsHorizontal | ''u8'' | ''0x52 [1]'' | 0: qbBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | qbBack_IsFollowDmyPoly | ''u8'' | ''0x52 [2]'' | | This field is a boolean. | | qbBack_IsEraseActionEnd | ''u8'' | ''0x52 [3]'' | | This field is a boolean. | | qbBack_camouFlageShow | ''u8'' | ''0x52 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | qbBack_DoPlaySFXForTankLeg | ''u8'' | ''0x52 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | qbBack_pad | ''dummy8'' | ''0x52 [6-7]'' | | This field is padding. | | qbBack_pad1 | ''dummy8'' | ''0x53'' | | This field is padding. | | qbBack_Scale | ''f32'' | ''0x54'' | SFX scale value | | | qbLeft_SFXID | ''s32'' | ''0x58'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | qbLeft_SlotNO | ''s16'' | ''0x5c'' | -1: Do not set loop SFX when there is no management or no management slot | | | qbLeft_useRPCType | ''u8'' | ''0x5e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | qbLeft_IsHorizontal | ''u8'' | ''0x5e [1]'' | 0: qbLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | qbLeft_IsFollowDmyPoly | ''u8'' | ''0x5e [2]'' | | This field is a boolean. | | qbLeft_IsEraseActionEnd | ''u8'' | ''0x5e [3]'' | | This field is a boolean. | | qbLeft_camouFlageShow | ''u8'' | ''0x5e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | qbLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x5e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | qbLeft_pad | ''dummy8'' | ''0x5e [6-7]'' | | This field is padding. | | qbLeft_pad1 | ''dummy8'' | ''0x5f'' | | This field is padding. | | qbLeft_Scale | ''f32'' | ''0x60'' | SFX scale value | | | qbRight_SFXID | ''s32'' | ''0x64'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | qbRight_SlotNO | ''s16'' | ''0x68'' | -1: Do not set loop SFX when there is no management or no management slot | | | qbRight_useRPCType | ''u8'' | ''0x6a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | qbRight_IsHorizontal | ''u8'' | ''0x6a [1]'' | 0: qbRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | qbRight_IsFollowDmyPoly | ''u8'' | ''0x6a [2]'' | | This field is a boolean. | | qbRight_IsEraseActionEnd | ''u8'' | ''0x6a [3]'' | | This field is a boolean. | | qbRight_camouFlageShow | ''u8'' | ''0x6a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | qbRight_DoPlaySFXForTankLeg | ''u8'' | ''0x6a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | qbRight_pad | ''dummy8'' | ''0x6a [6-7]'' | | This field is padding. | | qbRight_pad1 | ''dummy8'' | ''0x6b'' | | This field is padding. | | qbRight_Scale | ''f32'' | ''0x6c'' | SFX scale value | | | lift_SFXID | ''s32'' | ''0x70'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | lift_SlotNO | ''s16'' | ''0x74'' | -1: Do not set loop SFX when there is no management or no management slot | | | lift_useRPCType | ''u8'' | ''0x76 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | lift_IsHorizontal | ''u8'' | ''0x76 [1]'' | 0: lifttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | lift_IsFollowDmyPoly | ''u8'' | ''0x76 [2]'' | | This field is a boolean. | | lift_IsEraseActionEnd | ''u8'' | ''0x76 [3]'' | | This field is a boolean. | | lift_camouFlageShow | ''u8'' | ''0x76 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | lift_DoPlaySFXForTankLeg | ''u8'' | ''0x76 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | lift_pad | ''dummy8'' | ''0x76 [6-7]'' | | This field is padding. | | lift_pad1 | ''dummy8'' | ''0x77'' | | This field is padding. | | lift_Scale | ''f32'' | ''0x78'' | SFX scale value | | | tankFront_SFXID | ''s32'' | ''0x7c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankFront_SlotNO | ''s16'' | ''0x80'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankFront_useRPCType | ''u8'' | ''0x82 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankFront_IsHorizontal | ''u8'' | ''0x82 [1]'' | 0: tankFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankFront_IsFollowDmyPoly | ''u8'' | ''0x82 [2]'' | | This field is a boolean. | | tankFront_IsEraseActionEnd | ''u8'' | ''0x82 [3]'' | | This field is a boolean. | | tankFront_camouFlageShow | ''u8'' | ''0x82 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankFront_DoPlaySFXForTankLeg | ''u8'' | ''0x82 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankFront_pad | ''dummy8'' | ''0x82 [6-7]'' | | This field is padding. | | tankFront_pad1 | ''dummy8'' | ''0x83'' | | This field is padding. | | tankFront_Scale | ''f32'' | ''0x84'' | SFX scale value | | | tankBack_SFXID | ''s32'' | ''0x88'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankBack_SlotNO | ''s16'' | ''0x8c'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankBack_useRPCType | ''u8'' | ''0x8e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankBack_IsHorizontal | ''u8'' | ''0x8e [1]'' | 0: tankBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankBack_IsFollowDmyPoly | ''u8'' | ''0x8e [2]'' | | This field is a boolean. | | tankBack_IsEraseActionEnd | ''u8'' | ''0x8e [3]'' | | This field is a boolean. | | tankBack_camouFlageShow | ''u8'' | ''0x8e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankBack_DoPlaySFXForTankLeg | ''u8'' | ''0x8e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankBack_pad | ''dummy8'' | ''0x8e [6-7]'' | | This field is padding. | | tankBack_pad1 | ''dummy8'' | ''0x8f'' | | This field is padding. | | tankBack_Scale | ''f32'' | ''0x90'' | SFX scale value | | | tankDriftLeft_SFXID | ''s32'' | ''0x94'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankDriftLeft_SlotNO | ''s16'' | ''0x98'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankDriftLeft_useRPCType | ''u8'' | ''0x9a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankDriftLeft_IsHorizontal | ''u8'' | ''0x9a [1]'' | 0: tankDriftLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankDriftLeft_IsFollowDmyPoly | ''u8'' | ''0x9a [2]'' | | This field is a boolean. | | tankDriftLeft_IsEraseActionEnd | ''u8'' | ''0x9a [3]'' | | This field is a boolean. | | tankDriftLeft_camouFlageShow | ''u8'' | ''0x9a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankDriftLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x9a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankDriftLeft_pad | ''dummy8'' | ''0x9a [6-7]'' | | This field is padding. | | tankDriftLeft_pad1 | ''dummy8'' | ''0x9b'' | | This field is padding. | | tankDriftLeft_Scale | ''f32'' | ''0x9c'' | SFX scale value | | | tankDriftRight_SFXID | ''s32'' | ''0xa0'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankDriftRight_SlotNO | ''s16'' | ''0xa4'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankDriftRight_useRPCType | ''u8'' | ''0xa6 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankDriftRight_IsHorizontal | ''u8'' | ''0xa6 [1]'' | 0: tankDriftRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankDriftRight_IsFollowDmyPoly | ''u8'' | ''0xa6 [2]'' | | This field is a boolean. | | tankDriftRight_IsEraseActionEnd | ''u8'' | ''0xa6 [3]'' | | This field is a boolean. | | tankDriftRight_camouFlageShow | ''u8'' | ''0xa6 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankDriftRight_DoPlaySFXForTankLeg | ''u8'' | ''0xa6 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankDriftRight_pad | ''dummy8'' | ''0xa6 [6-7]'' | | This field is padding. | | tankDriftRight_pad1 | ''dummy8'' | ''0xa7'' | | This field is padding. | | tankDriftRight_Scale | ''f32'' | ''0xa8'' | SFX scale value | | | quickTurnLeft_SFXID | ''s32'' | ''0xac'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | quickTurnLeft_SlotNO | ''s16'' | ''0xb0'' | -1: Do not set loop SFX when there is no management or no management slot | | | quickTurnLeft_useRPCType | ''u8'' | ''0xb2 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | quickTurnLeft_IsHorizontal | ''u8'' | ''0xb2 [1]'' | 0: quickTurnLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | quickTurnLeft_IsFollowDmyPoly | ''u8'' | ''0xb2 [2]'' | | This field is a boolean. | | quickTurnLeft_IsEraseActionEnd | ''u8'' | ''0xb2 [3]'' | | This field is a boolean. | | quickTurnLeft_camouFlageShow | ''u8'' | ''0xb2 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | quickTurnLeft_DoPlaySFXForTankLeg | ''u8'' | ''0xb2 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | quickTurnLeft_pad | ''dummy8'' | ''0xb2 [6-7]'' | | This field is padding. | | quickTurnLeft_pad1 | ''dummy8'' | ''0xb3'' | | This field is padding. | | quickTurnLeft_Scale | ''f32'' | ''0xb4'' | SFX scale value | | | quickTurnRight_SFXID | ''s32'' | ''0xb8'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | quickTurnRight_SlotNO | ''s16'' | ''0xbc'' | -1: Do not set loop SFX when there is no management or no management slot | | | quickTurnRight_useRPCType | ''u8'' | ''0xbe [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | quickTurnRight_IsHorizontal | ''u8'' | ''0xbe [1]'' | 0: quickTurnRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | quickTurnRight_IsFollowDmyPoly | ''u8'' | ''0xbe [2]'' | | This field is a boolean. | | quickTurnRight_IsEraseActionEnd | ''u8'' | ''0xbe [3]'' | | This field is a boolean. | | quickTurnRight_camouFlageShow | ''u8'' | ''0xbe [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | quickTurnRight_DoPlaySFXForTankLeg | ''u8'' | ''0xbe [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | quickTurnRight_pad | ''dummy8'' | ''0xbe [6-7]'' | | This field is padding. | | quickTurnRight_pad1 | ''dummy8'' | ''0xbf'' | | This field is padding. | | quickTurnRight_Scale | ''f32'' | ''0xc0'' | SFX scale value | | | assaultBoost_SFXID | ''s32'' | ''0xc4'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | assaultBoost_SlotNO | ''s16'' | ''0xc8'' | -1: Do not set loop SFX when there is no management or no management slot | | | assaultBoost_useRPCType | ''u8'' | ''0xca [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | assaultBoost_IsHorizontal | ''u8'' | ''0xca [1]'' | 0: assaultBoosttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | assaultBoost_IsFollowDmyPoly | ''u8'' | ''0xca [2]'' | | This field is a boolean. | | assaultBoost_IsEraseActionEnd | ''u8'' | ''0xca [3]'' | | This field is a boolean. | | assaultBoost_camouFlageShow | ''u8'' | ''0xca [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | assaultBoost_DoPlaySFXForTankLeg | ''u8'' | ''0xca [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | assaultBoost_pad | ''dummy8'' | ''0xca [6-7]'' | | This field is padding. | | assaultBoost_pad1 | ''dummy8'' | ''0xcb'' | | This field is padding. | | assaultBoost_Scale | ''f32'' | ''0xcc'' | SFX scale value | | | hoveringStart_SFXID | ''s32'' | ''0xd0'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hoveringStart_SlotNO | ''s16'' | ''0xd4'' | -1: Do not set loop SFX when there is no management or no management slot | | | hoveringStart_useRPCType | ''u8'' | ''0xd6 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hoveringStart_IsHorizontal | ''u8'' | ''0xd6 [1]'' | 0: hoveringStarttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hoveringStart_IsFollowDmyPoly | ''u8'' | ''0xd6 [2]'' | | This field is a boolean. | | hoveringStart_IsEraseActionEnd | ''u8'' | ''0xd6 [3]'' | | This field is a boolean. | | hoveringStart_camouFlageShow | ''u8'' | ''0xd6 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hoveringStart_DoPlaySFXForTankLeg | ''u8'' | ''0xd6 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hoveringStart_pad | ''dummy8'' | ''0xd6 [6-7]'' | | This field is padding. | | hoveringStart_pad1 | ''dummy8'' | ''0xd7'' | | This field is padding. | | hoveringStart_Scale | ''f32'' | ''0xd8'' | SFX scale value | | | hoveringStay_SFXID | ''s32'' | ''0xdc'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hoveringStay_SlotNO | ''s16'' | ''0xe0'' | -1: Do not set loop SFX when there is no management or no management slot | | | hoveringStay_useRPCType | ''u8'' | ''0xe2 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hoveringStay_IsHorizontal | ''u8'' | ''0xe2 [1]'' | 0: hoveringStaytain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hoveringStay_IsFollowDmyPoly | ''u8'' | ''0xe2 [2]'' | | This field is a boolean. | | hoveringStay_IsEraseActionEnd | ''u8'' | ''0xe2 [3]'' | | This field is a boolean. | | hoveringStay_camouFlageShow | ''u8'' | ''0xe2 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hoveringStay_DoPlaySFXForTankLeg | ''u8'' | ''0xe2 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hoveringStay_pad | ''dummy8'' | ''0xe2 [6-7]'' | | This field is padding. | | hoveringStay_pad1 | ''dummy8'' | ''0xe3'' | | This field is padding. | | hoveringStay_Scale | ''f32'' | ''0xe4'' | SFX scale value | | | hoveringFront_SFXID | ''s32'' | ''0xe8'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hoveringFront_SlotNO | ''s16'' | ''0xec'' | -1: Do not set loop SFX when there is no management or no management slot | | | hoveringFront_useRPCType | ''u8'' | ''0xee [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hoveringFront_IsHorizontal | ''u8'' | ''0xee [1]'' | 0: hoveringFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hoveringFront_IsFollowDmyPoly | ''u8'' | ''0xee [2]'' | | This field is a boolean. | | hoveringFront_IsEraseActionEnd | ''u8'' | ''0xee [3]'' | | This field is a boolean. | | hoveringFront_camouFlageShow | ''u8'' | ''0xee [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hoveringFront_DoPlaySFXForTankLeg | ''u8'' | ''0xee [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hoveringFront_pad | ''dummy8'' | ''0xee [6-7]'' | | This field is padding. | | hoveringFront_pad1 | ''dummy8'' | ''0xef'' | | This field is padding. | | hoveringFront_Scale | ''f32'' | ''0xf0'' | SFX scale value | | | hoveringBack_SFXID | ''s32'' | ''0xf4'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hoveringBack_SlotNO | ''s16'' | ''0xf8'' | -1: Do not set loop SFX when there is no management or no management slot | | | hoveringBack_useRPCType | ''u8'' | ''0xfa [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hoveringBack_IsHorizontal | ''u8'' | ''0xfa [1]'' | 0: hoveringBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hoveringBack_IsFollowDmyPoly | ''u8'' | ''0xfa [2]'' | | This field is a boolean. | | hoveringBack_IsEraseActionEnd | ''u8'' | ''0xfa [3]'' | | This field is a boolean. | | hoveringBack_camouFlageShow | ''u8'' | ''0xfa [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hoveringBack_DoPlaySFXForTankLeg | ''u8'' | ''0xfa [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hoveringBack_pad | ''dummy8'' | ''0xfa [6-7]'' | | This field is padding. | | hoveringBack_pad1 | ''dummy8'' | ''0xfb'' | | This field is padding. | | hoveringBack_Scale | ''f32'' | ''0xfc'' | SFX scale value | | | hoveringLeft_SFXID | ''s32'' | ''0x100'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hoveringLeft_SlotNO | ''s16'' | ''0x104'' | -1: Do not set loop SFX when there is no management or no management slot | | | hoveringLeft_useRPCType | ''u8'' | ''0x106 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hoveringLeft_IsHorizontal | ''u8'' | ''0x106 [1]'' | 0: hoveringLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hoveringLeft_IsFollowDmyPoly | ''u8'' | ''0x106 [2]'' | | This field is a boolean. | | hoveringLeft_IsEraseActionEnd | ''u8'' | ''0x106 [3]'' | | This field is a boolean. | | hoveringLeft_camouFlageShow | ''u8'' | ''0x106 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hoveringLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x106 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hoveringLeft_pad | ''dummy8'' | ''0x106 [6-7]'' | | This field is padding. | | hoveringLeft_pad1 | ''dummy8'' | ''0x107'' | | This field is padding. | | hoveringLeft_Scale | ''f32'' | ''0x108'' | SFX scale value | | | hoveringRight_SFXID | ''s32'' | ''0x10c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hoveringRight_SlotNO | ''s16'' | ''0x110'' | -1: Do not set loop SFX when there is no management or no management slot | | | hoveringRight_useRPCType | ''u8'' | ''0x112 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hoveringRight_IsHorizontal | ''u8'' | ''0x112 [1]'' | 0: hoveringRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hoveringRight_IsFollowDmyPoly | ''u8'' | ''0x112 [2]'' | | This field is a boolean. | | hoveringRight_IsEraseActionEnd | ''u8'' | ''0x112 [3]'' | | This field is a boolean. | | hoveringRight_camouFlageShow | ''u8'' | ''0x112 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hoveringRight_DoPlaySFXForTankLeg | ''u8'' | ''0x112 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hoveringRight_pad | ''dummy8'' | ''0x112 [6-7]'' | | This field is padding. | | hoveringRight_pad1 | ''dummy8'' | ''0x113'' | | This field is padding. | | hoveringRight_Scale | ''f32'' | ''0x114'' | SFX scale value | | | turnLeft_SFXID | ''s32'' | ''0x118'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | turnLeft_SlotNO | ''s16'' | ''0x11c'' | -1: Do not set loop SFX when there is no management or no management slot | | | turnLeft_useRPCType | ''u8'' | ''0x11e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | turnLeft_IsHorizontal | ''u8'' | ''0x11e [1]'' | 0: turnLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | turnLeft_IsFollowDmyPoly | ''u8'' | ''0x11e [2]'' | | This field is a boolean. | | turnLeft_IsEraseActionEnd | ''u8'' | ''0x11e [3]'' | | This field is a boolean. | | turnLeft_camouFlageShow | ''u8'' | ''0x11e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | turnLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x11e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | turnLeft_pad | ''dummy8'' | ''0x11e [6-7]'' | | This field is padding. | | turnLeft_pad1 | ''dummy8'' | ''0x11f'' | | This field is padding. | | turnLeft_Scale | ''f32'' | ''0x120'' | SFX scale value | | | turnRight_SFXID | ''s32'' | ''0x124'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | turnRight_SlotNO | ''s16'' | ''0x128'' | -1: Do not set loop SFX when there is no management or no management slot | | | turnRight_useRPCType | ''u8'' | ''0x12a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | turnRight_IsHorizontal | ''u8'' | ''0x12a [1]'' | 0: turnRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | turnRight_IsFollowDmyPoly | ''u8'' | ''0x12a [2]'' | | This field is a boolean. | | turnRight_IsEraseActionEnd | ''u8'' | ''0x12a [3]'' | | This field is a boolean. | | turnRight_camouFlageShow | ''u8'' | ''0x12a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | turnRight_DoPlaySFXForTankLeg | ''u8'' | ''0x12a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | turnRight_pad | ''dummy8'' | ''0x12a [6-7]'' | | This field is padding. | | turnRight_pad1 | ''dummy8'' | ''0x12b'' | | This field is padding. | | turnRight_Scale | ''f32'' | ''0x12c'' | SFX scale value | | | mainStart_SFXID | ''s32'' | ''0x130'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | mainStart_SlotNO | ''s16'' | ''0x134'' | -1: Do not set loop SFX when there is no management or no management slot | | | mainStart_useRPCType | ''u8'' | ''0x136 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | mainStart_IsHorizontal | ''u8'' | ''0x136 [1]'' | 0: mainStarttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | mainStart_IsFollowDmyPoly | ''u8'' | ''0x136 [2]'' | | This field is a boolean. | | mainStart_IsEraseActionEnd | ''u8'' | ''0x136 [3]'' | | This field is a boolean. | | mainStart_camouFlageShow | ''u8'' | ''0x136 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | mainStart_DoPlaySFXForTankLeg | ''u8'' | ''0x136 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | mainStart_pad | ''dummy8'' | ''0x136 [6-7]'' | | This field is padding. | | mainStart_pad1 | ''dummy8'' | ''0x137'' | | This field is padding. | | mainStart_Scale | ''f32'' | ''0x138'' | SFX scale value | | | assaultBoostFinish_SFXID | ''s32'' | ''0x13c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | assaultBoostFinish_SlotNO | ''s16'' | ''0x140'' | -1: Do not set loop SFX when there is no management or no management slot | | | assaultBoostFinish_useRPCType | ''u8'' | ''0x142 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | assaultBoostFinish_IsHorizontal | ''u8'' | ''0x142 [1]'' | 0: assaultBoostFinishtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | assaultBoostFinish_IsFollowDmyPoly | ''u8'' | ''0x142 [2]'' | | This field is a boolean. | | assaultBoostFinish_IsEraseActionEnd | ''u8'' | ''0x142 [3]'' | | This field is a boolean. | | assaultBoostFinish_camouFlageShow | ''u8'' | ''0x142 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | assaultBoostFinish_DoPlaySFXForTankLeg | ''u8'' | ''0x142 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | assaultBoostFinish_pad | ''dummy8'' | ''0x142 [6-7]'' | | This field is padding. | | assaultBoostFinish_pad1 | ''dummy8'' | ''0x143'' | | This field is padding. | | assaultBoostFinish_Scale | ''f32'' | ''0x144'' | SFX scale value | | | falling_SFXID | ''s32'' | ''0x148'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | falling_SlotNO | ''s16'' | ''0x14c'' | -1: Do not set loop SFX when there is no management or no management slot | | | falling_useRPCType | ''u8'' | ''0x14e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | falling_IsHorizontal | ''u8'' | ''0x14e [1]'' | 0: fallingtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | falling_IsFollowDmyPoly | ''u8'' | ''0x14e [2]'' | | This field is a boolean. | | falling_IsEraseActionEnd | ''u8'' | ''0x14e [3]'' | | This field is a boolean. | | falling_camouFlageShow | ''u8'' | ''0x14e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | falling_DoPlaySFXForTankLeg | ''u8'' | ''0x14e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | falling_pad | ''dummy8'' | ''0x14e [6-7]'' | | This field is padding. | | falling_pad1 | ''dummy8'' | ''0x14f'' | | This field is padding. | | falling_Scale | ''f32'' | ''0x150'' | SFX scale value | | | boostExhaustFront_SFXID | ''s32'' | ''0x154'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | boostExhaustFront_SlotNO | ''s16'' | ''0x158'' | -1: Do not set loop SFX when there is no management or no management slot | | | boostExhaustFront_useRPCType | ''u8'' | ''0x15a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | boostExhaustFront_IsHorizontal | ''u8'' | ''0x15a [1]'' | 0: boostExhaustFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | boostExhaustFront_IsFollowDmyPoly | ''u8'' | ''0x15a [2]'' | | This field is a boolean. | | boostExhaustFront_IsEraseActionEnd | ''u8'' | ''0x15a [3]'' | | This field is a boolean. | | boostExhaustFront_camouFlageShow | ''u8'' | ''0x15a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | boostExhaustFront_DoPlaySFXForTankLeg | ''u8'' | ''0x15a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | boostExhaustFront_pad | ''dummy8'' | ''0x15a [6-7]'' | | This field is padding. | | boostExhaustFront_pad1 | ''dummy8'' | ''0x15b'' | | This field is padding. | | boostExhaustFront_Scale | ''f32'' | ''0x15c'' | SFX scale value | | | boostExhaustBack_SFXID | ''s32'' | ''0x160'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | boostExhaustBack_SlotNO | ''s16'' | ''0x164'' | -1: Do not set loop SFX when there is no management or no management slot | | | boostExhaustBack_useRPCType | ''u8'' | ''0x166 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | boostExhaustBack_IsHorizontal | ''u8'' | ''0x166 [1]'' | 0: boostExhaustBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | boostExhaustBack_IsFollowDmyPoly | ''u8'' | ''0x166 [2]'' | | This field is a boolean. | | boostExhaustBack_IsEraseActionEnd | ''u8'' | ''0x166 [3]'' | | This field is a boolean. | | boostExhaustBack_camouFlageShow | ''u8'' | ''0x166 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | boostExhaustBack_DoPlaySFXForTankLeg | ''u8'' | ''0x166 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | boostExhaustBack_pad | ''dummy8'' | ''0x166 [6-7]'' | | This field is padding. | | boostExhaustBack_pad1 | ''dummy8'' | ''0x167'' | | This field is padding. | | boostExhaustBack_Scale | ''f32'' | ''0x168'' | SFX scale value | | | boostExhaustLeft_SFXID | ''s32'' | ''0x16c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | boostExhaustLeft_SlotNO | ''s16'' | ''0x170'' | -1: Do not set loop SFX when there is no management or no management slot | | | boostExhaustLeft_useRPCType | ''u8'' | ''0x172 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | boostExhaustLeft_IsHorizontal | ''u8'' | ''0x172 [1]'' | 0: boostExhaustLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | boostExhaustLeft_IsFollowDmyPoly | ''u8'' | ''0x172 [2]'' | | This field is a boolean. | | boostExhaustLeft_IsEraseActionEnd | ''u8'' | ''0x172 [3]'' | | This field is a boolean. | | boostExhaustLeft_camouFlageShow | ''u8'' | ''0x172 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | boostExhaustLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x172 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | boostExhaustLeft_pad | ''dummy8'' | ''0x172 [6-7]'' | | This field is padding. | | boostExhaustLeft_pad1 | ''dummy8'' | ''0x173'' | | This field is padding. | | boostExhaustLeft_Scale | ''f32'' | ''0x174'' | SFX scale value | | | boostExhaustRight_SFXID | ''s32'' | ''0x178'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | boostExhaustRight_SlotNO | ''s16'' | ''0x17c'' | -1: Do not set loop SFX when there is no management or no management slot | | | boostExhaustRight_useRPCType | ''u8'' | ''0x17e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | boostExhaustRight_IsHorizontal | ''u8'' | ''0x17e [1]'' | 0: boostExhaustRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | boostExhaustRight_IsFollowDmyPoly | ''u8'' | ''0x17e [2]'' | | This field is a boolean. | | boostExhaustRight_IsEraseActionEnd | ''u8'' | ''0x17e [3]'' | | This field is a boolean. | | boostExhaustRight_camouFlageShow | ''u8'' | ''0x17e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | boostExhaustRight_DoPlaySFXForTankLeg | ''u8'' | ''0x17e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | boostExhaustRight_pad | ''dummy8'' | ''0x17e [6-7]'' | | This field is padding. | | boostExhaustRight_pad1 | ''dummy8'' | ''0x17f'' | | This field is padding. | | boostExhaustRight_Scale | ''f32'' | ''0x180'' | SFX scale value | | | boostExhaustFalling_SFXID | ''s32'' | ''0x184'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | boostExhaustFalling_SlotNO | ''s16'' | ''0x188'' | -1: Do not set loop SFX when there is no management or no management slot | | | boostExhaustFalling_useRPCType | ''u8'' | ''0x18a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | boostExhaustFalling_IsHorizontal | ''u8'' | ''0x18a [1]'' | 0: boostExhaustFallingtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | boostExhaustFalling_IsFollowDmyPoly | ''u8'' | ''0x18a [2]'' | | This field is a boolean. | | boostExhaustFalling_IsEraseActionEnd | ''u8'' | ''0x18a [3]'' | | This field is a boolean. | | boostExhaustFalling_camouFlageShow | ''u8'' | ''0x18a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | boostExhaustFalling_DoPlaySFXForTankLeg | ''u8'' | ''0x18a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | boostExhaustFalling_pad | ''dummy8'' | ''0x18a [6-7]'' | | This field is padding. | | boostExhaustFalling_pad1 | ''dummy8'' | ''0x18b'' | | This field is padding. | | boostExhaustFalling_Scale | ''f32'' | ''0x18c'' | SFX scale value | | | brakeFront_SFXID | ''s32'' | ''0x190'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | brakeFront_SlotNO | ''s16'' | ''0x194'' | -1: Do not set loop SFX when there is no management or no management slot | | | brakeFront_useRPCType | ''u8'' | ''0x196 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | brakeFront_IsHorizontal | ''u8'' | ''0x196 [1]'' | 0: brakeFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | brakeFront_IsFollowDmyPoly | ''u8'' | ''0x196 [2]'' | | This field is a boolean. | | brakeFront_IsEraseActionEnd | ''u8'' | ''0x196 [3]'' | | This field is a boolean. | | brakeFront_camouFlageShow | ''u8'' | ''0x196 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | brakeFront_DoPlaySFXForTankLeg | ''u8'' | ''0x196 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | brakeFront_pad | ''dummy8'' | ''0x196 [6-7]'' | | This field is padding. | | brakeFront_pad1 | ''dummy8'' | ''0x197'' | | This field is padding. | | brakeFront_Scale | ''f32'' | ''0x198'' | SFX scale value | | | brakeBack_SFXID | ''s32'' | ''0x19c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | brakeBack_SlotNO | ''s16'' | ''0x1a0'' | -1: Do not set loop SFX when there is no management or no management slot | | | brakeBack_useRPCType | ''u8'' | ''0x1a2 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | brakeBack_IsHorizontal | ''u8'' | ''0x1a2 [1]'' | 0: brakeBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | brakeBack_IsFollowDmyPoly | ''u8'' | ''0x1a2 [2]'' | | This field is a boolean. | | brakeBack_IsEraseActionEnd | ''u8'' | ''0x1a2 [3]'' | | This field is a boolean. | | brakeBack_camouFlageShow | ''u8'' | ''0x1a2 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | brakeBack_DoPlaySFXForTankLeg | ''u8'' | ''0x1a2 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | brakeBack_pad | ''dummy8'' | ''0x1a2 [6-7]'' | | This field is padding. | | brakeBack_pad1 | ''dummy8'' | ''0x1a3'' | | This field is padding. | | brakeBack_Scale | ''f32'' | ''0x1a4'' | SFX scale value | | | brakeLeft_SFXID | ''s32'' | ''0x1a8'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | brakeLeft_SlotNO | ''s16'' | ''0x1ac'' | -1: Do not set loop SFX when there is no management or no management slot | | | brakeLeft_useRPCType | ''u8'' | ''0x1ae [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | brakeLeft_IsHorizontal | ''u8'' | ''0x1ae [1]'' | 0: brakeLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | brakeLeft_IsFollowDmyPoly | ''u8'' | ''0x1ae [2]'' | | This field is a boolean. | | brakeLeft_IsEraseActionEnd | ''u8'' | ''0x1ae [3]'' | | This field is a boolean. | | brakeLeft_camouFlageShow | ''u8'' | ''0x1ae [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | brakeLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x1ae [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | brakeLeft_pad | ''dummy8'' | ''0x1ae [6-7]'' | | This field is padding. | | brakeLeft_pad1 | ''dummy8'' | ''0x1af'' | | This field is padding. | | brakeLeft_Scale | ''f32'' | ''0x1b0'' | SFX scale value | | | brakeRight_SFXID | ''s32'' | ''0x1b4'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | brakeRight_SlotNO | ''s16'' | ''0x1b8'' | -1: Do not set loop SFX when there is no management or no management slot | | | brakeRight_useRPCType | ''u8'' | ''0x1ba [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | brakeRight_IsHorizontal | ''u8'' | ''0x1ba [1]'' | 0: brakeRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | brakeRight_IsFollowDmyPoly | ''u8'' | ''0x1ba [2]'' | | This field is a boolean. | | brakeRight_IsEraseActionEnd | ''u8'' | ''0x1ba [3]'' | | This field is a boolean. | | brakeRight_camouFlageShow | ''u8'' | ''0x1ba [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | brakeRight_DoPlaySFXForTankLeg | ''u8'' | ''0x1ba [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | brakeRight_pad | ''dummy8'' | ''0x1ba [6-7]'' | | This field is padding. | | brakeRight_pad1 | ''dummy8'' | ''0x1bb'' | | This field is padding. | | brakeRight_Scale | ''f32'' | ''0x1bc'' | SFX scale value | | | brakeFalling_SFXID | ''s32'' | ''0x1c0'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | brakeFalling_SlotNO | ''s16'' | ''0x1c4'' | -1: Do not set loop SFX when there is no management or no management slot | | | brakeFalling_useRPCType | ''u8'' | ''0x1c6 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | brakeFalling_IsHorizontal | ''u8'' | ''0x1c6 [1]'' | 0: brakeFallingtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | brakeFalling_IsFollowDmyPoly | ''u8'' | ''0x1c6 [2]'' | | This field is a boolean. | | brakeFalling_IsEraseActionEnd | ''u8'' | ''0x1c6 [3]'' | | This field is a boolean. | | brakeFalling_camouFlageShow | ''u8'' | ''0x1c6 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | brakeFalling_DoPlaySFXForTankLeg | ''u8'' | ''0x1c6 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | brakeFalling_pad | ''dummy8'' | ''0x1c6 [6-7]'' | | This field is padding. | | brakeFalling_pad1 | ''dummy8'' | ''0x1c7'' | | This field is padding. | | brakeFalling_Scale | ''f32'' | ''0x1c8'' | SFX scale value | | | assaultBoostLoop_SFXID | ''s32'' | ''0x1cc'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | assaultBoostLoop_SlotNO | ''s16'' | ''0x1d0'' | -1: Do not set loop SFX when there is no management or no management slot | | | assaultBoostLoop_useRPCType | ''u8'' | ''0x1d2 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | assaultBoostLoop_IsHorizontal | ''u8'' | ''0x1d2 [1]'' | 0: assaultBoostLooptain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | assaultBoostLoop_IsFollowDmyPoly | ''u8'' | ''0x1d2 [2]'' | | This field is a boolean. | | assaultBoostLoop_IsEraseActionEnd | ''u8'' | ''0x1d2 [3]'' | | This field is a boolean. | | assaultBoostLoop_camouFlageShow | ''u8'' | ''0x1d2 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | assaultBoostLoop_DoPlaySFXForTankLeg | ''u8'' | ''0x1d2 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | assaultBoostLoop_pad | ''dummy8'' | ''0x1d2 [6-7]'' | | This field is padding. | | assaultBoostLoop_pad1 | ''dummy8'' | ''0x1d3'' | | This field is padding. | | assaultBoostLoop_Scale | ''f32'' | ''0x1d4'' | SFX scale value | | | hover2LegsWalkFront_SFXID | ''s32'' | ''0x1d8'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsWalkFront_SlotNO | ''s16'' | ''0x1dc'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsWalkFront_useRPCType | ''u8'' | ''0x1de [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsWalkFront_IsHorizontal | ''u8'' | ''0x1de [1]'' | 0: hover2LegsWalkFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsWalkFront_IsFollowDmyPoly | ''u8'' | ''0x1de [2]'' | | This field is a boolean. | | hover2LegsWalkFront_IsEraseActionEnd | ''u8'' | ''0x1de [3]'' | | This field is a boolean. | | hover2LegsWalkFront_camouFlageShow | ''u8'' | ''0x1de [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsWalkFront_DoPlaySFXForTankLeg | ''u8'' | ''0x1de [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsWalkFront_pad | ''dummy8'' | ''0x1de [6-7]'' | | This field is padding. | | hover2LegsWalkFront_pad1 | ''dummy8'' | ''0x1df'' | | This field is padding. | | hover2LegsWalkFront_Scale | ''f32'' | ''0x1e0'' | SFX scale value | | | hover2LegsWalkBack_SFXID | ''s32'' | ''0x1e4'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsWalkBack_SlotNO | ''s16'' | ''0x1e8'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsWalkBack_useRPCType | ''u8'' | ''0x1ea [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsWalkBack_IsHorizontal | ''u8'' | ''0x1ea [1]'' | 0: hover2LegsWalkBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsWalkBack_IsFollowDmyPoly | ''u8'' | ''0x1ea [2]'' | | This field is a boolean. | | hover2LegsWalkBack_IsEraseActionEnd | ''u8'' | ''0x1ea [3]'' | | This field is a boolean. | | hover2LegsWalkBack_camouFlageShow | ''u8'' | ''0x1ea [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsWalkBack_DoPlaySFXForTankLeg | ''u8'' | ''0x1ea [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsWalkBack_pad | ''dummy8'' | ''0x1ea [6-7]'' | | This field is padding. | | hover2LegsWalkBack_pad1 | ''dummy8'' | ''0x1eb'' | | This field is padding. | | hover2LegsWalkBack_Scale | ''f32'' | ''0x1ec'' | SFX scale value | | | hover2LegsWalkLeft_SFXID | ''s32'' | ''0x1f0'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsWalkLeft_SlotNO | ''s16'' | ''0x1f4'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsWalkLeft_useRPCType | ''u8'' | ''0x1f6 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsWalkLeft_IsHorizontal | ''u8'' | ''0x1f6 [1]'' | 0: hover2LegsWalkLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsWalkLeft_IsFollowDmyPoly | ''u8'' | ''0x1f6 [2]'' | | This field is a boolean. | | hover2LegsWalkLeft_IsEraseActionEnd | ''u8'' | ''0x1f6 [3]'' | | This field is a boolean. | | hover2LegsWalkLeft_camouFlageShow | ''u8'' | ''0x1f6 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsWalkLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x1f6 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsWalkLeft_pad | ''dummy8'' | ''0x1f6 [6-7]'' | | This field is padding. | | hover2LegsWalkLeft_pad1 | ''dummy8'' | ''0x1f7'' | | This field is padding. | | hover2LegsWalkLeft_Scale | ''f32'' | ''0x1f8'' | SFX scale value | | | hover2LegsWalkRight_SFXID | ''s32'' | ''0x1fc'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsWalkRight_SlotNO | ''s16'' | ''0x200'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsWalkRight_useRPCType | ''u8'' | ''0x202 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsWalkRight_IsHorizontal | ''u8'' | ''0x202 [1]'' | 0: hover2LegsWalkRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsWalkRight_IsFollowDmyPoly | ''u8'' | ''0x202 [2]'' | | This field is a boolean. | | hover2LegsWalkRight_IsEraseActionEnd | ''u8'' | ''0x202 [3]'' | | This field is a boolean. | | hover2LegsWalkRight_camouFlageShow | ''u8'' | ''0x202 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsWalkRight_DoPlaySFXForTankLeg | ''u8'' | ''0x202 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsWalkRight_pad | ''dummy8'' | ''0x202 [6-7]'' | | This field is padding. | | hover2LegsWalkRight_pad1 | ''dummy8'' | ''0x203'' | | This field is padding. | | hover2LegsWalkRight_Scale | ''f32'' | ''0x204'' | SFX scale value | | | hover2LegsWalkLeftTurn_SFXID | ''s32'' | ''0x208'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsWalkLeftTurn_SlotNO | ''s16'' | ''0x20c'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsWalkLeftTurn_useRPCType | ''u8'' | ''0x20e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsWalkLeftTurn_IsHorizontal | ''u8'' | ''0x20e [1]'' | 0: hover2LegsWalkLeftTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsWalkLeftTurn_IsFollowDmyPoly | ''u8'' | ''0x20e [2]'' | | This field is a boolean. | | hover2LegsWalkLeftTurn_IsEraseActionEnd | ''u8'' | ''0x20e [3]'' | | This field is a boolean. | | hover2LegsWalkLeftTurn_camouFlageShow | ''u8'' | ''0x20e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsWalkLeftTurn_DoPlaySFXForTankLeg | ''u8'' | ''0x20e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsWalkLeftTurn_pad | ''dummy8'' | ''0x20e [6-7]'' | | This field is padding. | | hover2LegsWalkLeftTurn_pad1 | ''dummy8'' | ''0x20f'' | | This field is padding. | | hover2LegsWalkLeftTurn_Scale | ''f32'' | ''0x210'' | SFX scale value | | | hover2LegsWalkRightTurn_SFXID | ''s32'' | ''0x214'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsWalkRightTurn_SlotNO | ''s16'' | ''0x218'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsWalkRightTurn_useRPCType | ''u8'' | ''0x21a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsWalkRightTurn_IsHorizontal | ''u8'' | ''0x21a [1]'' | 0: hover2LegsWalkRightTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsWalkRightTurn_IsFollowDmyPoly | ''u8'' | ''0x21a [2]'' | | This field is a boolean. | | hover2LegsWalkRightTurn_IsEraseActionEnd | ''u8'' | ''0x21a [3]'' | | This field is a boolean. | | hover2LegsWalkRightTurn_camouFlageShow | ''u8'' | ''0x21a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsWalkRightTurn_DoPlaySFXForTankLeg | ''u8'' | ''0x21a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsWalkRightTurn_pad | ''dummy8'' | ''0x21a [6-7]'' | | This field is padding. | | hover2LegsWalkRightTurn_pad1 | ''dummy8'' | ''0x21b'' | | This field is padding. | | hover2LegsWalkRightTurn_Scale | ''f32'' | ''0x21c'' | SFX scale value | | | hover2LegsRunFront_SFXID | ''s32'' | ''0x220'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsRunFront_SlotNO | ''s16'' | ''0x224'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsRunFront_useRPCType | ''u8'' | ''0x226 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsRunFront_IsHorizontal | ''u8'' | ''0x226 [1]'' | 0: hover2LegsRunFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsRunFront_IsFollowDmyPoly | ''u8'' | ''0x226 [2]'' | | This field is a boolean. | | hover2LegsRunFront_IsEraseActionEnd | ''u8'' | ''0x226 [3]'' | | This field is a boolean. | | hover2LegsRunFront_camouFlageShow | ''u8'' | ''0x226 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsRunFront_DoPlaySFXForTankLeg | ''u8'' | ''0x226 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsRunFront_pad | ''dummy8'' | ''0x226 [6-7]'' | | This field is padding. | | hover2LegsRunFront_pad1 | ''dummy8'' | ''0x227'' | | This field is padding. | | hover2LegsRunFront_Scale | ''f32'' | ''0x228'' | SFX scale value | | | hover2LegsRunBack_SFXID | ''s32'' | ''0x22c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsRunBack_SlotNO | ''s16'' | ''0x230'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsRunBack_useRPCType | ''u8'' | ''0x232 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsRunBack_IsHorizontal | ''u8'' | ''0x232 [1]'' | 0: hover2LegsRunBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsRunBack_IsFollowDmyPoly | ''u8'' | ''0x232 [2]'' | | This field is a boolean. | | hover2LegsRunBack_IsEraseActionEnd | ''u8'' | ''0x232 [3]'' | | This field is a boolean. | | hover2LegsRunBack_camouFlageShow | ''u8'' | ''0x232 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsRunBack_DoPlaySFXForTankLeg | ''u8'' | ''0x232 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsRunBack_pad | ''dummy8'' | ''0x232 [6-7]'' | | This field is padding. | | hover2LegsRunBack_pad1 | ''dummy8'' | ''0x233'' | | This field is padding. | | hover2LegsRunBack_Scale | ''f32'' | ''0x234'' | SFX scale value | | | hover2LegsRunLeft_SFXID | ''s32'' | ''0x238'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsRunLeft_SlotNO | ''s16'' | ''0x23c'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsRunLeft_useRPCType | ''u8'' | ''0x23e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsRunLeft_IsHorizontal | ''u8'' | ''0x23e [1]'' | 0: hover2LegsRunLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsRunLeft_IsFollowDmyPoly | ''u8'' | ''0x23e [2]'' | | This field is a boolean. | | hover2LegsRunLeft_IsEraseActionEnd | ''u8'' | ''0x23e [3]'' | | This field is a boolean. | | hover2LegsRunLeft_camouFlageShow | ''u8'' | ''0x23e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsRunLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x23e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsRunLeft_pad | ''dummy8'' | ''0x23e [6-7]'' | | This field is padding. | | hover2LegsRunLeft_pad1 | ''dummy8'' | ''0x23f'' | | This field is padding. | | hover2LegsRunLeft_Scale | ''f32'' | ''0x240'' | SFX scale value | | | hover2LegsRunRight_SFXID | ''s32'' | ''0x244'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsRunRight_SlotNO | ''s16'' | ''0x248'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsRunRight_useRPCType | ''u8'' | ''0x24a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsRunRight_IsHorizontal | ''u8'' | ''0x24a [1]'' | 0: hover2LegsRunRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsRunRight_IsFollowDmyPoly | ''u8'' | ''0x24a [2]'' | | This field is a boolean. | | hover2LegsRunRight_IsEraseActionEnd | ''u8'' | ''0x24a [3]'' | | This field is a boolean. | | hover2LegsRunRight_camouFlageShow | ''u8'' | ''0x24a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsRunRight_DoPlaySFXForTankLeg | ''u8'' | ''0x24a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsRunRight_pad | ''dummy8'' | ''0x24a [6-7]'' | | This field is padding. | | hover2LegsRunRight_pad1 | ''dummy8'' | ''0x24b'' | | This field is padding. | | hover2LegsRunRight_Scale | ''f32'' | ''0x24c'' | SFX scale value | | | hover2LegsRunLeftTurn_SFXID | ''s32'' | ''0x250'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsRunLeftTurn_SlotNO | ''s16'' | ''0x254'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsRunLeftTurn_useRPCType | ''u8'' | ''0x256 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsRunLeftTurn_IsHorizontal | ''u8'' | ''0x256 [1]'' | 0: hover2LegsRunLeftTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsRunLeftTurn_IsFollowDmyPoly | ''u8'' | ''0x256 [2]'' | | This field is a boolean. | | hover2LegsRunLeftTurn_IsEraseActionEnd | ''u8'' | ''0x256 [3]'' | | This field is a boolean. | | hover2LegsRunLeftTurn_camouFlageShow | ''u8'' | ''0x256 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsRunLeftTurn_DoPlaySFXForTankLeg | ''u8'' | ''0x256 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsRunLeftTurn_pad | ''dummy8'' | ''0x256 [6-7]'' | | This field is padding. | | hover2LegsRunLeftTurn_pad1 | ''dummy8'' | ''0x257'' | | This field is padding. | | hover2LegsRunLeftTurn_Scale | ''f32'' | ''0x258'' | SFX scale value | | | hover2LegsRunRightTurn_SFXID | ''s32'' | ''0x25c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hover2LegsRunRightTurn_SlotNO | ''s16'' | ''0x260'' | -1: Do not set loop SFX when there is no management or no management slot | | | hover2LegsRunRightTurn_useRPCType | ''u8'' | ''0x262 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hover2LegsRunRightTurn_IsHorizontal | ''u8'' | ''0x262 [1]'' | 0: hover2LegsRunRightTurntain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hover2LegsRunRightTurn_IsFollowDmyPoly | ''u8'' | ''0x262 [2]'' | | This field is a boolean. | | hover2LegsRunRightTurn_IsEraseActionEnd | ''u8'' | ''0x262 [3]'' | | This field is a boolean. | | hover2LegsRunRightTurn_camouFlageShow | ''u8'' | ''0x262 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hover2LegsRunRightTurn_DoPlaySFXForTankLeg | ''u8'' | ''0x262 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hover2LegsRunRightTurn_pad | ''dummy8'' | ''0x262 [6-7]'' | | This field is padding. | | hover2LegsRunRightTurn_pad1 | ''dummy8'' | ''0x263'' | | This field is padding. | | hover2LegsRunRightTurn_Scale | ''f32'' | ''0x264'' | SFX scale value | | | tankQbFront_SFXID | ''s32'' | ''0x268'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankQbFront_SlotNO | ''s16'' | ''0x26c'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankQbFront_useRPCType | ''u8'' | ''0x26e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankQbFront_IsHorizontal | ''u8'' | ''0x26e [1]'' | 0: tankQbFronttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankQbFront_IsFollowDmyPoly | ''u8'' | ''0x26e [2]'' | | This field is a boolean. | | tankQbFront_IsEraseActionEnd | ''u8'' | ''0x26e [3]'' | | This field is a boolean. | | tankQbFront_camouFlageShow | ''u8'' | ''0x26e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankQbFront_DoPlaySFXForTankLeg | ''u8'' | ''0x26e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankQbFront_pad | ''dummy8'' | ''0x26e [6-7]'' | | This field is padding. | | tankQbFront_pad1 | ''dummy8'' | ''0x26f'' | | This field is padding. | | tankQbFront_Scale | ''f32'' | ''0x270'' | SFX scale value | | | tankQbBack_SFXID | ''s32'' | ''0x274'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankQbBack_SlotNO | ''s16'' | ''0x278'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankQbBack_useRPCType | ''u8'' | ''0x27a [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankQbBack_IsHorizontal | ''u8'' | ''0x27a [1]'' | 0: tankQbBacktain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankQbBack_IsFollowDmyPoly | ''u8'' | ''0x27a [2]'' | | This field is a boolean. | | tankQbBack_IsEraseActionEnd | ''u8'' | ''0x27a [3]'' | | This field is a boolean. | | tankQbBack_camouFlageShow | ''u8'' | ''0x27a [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankQbBack_DoPlaySFXForTankLeg | ''u8'' | ''0x27a [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankQbBack_pad | ''dummy8'' | ''0x27a [6-7]'' | | This field is padding. | | tankQbBack_pad1 | ''dummy8'' | ''0x27b'' | | This field is padding. | | tankQbBack_Scale | ''f32'' | ''0x27c'' | SFX scale value | | | tankQbLeft_SFXID | ''s32'' | ''0x280'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankQbLeft_SlotNO | ''s16'' | ''0x284'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankQbLeft_useRPCType | ''u8'' | ''0x286 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankQbLeft_IsHorizontal | ''u8'' | ''0x286 [1]'' | 0: tankQbLefttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankQbLeft_IsFollowDmyPoly | ''u8'' | ''0x286 [2]'' | | This field is a boolean. | | tankQbLeft_IsEraseActionEnd | ''u8'' | ''0x286 [3]'' | | This field is a boolean. | | tankQbLeft_camouFlageShow | ''u8'' | ''0x286 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankQbLeft_DoPlaySFXForTankLeg | ''u8'' | ''0x286 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankQbLeft_pad | ''dummy8'' | ''0x286 [6-7]'' | | This field is padding. | | tankQbLeft_pad1 | ''dummy8'' | ''0x287'' | | This field is padding. | | tankQbLeft_Scale | ''f32'' | ''0x288'' | SFX scale value | | | tankQbRight_SFXID | ''s32'' | ''0x28c'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | tankQbRight_SlotNO | ''s16'' | ''0x290'' | -1: Do not set loop SFX when there is no management or no management slot | | | tankQbRight_useRPCType | ''u8'' | ''0x292 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | tankQbRight_IsHorizontal | ''u8'' | ''0x292 [1]'' | 0: tankQbRighttain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | tankQbRight_IsFollowDmyPoly | ''u8'' | ''0x292 [2]'' | | This field is a boolean. | | tankQbRight_IsEraseActionEnd | ''u8'' | ''0x292 [3]'' | | This field is a boolean. | | tankQbRight_camouFlageShow | ''u8'' | ''0x292 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | tankQbRight_DoPlaySFXForTankLeg | ''u8'' | ''0x292 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | tankQbRight_pad | ''dummy8'' | ''0x292 [6-7]'' | | This field is padding. | | tankQbRight_pad1 | ''dummy8'' | ''0x293'' | | This field is padding. | | tankQbRight_Scale | ''f32'' | ''0x294'' | SFX scale value | | | hovertTankGround_SFXID | ''s32'' | ''0x298'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hovertTankGround_SlotNO | ''s16'' | ''0x29c'' | -1: Do not set loop SFX when there is no management or no management slot | | | hovertTankGround_useRPCType | ''u8'' | ''0x29e [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hovertTankGround_IsHorizontal | ''u8'' | ''0x29e [1]'' | 0: hovertTankGroundtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hovertTankGround_IsFollowDmyPoly | ''u8'' | ''0x29e [2]'' | | This field is a boolean. | | hovertTankGround_IsEraseActionEnd | ''u8'' | ''0x29e [3]'' | | This field is a boolean. | | hovertTankGround_camouFlageShow | ''u8'' | ''0x29e [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hovertTankGround_DoPlaySFXForTankLeg | ''u8'' | ''0x29e [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hovertTankGround_pad | ''dummy8'' | ''0x29e [6-7]'' | | This field is padding. | | hovertTankGround_pad1 | ''dummy8'' | ''0x29f'' | | This field is padding. | | hovertTankGround_Scale | ''f32'' | ''0x2a0'' | SFX scale value | | | hovertTankGroundWater_SFXID | ''s32'' | ''0x2a4'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hovertTankGroundWater_SlotNO | ''s16'' | ''0x2a8'' | -1: Do not set loop SFX when there is no management or no management slot | | | hovertTankGroundWater_useRPCType | ''u8'' | ''0x2aa [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hovertTankGroundWater_IsHorizontal | ''u8'' | ''0x2aa [1]'' | 0: hovertTankGroundWatertain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hovertTankGroundWater_IsFollowDmyPoly | ''u8'' | ''0x2aa [2]'' | | This field is a boolean. | | hovertTankGroundWater_IsEraseActionEnd | ''u8'' | ''0x2aa [3]'' | | This field is a boolean. | | hovertTankGroundWater_camouFlageShow | ''u8'' | ''0x2aa [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hovertTankGroundWater_DoPlaySFXForTankLeg | ''u8'' | ''0x2aa [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hovertTankGroundWater_pad | ''dummy8'' | ''0x2aa [6-7]'' | | This field is padding. | | hovertTankGroundWater_pad1 | ''dummy8'' | ''0x2ab'' | | This field is padding. | | hovertTankGroundWater_Scale | ''f32'' | ''0x2ac'' | SFX scale value | | | hovertTankGroundWaterShallow_SFXID | ''s32'' | ''0x2b0'' | | This field takes an [[ac6-refmat:particle-list|Particle ID]]. | | hovertTankGroundWaterShallow_SlotNO | ''s16'' | ''0x2b4'' | -1: Do not set loop SFX when there is no management or no management slot | | | hovertTankGroundWaterShallow_useRPCType | ''u8'' | ''0x2b6 [0]'' | Used when you want to change the size of SFX etc. according to the horizontal movement speed of the character. If it is 1, the actual value used is 60000. | This field uses the following enum: THRUSTERS_RPC_TYPE | | hovertTankGroundWaterShallow_IsHorizontal | ''u8'' | ''0x2b6 [1]'' | 0: hovertTankGroundWaterShallowtain direction, 1: Align horizontally | This field uses the following enum: THRUSTERS_KEEP_DIRECTION_TYPE | | hovertTankGroundWaterShallow_IsFollowDmyPoly | ''u8'' | ''0x2b6 [2]'' | | This field is a boolean. | | hovertTankGroundWaterShallow_IsEraseActionEnd | ''u8'' | ''0x2b6 [3]'' | | This field is a boolean. | | hovertTankGroundWaterShallow_camouFlageShow | ''u8'' | ''0x2b6 [4]'' | SFX will always appear, even if the entity is invisible. | This field is a boolean. | | hovertTankGroundWaterShallow_DoPlaySFXForTankLeg | ''u8'' | ''0x2b6 [5]'' | 0 (OFF): Do not play, 1 (ON): Play | This field is a boolean. | | hovertTankGroundWaterShallow_pad | ''dummy8'' | ''0x2b6 [6-7]'' | | This field is padding. | | hovertTankGroundWaterShallow_pad1 | ''dummy8'' | ''0x2b7'' | | This field is padding. | | hovertTankGroundWaterShallow_Scale | ''f32'' | ''0x2b8'' | SFX scale value | | ===== Enums ===== ==== THRUSTERS_RPC_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Not Used | | | ''1'' | Character horizontal movement speed (km/h) | | ==== THRUSTERS_KEEP_DIRECTION_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Keep orientation | | | ''1'' | Align horizontally | | ==== THRUSTERS_TURN_MOVE_DIRECTION_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''-1'' | No Correction | | | ''0'' | Current Movement | | | ''1'' | Movement Backwards | |