====== SpEffectParam ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | iconId | ''s32'' | ''0x0'' | Icon ID (When -1, no icon is required) | | | conditionHp | ''f32'' | ''0x4'' | Set what percentage of maxHP the remaining HP will be activated | | | effectEndurance | ''f32'' | ''0x8'' | Change duration / -1 for permanent / 0 for one moment only | | | motionInterval | ''f32'' | ''0xc'' | Set how many seconds it occurs | | | maxHpRate | ''f32'' | ''0x10'' | Correct the maximum HP | | | maxMpRate | ''f32'' | ''0x14'' | Correct the maximum MP | | | maxStaminaRate | ''f32'' | ''0x18'' | Correct the maximum SP | | | slashDamageCutRate | ''f32'' | ''0x1c'' | Slash damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | blowDamageCutRate | ''f32'' | ''0x20'' | Batter damage ratio: The calculated damage is corrected by XX times. 1 is normal. | | | thrustDamageCutRate | ''f32'' | ''0x24'' | Puncture damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | neutralDamageCutRate | ''f32'' | ''0x28'' | Non-attribute damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | magicDamageCutRate | ''f32'' | ''0x2c'' | Magic damage multiplier: The calculated damage is corrected by XX times. 1 is normal. | | | fireDamageCutRate | ''f32'' | ''0x30'' | Flame damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | thunderDamageCutRate | ''f32'' | ''0x34'' | Electric shock damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | physicsAttackRate | ''f32'' | ''0x38'' | Physical damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | magicAttackRate | ''f32'' | ''0x3c'' | Magic damage multiplier: The calculated damage is corrected by XX times. 1 is normal. | | | fireAttackRate | ''f32'' | ''0x40'' | Flame damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | thunderAttackRate | ''f32'' | ''0x44'' | Electric shock damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | physicsAttackPowerRate | ''f32'' | ''0x48'' | Multiply the physical attack power by the set value | | | magicAttackPowerRate | ''f32'' | ''0x4c'' | Multiply the magic attack power by the set value | | | fireAttackPowerRate | ''f32'' | ''0x50'' | Multiply the fire attack power by the set value | | | thunderAttackPowerRate | ''f32'' | ''0x54'' | Multiply the electric shock attack power by the set value | | | physicsAttackPower | ''s32'' | ''0x58'' | Add or subtract the value set for physical attack power | | | magicAttackPower | ''s32'' | ''0x5c'' | Add or subtract the value set for the magic attack power | | | fireAttackPower | ''s32'' | ''0x60'' | Add or subtract the value set for the flame attack power | | | thunderAttackPower | ''s32'' | ''0x64'' | Add or subtract the value set for the electric shock attack power | | | physicsDiffenceRate | ''f32'' | ''0x68'' | Multiply the set value for physical defense | | | magicDiffenceRate | ''f32'' | ''0x6c'' | Multiply the value set for magic defense | | | fireDiffenceRate | ''f32'' | ''0x70'' | Multiply the fire defense by the set value | | | thunderDiffenceRate | ''f32'' | ''0x74'' | Multiply the value set for the electric shock defense | | | physicsDiffence | ''s32'' | ''0x78'' | Add or subtract the value set for physical defense | | | magicDiffence | ''s32'' | ''0x7c'' | Add or subtract the value set for magic defense | | | fireDiffence | ''s32'' | ''0x80'' | Add or subtract the value set for the fire defense | | | thunderDiffence | ''s32'' | ''0x84'' | Add or subtract the value set for the electric shock defense | | | NoGuardDamageRate | ''f32'' | ''0x88'' | Replace the damage ratio at the time of the gap with the set value (set on the damage side) | | | vitalSpotChangeRate | ''f32'' | ''0x8c'' | Replaces the damage calculation of the sweet spot with the specified value (key point damage correction) -Invalid at 1.0 | | | normalSpotChangeRate | ''f32'' | ''0x90'' | Replaces normal hit damage calculation with the specified number -Invalid at 1.0 | | | maxHpChangeRate | ''f32'' | ''0x94'' | Increases or decreases maximum HP by the set multiplier | | | behaviorId | ''s32'' | ''0x98'' | Specified -1 when dealing damage using action ID from special effects NPC Behavior - Requires State Info 142 Player Behavior - Requires State Info 275 Bullet Behavior - Requires State Info 33 | This field refers to the following params: [[bb-refmat:param:BehaviorParam_PC]], [[bb-refmat:param:BehaviorParam]] | | changeHpRate | ''f32'' | ''0x9c'' | Set what percentage of the maximum HP to subtract (or add) with one activation | | | changeHpPoint | ''s32'' | ''0xa0'' | Set how many points to subtract (or add) with one activation | | | changeMpRate | ''f32'' | ''0xa4'' | Set what percentage of the maximum MP to subtract (or add) with one activation | | | changeMpPoint | ''s32'' | ''0xa8'' | Set how many points to subtract (or add) with one activation | | | mpRecoverChangeSpeed | ''s32'' | ''0xac'' | Change the recovery speed. Add or subtract to the standard recovery speed and initial recovery speed of the recovery formula. | | | changeStaminaRate | ''f32'' | ''0xb0'' | Set what percentage of the maximum stamina to subtract (or add) with one activation | | | changeStaminaPoint | ''s32'' | ''0xb4'' | Set how many points to subtract (or add) with one activation | | | staminaRecoverChangeSpeed | ''s32'' | ''0xb8'' | Change the recovery speed. Add or subtract to the standard recovery speed and initial recovery speed of the recovery formula. | | | magicEffectTimeChange | ''f32'' | ''0xbc'' | Add / subtract the time set for the effect duration only for magic that has the effect duration set to 0.1 seconds or more. | | | insideDurability | ''s32'' | ''0xc0'' | Add or subtract the numerical value to the internal wear degree | | | maxDurability | ''s32'' | ''0xc4'' | Add the set value to the maximum value of the internal wear degree of durability. | | | staminaAttackRate | ''f32'' | ''0xc8'' | Multiply the stamina attack power by a factor (1.0 1 times 0.5 half) | | | poizonAttackPower | ''s32'' | ''0xcc'' | A value to be added to the target's [poison resistance value] when it hits Requires State Info 2 | | | registIllness | ''s32'' | ''0xd0'' | Numerical value to be added to the target [Plague resistance value] when hit Requires State Info 5 | | | registBlood | ''s32'' | ''0xd4'' | A value to be added to the target's [bleeding resistance value] when it hits Requires State Info 6 | | | registCurse | ''s32'' | ''0xd8'' | A number to be added to the target [curse resistance value] when hit Requires State Info 116 | | | fallDamageRate | ''f32'' | ''0xdc'' | Multiply the damage calculation when falling | | | soulRate | ''f32'' | ''0xe0'' | The amount of soul acquired when defeating an enemy is added by the specified multiple. Requires State Info 76 | | | equipWeightChangeRate | ''f32'' | ''0xe4'' | Multiply the maximum equipment weight by the set magnification | | | allItemWeightChangeRate | ''f32'' | ''0xe8'' | Multiply the maximum weight you have by the set magnification | | | soul | ''s32'' | ''0xec'' | Add the set value to the possessed soul | | | animIdOffset | ''s32'' | ''0xf0'' | Anime ID offset (invalid-1) | | | haveSoulRate | ''f32'' | ''0xf4'' | For enemy lap effect. It is applied when the soul goes out from the set character. | | | targetPriority | ''f32'' | ''0xf8'' | Chance for an enemy to switch aggro targets to/away the effect's owner. Values range from -1 to 1. +1 = 100% chance to target owner instead of current target, -1 = 100% chance to target somebody else instead of current target (effect owner). | | | sightSearchEnemyCut | ''s32'' | ''0xfc'' | Correct the ease of finding by a magnification | | | hearingSearchEnemyRate | ''f32'' | ''0x100'' | Correct the loudness of the AI sound emitted by the magnification | | | grabityRate | ''f32'' | ''0x104'' | Gravity rate | | | registPoizonChangeRate | ''f32'' | ''0x108'' | Multiply the poison resistance value by the set multiplier | | | registIllnessChangeRate | ''f32'' | ''0x10c'' | Multiply the plague resistance value by the set magnification | | | registBloodChangeRate | ''f32'' | ''0x110'' | Multiply the bleeding resistance value by the set magnification | | | registCurseChangeRate | ''f32'' | ''0x114'' | Multiply the spell resistance value by the set multiplier | | | soulStealRate | ''f32'' | ''0x118'' | Defense against HP robbed by NPCs in Soul Steel | | | lifeReductionRate | ''f32'' | ''0x11c'' | | | | hpRecoverRate | ''f32'' | ''0x120'' | It doesn't work when HP decreases. | | | replaceSpEffectId | ''s32'' | ''0x124'' | Special effect ID added at the end of life (-1 is ignored) | This field refers to the following params: [[bb-refmat:param:SpEffectParam]] | | cycleOccurrenceSpEffectId | ''s32'' | ''0x128'' | Special effect ID that occurs in each activation cycle (-1 is ignored) | This field refers to the following params: [[bb-refmat:param:SpEffectParam]] | | atkOccurrenceSpEffectId | ''s32'' | ''0x12c'' | Special effect ID that occurs when hitting an attack (-1 is ignored) | This field refers to the following params: [[bb-refmat:param:SpEffectParam]] | | guardDefFlickPowerRate | ''f32'' | ''0x130'' | Repellent defense correction value when guarding | | | guardStaminaCutRate | ''f32'' | ''0x134'' | Stamina cut rate correction value when guarding | | | rayCastPassedTime | ''s16'' | ''0x138'' | Passing the line of sight: Activation time [ms] (for evil eye) | | | changeSuperArmorPoint | ''s16'' | ''0x13a'' | | | | bowDistRate | ''s16'' | ''0x13c'' | Correction value added to the flight distance correction of the weapon | | | spCategory | ''u16'' | ''0x13e'' | Categories that determine behavior such as overwriting special effects | This field uses the following enum: SP_EFFECT_SPCATEGORY | | categoryPriority | ''u8'' | ''0x140'' | Priority within the same category (lower one has priority) | | | saveCategory | ''s8'' | ''0x141'' | Category to save special effects | This field uses the following enum: SP_EFFECT_SAVE_CATEGORY | | changeMagicSlot | ''u8'' | ''0x142'' | You can increase the specified number of magic registration slots | | | changeMiracleSlot | ''u8'' | ''0x143'' | You can increase the specified number of trajectory registration frames. | | | heroPointDamage | ''s8'' | ''0x144'' | Damage value given to human nature value | | | defFlickPower | ''u8'' | ''0x145'' | Set a value that overwrites the repelling defense | | | flickDamageCutRate | ''u8'' | ''0x146'' | Set a value that overwrites the damage attenuation rate at the time of repelling | | | bloodDamageRate | ''u8'' | ''0x147'' | Point damage of state change type [bleeding], correction value used only when% damage | | | dmgLv_None | ''s8'' | ''0x148'' | Specify the type to replace the damage Lv0 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_S | ''s8'' | ''0x149'' | Specify the type to replace the damage Lv1 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_M | ''s8'' | ''0x14a'' | Specify the type to replace the damage Lv2 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_L | ''s8'' | ''0x14b'' | Specify the type to replace the damage Lv3 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_BlowM | ''s8'' | ''0x14c'' | Specify the type to replace the damage Lv4 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Push | ''s8'' | ''0x14d'' | Specify the type to replace the damage Lv5 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Strike | ''s8'' | ''0x14e'' | Specify the type to replace the damage Lv6 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_BlowS | ''s8'' | ''0x14f'' | Specify the type to replace the damage Lv7 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Min | ''s8'' | ''0x150'' | Specify the type to replace the damage Lv8 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Uppercut | ''s8'' | ''0x151'' | Specify the type to replace the damage Lv9 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_BlowLL | ''s8'' | ''0x152'' | Specify the type to replace the damage Lv10 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | dmgLv_Breath | ''s8'' | ''0x153'' | Specify the type to replace the damage Lv11 | This field uses the following enum: ATKPARAM_REP_DMGTYPE | | atkAttribute | ''u8'' | ''0x154'' | Physical attributes to set for special effects | This field uses the following enum: ATKPARAM_ATKATTR_TYPE | | spAttribute | ''u8'' | ''0x155'' | Special attributes to set for special effects | This field uses the following enum: ATKPARAM_SPATTR_TYPE | | stateInfo | ''u16'' | ''0x156'' | State change judgment flag | This field uses the following enum: SP_EFFECT_TYPE | | wepParamChange | ''u8'' | ''0x158'' | Specify which weapon is effective. If there is no limit, all attacks and defenses including enemies are targeted | This field uses the following enum: SP_EFE_WEP_CHANGE_PARAM | | moveType | ''u8'' | ''0x159'' | Movement type. Change the movement speed. | This field uses the following enum: SP_EFFECT_MOVE_TYPE | | lifeReductionType | ''u16'' | ''0x15a'' | | This field uses the following enum: SP_EFFECT_TYPE | | throwCondition | ''u8'' | ''0x15c'' | Throwing conditions. Affects the throwing mask. | This field uses the following enum: SP_EFFECT_THROW_CONDITION_TYPE | | addBehaviorJudgeId_condition | ''s8'' | ''0x15d'' | Condition value to add a value to the action judgment ID (Def: -1) | | | addBehaviorJudgeId_add | ''u8'' | ''0x15e'' | If the additional value of the action judgment ID is 0, the action will not be changed, but will not be taken. | | | effectTargetSelf | ''u8'' | ''0x15f [0]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetFriend | ''u8'' | ''0x15f [1]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetEnemy | ''u8'' | ''0x15f [2]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetPlayer | ''u8'' | ''0x15f [3]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetAI | ''u8'' | ''0x15f [4]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetLive | ''u8'' | ''0x15f [5]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetGhost | ''u8'' | ''0x15f [6]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetWhiteGhost | ''u8'' | ''0x15f [7]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetBlackGhost | ''u8'' | ''0x160 [0]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetAttacker | ''u8'' | ''0x160 [1]'' | Apply special effects to attackers after damage (cannot enter defenders) | This field is a boolean. | | dispIconNonactive | ''u8'' | ''0x160 [2]'' | The icon is displayed even in the state of waiting for activation. | This field is a boolean. | | useSpEffectEffect | ''u8'' | ''0x160 [3]'' | | This field is a boolean. | | bAdjustMagicAblity | ''u8'' | ''0x160 [4]'' | Do you want to correct the magic power? | This field is a boolean. | | bAdjustFaithAblity | ''u8'' | ''0x160 [5]'' | Do you correct your faith? | This field is a boolean. | | bGameClearBonus | ''u8'' | ''0x160 [6]'' | Whether it is for the game clear lap bonus. | This field is a boolean. | | magParamChange | ''u8'' | ''0x160 [7]'' | Set whether or not it is effective against magic | This field is a boolean. | | miracleParamChange | ''u8'' | ''0x161 [0]'' | Set whether or not it is effective against miracles | This field is a boolean. | | clearSoul | ''u8'' | ''0x161 [1]'' | Possession soul becomes 0. | This field is a boolean. | | requestSOS | ''u8'' | ''0x161 [2]'' | If checked, issue an SOS sign request when activated | This field is a boolean. | | requestBlackSOS | ''u8'' | ''0x161 [3]'' | If checked, issue a black SOS sign request when activated | This field is a boolean. | | requestForceJoinBlackSOS | ''u8'' | ''0x161 [4]'' | If checked, issue an intrusion_A request when activated | This field is a boolean. | | requestKickSession | ''u8'' | ''0x161 [5]'' | If checked, a kick request will be issued at the time of activation. | This field is a boolean. | | requestLeaveSession | ''u8'' | ''0x161 [6]'' | If checked, an exit request will be issued at the time of activation. | This field is a boolean. | | requestNpcInveda | ''u8'' | ''0x161 [7]'' | If checked, an intrusion request to the NPC will be issued at the time of activation. | This field is a boolean. | | noDead | ''u8'' | ''0x162 [0]'' | Whether you can be corpse. With this check, you will not be dead | This field is a boolean. | | bCurrHPIndependeMaxHP | ''u8'' | ''0x162 [1]'' | Does HP now affect even if the maximum HP increases or decreases? | This field is a boolean. | | corrosionIgnore | ''u8'' | ''0x162 [2]'' | [State change type] ignores [Durability] decrease due to [Corrosion] | This field is a boolean. | | sightSearchCutIgnore | ''u8'' | ''0x162 [3]'' | Ignore visual search invalidity | This field is a boolean. | | hearingSearchCutIgnore | ''u8'' | ''0x162 [4]'' | Ignore auditory search invalidity | This field is a boolean. | | antiMagicIgnore | ''u8'' | ''0x162 [5]'' | You can use magic even in the anti-magic range | This field is a boolean. | | fakeTargetIgnore | ''u8'' | ''0x162 [6]'' | Don't get caught in the fake target that occurred | This field is a boolean. | | fakeTargetIgnoreUndead | ''u8'' | ''0x162 [7]'' | You will not be caught by the fake target of the human system that occurred | This field is a boolean. | | fakeTargetIgnoreAnimal | ''u8'' | ''0x163 [0]'' | You will not be caught by the fake target of the beast system that occurred | This field is a boolean. | | grabityIgnore | ''u8'' | ''0x163 [1]'' | Gravity effect disabled | This field is a boolean. | | disablePoison | ''u8'' | ''0x163 [2]'' | If this effect is applied, it will not be poisoned. | This field is a boolean. | | disableDisease | ''u8'' | ''0x163 [3]'' | If this effect is applied, you will not get plague | This field is a boolean. | | disableBlood | ''u8'' | ''0x163 [4]'' | With this effect, you won't get bleeding | This field is a boolean. | | disableCurse | ''u8'' | ''0x163 [5]'' | With this effect, you won't be cursed | This field is a boolean. | | enableCharm | ''u8'' | ''0x163 [6]'' | If this effect is applied, you will be fascinated. | This field is a boolean. | | enableLifeTime | ''u8'' | ''0x163 [7]'' | Will the life be extended when the flag is set by TAE? | This field is a boolean. | | hasTarget | ''u8'' | ''0x164 [0]'' | Do you know the enemy? : [Activation condition] (for evil eye users) | This field is a boolean. | | isFireDamageCancel | ''u8'' | ''0x164 [1]'' | Whether to replan at the time of activation | This field is a boolean. | | isExtendSpEffectLife | ''u8'' | ''0x164 [2]'' | Whether to be eligible for extension when the life extension effect is applied | This field is a boolean. | | requestLeaveColiseumSession | ''u8'' | ''0x164 [3]'' | If checked, a request to leave the arena will be issued at the time of activation. | This field is a boolean. | | disableTherianthrope | ''u8'' | ''0x164 [4]'' | If this effect is applied, you will not be able to turn into a beast. | | | chargeAttackParamChange | ''u8'' | ''0x164 [5]'' | Set whether or not it is effective against throwing attacks | This field is a boolean. | | throwAttackParamChange | ''u8'' | ''0x164 [6]'' | | This field is a boolean. | | enableEquipSlotCheck | ''u8'' | ''0x164 [7]'' | | This field is a boolean. | | vowType0 | ''u8'' | ''0x165 [0]'' | Pledge 0 | This field is a boolean. | | vowType1 | ''u8'' | ''0x165 [1]'' | Pledge 1 | This field is a boolean. | | vowType2 | ''u8'' | ''0x165 [2]'' | Pledge 2 | This field is a boolean. | | vowType3 | ''u8'' | ''0x165 [3]'' | Pledge 3 | This field is a boolean. | | vowType4 | ''u8'' | ''0x165 [4]'' | Pledge 4 | This field is a boolean. | | vowType5 | ''u8'' | ''0x165 [5]'' | Pledge 5 | This field is a boolean. | | vowType6 | ''u8'' | ''0x165 [6]'' | Pledge 6 | This field is a boolean. | | vowType7 | ''u8'' | ''0x165 [7]'' | Pledge 7 | This field is a boolean. | | vowType8 | ''u8'' | ''0x166 [0]'' | Pledge 8 | This field is a boolean. | | vowType9 | ''u8'' | ''0x166 [1]'' | Pledge 9 | This field is a boolean. | | vowType10 | ''u8'' | ''0x166 [2]'' | Pledge 10 | This field is a boolean. | | vowType11 | ''u8'' | ''0x166 [3]'' | Pledge 11 | This field is a boolean. | | vowType12 | ''u8'' | ''0x166 [4]'' | Pledge 12 | This field is a boolean. | | vowType13 | ''u8'' | ''0x166 [5]'' | Pledge 13 | This field is a boolean. | | vowType14 | ''u8'' | ''0x166 [6]'' | Pledge 14 | This field is a boolean. | | vowType15 | ''u8'' | ''0x166 [7]'' | Pledge 15 | This field is a boolean. | | effectTargetOpposeTarget | ''u8'' | ''0x167 [0]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetFriendlyTarget | ''u8'' | ''0x167 [1]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | effectTargetSelfTarget | ''u8'' | ''0x167 [2]'' | Only the target for which this judgment is checked is effective, the default is | This field is a boolean. | | deathcauseId | ''u32'' | ''0x168'' | | | | antiDarkSightRadius | ''f32'' | ''0x16c'' | Radius of full view of darkness [m]. If you are within this distance, you will be able to see at normal distance even in the dark. | | | antiDarkSightDmypolyId | ''s32'' | ''0x170'' | Damipoli ID (-1: Master) with full view of darkness. Create a full view area around this Damipoli | | | sightSearchRate | ''f32'' | ''0x174'' | Correct the ease of finding with a magnification. Requires State Info 267 | | | hearingSearchRate | ''f32'' | ''0x178'' | Correct the audibility of AI sound by magnification | | | registTherianthrope | ''s32'' | ''0x17c'' | Number added to the target's [Beast Resistance Value] when hit. | | | registTherianthropeChangeRate | ''f32'' | ''0x180'' | Multiply the beasthood resistance value by the set magnification | | | changeTeamType | ''s8'' | ''0x184'' | Overwrites the specified team type. Requires State Info 132 | This field uses the following enum: SP_EFFECT_CHANGE_TEAM_TYPE | | bAdjustStrengthAblity | ''u8'' | ''0x185 [0]'' | Do you want to correct your strength? | This field is a boolean. | | bAdjustAgilityAblity | ''u8'' | ''0x185 [1]'' | Do you want to correct your workmanship? | This field is a boolean. | | weaponConvertAttribute | ''u8'' | ''0x186'' | | | | changeMaxQuantity | ''s8'' | ''0x187'' | Change in maximum number of items held | | | slashAttackRate | ''f32'' | ''0x188'' | Slash damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | blowAttackRate | ''f32'' | ''0x18c'' | Batter damage ratio: The calculated damage is corrected by XX times. 1 is normal. | | | thrustAttackRate | ''f32'' | ''0x190'' | Puncture damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | neutralAttackRate | ''f32'' | ''0x194'' | Non-attribute damage ratio: Correct the calculated damage by XX times. 1 is normal. | | | slashAttackPowerRate | ''f32'' | ''0x198'' | Multiply the slashing attack power by the set value | | | blowAttackPowerRate | ''f32'' | ''0x19c'' | Multiply the hit attack power by the set value | | | thrustAttackPowerRate | ''f32'' | ''0x1a0'' | Multiply the piercing attack power by the set value | | | neutralAttackPowerRate | ''f32'' | ''0x1a4'' | Multiply the non-attribute attack power by the set value | | | slashAttackPower | ''s32'' | ''0x1a8'' | Add or subtract the value set for the slashing attack power | | | blowAttackPower | ''s32'' | ''0x1ac'' | Add or subtract the value set for the batter attack power | | | thrustAttackPower | ''s32'' | ''0x1b0'' | Add or subtract the value set for the piercing attack power | | | neutralAttackPower | ''s32'' | ''0x1b4'' | Add or subtract the value set for non-attribute attack power | | | consumeStaminaRate | ''f32'' | ''0x1b8'' | Multiply by multiplying the consumption stamina value of the behavior parameter | | | addBulletNum | ''s8'' | ''0x1bc'' | Number of QS Bullets to add | | | validCond_PCWeponState | ''u8'' | ''0x1bd'' | Special effects will only be activated when the specified weapon is in use. | | | addTempBulletNum | ''s8'' | ''0x1be'' | Number of Blood Bullets to add | | | regainGaugeDamage | ''u8'' | ''0x1bf'' | | This field is a boolean. | | changeStrengthPoint | ''s32'' | ''0x1c0'' | Add or subtract the correction value of the weapon | | | changeAgilityPoint | ''s32'' | ''0x1c4'' | Add or subtract the correction value of the weapon | | | changeMagicPoint | ''s32'' | ''0x1c8'' | Add or subtract the correction value of the weapon | | | changeFaithPoint | ''s32'' | ''0x1cc'' | Add or subtract the correction value of the weapon | | | changePoisonResistPoint | ''s32'' | ''0x1d0'' | Increase or decrease the state resistance value | | | changeDiseaseResistPoint | ''s32'' | ''0x1d4'' | Increase or decrease the state resistance value | | | changeBloodResistPoint | ''s32'' | ''0x1d8'' | Increase or decrease the state resistance value | | | changeCurseResistPoint | ''s32'' | ''0x1dc'' | Increase or decrease the state resistance value | | | changeTherianthropeResistPoint | ''s32'' | ''0x1e0'' | Increase or decrease the state resistance value | | | antiDemonDamageCorrectRate | ''f32'' | ''0x1e4'' | | | | antiSaintDamageCorrectRate | ''f32'' | ''0x1e8'' | | | | antiWeakA_DamageCorrectRate | ''f32'' | ''0x1ec'' | | | | antiWeakB_DamageCorrectRate | ''f32'' | ''0x1f0'' | | | | regainRate | ''f32'' | ''0x1f4'' | | | | conditionHpRate | ''f32'' | ''0x1f8'' | Activates only when you have HP above the specified value | | | itemDropRate | ''f32'' | ''0x1fc'' | The set value is added to [Item Drop Correction]. Requires State Info 66 | | | transfusionHpRate | ''f32'' | ''0x200'' | Transfusion blood HP damage amount | | | transfusionHpPoint | ''s32'' | ''0x204'' | Transfusion blood HP damage amount | | | transfusionHpRecoverRate | ''f32'' | ''0x208'' | | | | validCond_StateInfo | ''u16'' | ''0x20c'' | Special effects will be activated only when the specified status change type is selected. | This field uses the following enum: SP_EFFECT_TYPE | | pad3 | ''dummy8'' | ''0x20e'' | | | ===== Enums ===== ==== SP_EFFECT_SPCATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Persist through Death | | | ''10'' | Stack Self | | | ''20'' | Reset on Apply | | | ''100'' | Remove Previous | | | ''110'' | Remove Previous | | | ''120'' | Remove Previous | | | ''130'' | Remove Previous | | | ''131'' | Remove Previous | | | ''132'' | Remove Previous | | | ''133'' | Remove Previous | | | ''140'' | Remove Previous | | | ''150'' | Remove Previous | | | ''151'' | Remove Previous | | | ''152'' | Remove Previous | | | ''153'' | Remove Previous | | | ''154'' | Remove Previous | | | ''155'' | Remove Previous | | | ''156'' | Remove Previous | | | ''157'' | Remove Previous | | | ''158'' | Remove Previous | | | ''159'' | Remove Previous | | | ''160'' | Remove Previous | | | ''161'' | Remove Previous | | | ''162'' | Remove Previous | | | ''163'' | Remove Previous | | | ''164'' | Remove Previous | | | ''165'' | Remove Previous | | | ''166'' | Remove Previous | | | ''167'' | Remove Previous | | | ''168'' | Remove Previous | | | ''174'' | Remove Previous | | | ''200'' | Remove Previous | | | ''201'' | Remove Previous | | | ''1000'' | Apply Highest (Category Priority) | | | ''1001'' | Apply Highest (Category Priority) | | | ''1002'' | Apply Highest (Category Priority) | | | ''1003'' | Apply Highest (Category Priority) | | | ''1004'' | Apply Highest (Category Priority) | | | ''1005'' | Apply Highest (Category Priority) | | | ''1006'' | Apply Highest (Category Priority) | | | ''10000'' | Apply First | | | ''10001'' | Apply First (Damage Level Change) | | | ''10002'' | Apply First | | | ''10003'' | Apply First (Bleed) | | | ''10004'' | Apply First (Poison) | | | ''10005'' | Apply First (Toxic) | | | ''10006'' | Apply First | | | ''10007'' | Apply First (Frostbite) | | | ''10008'' | Apply First (Death) | | ==== SP_EFFECT_SAVE_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''-1'' | No Slot | | | ''0'' | Slot 0 | | | ''1'' | Slot 1 | | | ''2'' | Slot 2 | | | ''3'' | Slot 3 | | | ''4'' | Slot 4 | | | ''5'' | Slot 5 | | | ''6'' | Slot 6 | | | ''7'' | Slot 7 | | | ''8'' | Slot 8 | | | ''9'' | Slot 9 | | | ''10'' | Slot 10 | | | ''11'' | Slot 11 | | | ''12'' | Slot 12 | | ==== ATKPARAM_REP_DMGTYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | No Change | | | ''1'' | None | | | ''2'' | Minimum | | | ''3'' | Small | | | ''4'' | Middle | | | ''5'' | Large | | | ''6'' | Knock Back - Short | | | ''7'' | Knock Back | | | ''8'' | Faceplant | | | ''9'' | Upper | | | ''10'' | Push | | | ''11'' | Knock Back - Blast | | | ''12'' | Breath | | ==== ATKPARAM_ATKATTR_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | No Change | | | ''1'' | Slash | | | ''2'' | Strike | | | ''3'' | Thrust | | | ''4'' | Standard | | ==== ATKPARAM_SPATTR_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''-1'' | None | | | ''0'' | None | | | ''1'' | Physical | | | ''2'' | Fire | | | ''3'' | Magic | | | ''4'' | Poison/Bleed | | | ''6'' | Lightning | | | ''7'' | Petrify | | | ''8'' | Crystallize | | | ''9'' | Dark | | | ''10'' | Blue Lightning | | ==== SP_EFFECT_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''2'' | Poison | | | ''3'' | Unknown | | | ''4'' | Durability Damage | | | ''5'' | Toxic | | | ''6'' | Bleed | | | ''7'' | Ghost | | | ''8'' | Enemy Sight Reduction | | | ''9'' | Tranquil Walk of Peace | | | ''10'' | Remove Poison | | | ''11'' | Remove Toxic | | | ''12'' | Remove Bleed | | | ''13'' | Remove All Status | | | ''14'' | Humanity Stolen | | | ''15'' | Telescope | | | ''16'' | Warp to Grace | | | ''17'' | Revival | | | ''19'' | Dispel Black Phantom | | | ''22'' | Unknown | | | ''23'' | OnReviveMagic | | | ''24'' | Disables Spell Usage | | | ''28'' | Right-hand Buff VFX | | | ''29'' | Body Buff VFX | | | ''31'' | Ghost Parameter Change | | | ''32'' | Middle of Paralysis | | | ''34'' | Giant Slime Freezing | | | ''35'' | Unknown | | | ''36'' | Unknown | | | ''37'' | Unknown | | | ''39'' | Sound Feed | | | ''40'' | Greater Body Buff VFX | | | ''41'' | Flash Sweat | | | ''42'' | HP Recovery | | | ''43'' | Unknown | | | ''44'' | Unknown | | | ''45'' | Unknown | | | ''46'' | Modify Target Priority | | | ''47'' | Disable Fall Damage | | | ''48'' | Increase Damage | | | ''49'' | Increase Defense | | | ''50'' | HP/FP/Stamina Recovery | | | ''52'' | Pledge Effect Test | | | ''54'' | Modify Enemy Listen Reduction | | | ''55'' | HostDeath | | | ''58'' | Point Light Source Equipped | | | ''59'' | Your Message Was Rated | | | ''60'' | Magic Buff VFX | | | ''61'' | Magic Weapon Buff VFX | | | ''62'' | Fire Weapon Buff VFX | | | ''64'' | Enchanted Weapon Buff VFX | | | ''65'' | Unknown | | | ''66'' | Modify Item Discovery | | | ''69'' | Tears of Denial VFX | | | ''70'' | Is Dead Test Condition | | | ''71'' | Spell Power Boost | | | ''75'' | Green Blossom VFX | | | ''76'' | Modify Soul Gain | | | ''78'' | Unknown | | | ''79'' | Unknown | | | ''91'' | Unknown | | | ''95'' | Applies Chamelon effect | | | ''96'' | Applies Dragon Form effect | | | ''98'' | MP Detection | | | ''99'' | MP Wait for Cooperation | | | ''100'' | MP Cooperation | | | ''101'' | MP Cooperation Sent | | | ''102'' | Wax Slow Down | | | ''103'' | Used for Evil Eye effect | | | ''104'' | MP Wait for Cooperation | | | ''105'' | MP Cooperation LV 1 | | | ''106'' | MP Cooperation LV 2 | | | ''107'' | MP Cooperation LV 3 | | | ''108'' | Used for Evil Eye effect (1) | | | ''109'' | Used for Evil Eye effect (2) | | | ''110'' | Counter Damage | | | ''112'' | 1409F7282_HKS | | | ''113'' | Unknown | | | ''114'' | Unknown | | | ''115'' | Backstep Animation Change | | | ''116'' | Curse | | | ''117'' | Instant Death animation | | | ''118'' | Cure Curse | | | ''119'' | Unknown | | | ''120'' | Damage Level Change before Poise Break | | | ''121'' | Damage Level Change | | | ''122'' | Unknown | | | ''123'' | Trigger on Roll (Head) | | | ''124'' | Trigger on Roll (Body) | | | ''125'' | Trigger on Roll (Hands) | | | ''126'' | Trigger on Roll (Legs) | | | ''127'' | Mimic Sleep | | | ''128'' | Mimic Sleep | | | ''130'' | Mimic Sleep | | | ''131'' | Mimic Sleep | | | ''132'' | Change Team Type | | | ''133'' | Enable Developer Messages | | | ''134'' | Iron Flesh | | | ''135'' | Mimic Sleep | | | ''136'' | Curse | | | ''137'' | ResonanceLvl 0 | | | ''138'' | ResonanceLvl 1 | | | ''139'' | ResonanceLvl 2 | | | ''140'' | ResonanceLvl 3 | | | ''141'' | ResonanceLvl 4 | | | ''142'' | NPC Behavior ID Change | | | ''143'' | Character Respawn | | | ''144'' | Unknown | | | ''146'' | Restore Durability | | | ''147'' | Cast Light | | | ''148'' | Unknown | | | ''149'' | White Relief Magic | | | ''150'' | Black Relief Magic | | | ''151'' | Lightning Weapon Buff VFX | | | ''152'' | Enable Attack Effect against Enemy | | | ''153'' | Enable Attack Effect against Player | | | ''154'' | Block Estus usage | | | ''155'' | Modify Poise | | | ''156'' | Disable Durability | | | ''157'' | Transient Curse | | | ''158'' | Left-hand Buff VFX | | | ''159'' | Destroy Accessory but Save Souls | | | ''160'' | Rare Ring of Sacrifice [DS1] | | | ''161'' | Warp to Grace | | | ''162'' | Warp to Grace | | | ''163'' | Warp to Grace | | | ''164'' | Warp to Grace | | | ''165'' | Warp to Grace | | | ''166'' | Pledge Discarded | | | ''167'' | Dragon Change VFX | | | ''168'' | Bow Distance Change | | | ''169'' | Unknown | | | ''170'' | Karmic Justice Counter | | | ''171'' | Used for Behavior Change | | | ''173'' | Ritual | | | ''174'' | Power of Evil Spirits | | | ''175'' | Revival Production | | | ''176'' | Aural Decoy | | | ''177'' | Unknown | | | ''179'' | DeathEffectLv1 | | | ''180'' | DeathEffectLv2 | | | ''181'' | DeathEffectLv3 | | | ''182'' | DeathEffectLv4 | | | ''183'' | BlueSignVisualization | | | ''184'' | Hide Weapon | | | ''185'' | Unknown | | | ''186'' | Unknown | | | ''188'' | Unknown | | | ''189'' | Unknown | | | ''190'' | Unknown | | | ''191'' | Unknown | | | ''192'' | Unknown | | | ''193'' | Modify Effect Duration | | | ''194'' | CompareWith203 | | | ''195'' | Unknown | | | ''196'' | IfWorldChrManNull | | | ''197'' | Enhance Thrusting Counter Attacks | | | ''198'' | Cure Curse | | | ''199'' | Apply Kill Effect | | | ''200'' | Power Within VFX | | | ''201'' | VowOfSilenceVisual | | | ''202'' | Dragon Roar | | | ''203'' | CompareWith194 | | | ''204'' | Great Magic Shield | | | ''205'' | Holy Weapon Buff VFX | | | ''206'' | Unknown | | | ''207'' | Jailer HP Drain | | | ''213'' | Trigger on Enemy Backstab | | | ''221'' | Unknown | | | ''222'' | ItemBan | | | ''223'' | Unknown | | | ''224'' | Unknown | | | ''232'' | DisableUseAtColiseum | | | ''237'' | Calamity Ring | | | ''252'' | Oil | | | ''253'' | Fire | | | ''258'' | Unknown | | | ''259'' | Unknown | | | ''260'' | Frostbite | | | ''261'' | Remove Effect If Torch In Hand | | | ''262'' | WormRecovery(Torch) | | | ''264'' | SetCultBool | | | ''266'' | FallDeathIsDisabled | | | ''267'' | AI Sight Adjustment | | | ''269'' | Unknown | | | ''270'' | Unknown | | | ''271'' | Unknown | | | ''272'' | Unknown | | | ''275'' | Player Behavior ID Change | | | ''276'' | Cure Frostbite | | | ''277'' | Trigger Ember | | | ''278'' | Disable Bonfire Warp | | | ''280'' | WatchdogTriggerForHost | | | ''281'' | WetSystemTrigger | | | ''282'' | NPC Correction for Coop | | | ''283'' | Tears of Denial Trigger | | | ''284'' | Heal Spell | | | ''285'' | Unknown | | | ''286'' | Weak Movement Slow | | | ''287'' | Strong Movement Slow | | | ''288'' | Trigger on Critical Hit (HP) | | | ''289'' | Trigger on Critical Hit (FP) | | | ''290'' | Extend Roll Invincibility | | | ''291'' | Grants roll invisibility | | | ''292'' | Repair1 | | | ''293'' | Change Durability | | | ''294'' | Unknown | | | ''295'' | Unknown | | | ''296'' | Unknown | | | ''297'' | Not in Multiplayer Session | | | ''298'' | Trigger on Player Backstab | | | ''299'' | Enemies attack Invaders | | | ''300'' | Enemies attack Invaders | | | ''301'' | Law of Regression | | | ''302'' | Warp to Grace | | | ''303'' | Accumulator 1 | | | ''304'' | Accumulator 2 | | | ''305'' | Accumulator 3 | | | ''306'' | Accumulator 4 | | | ''307'' | Accumulator 5 | | | ''308'' | Accumulator 6 | | | ''309'' | Accumulator 7 | | | ''310'' | Accumulator 8 | | | ''311'' | Accumulator 9 | | | ''312'' | Unknown | | | ''313'' | Seek Guidance | | | ''314'' | All Active Accumulators | | | ''315'' | Scale Attack Power with Equip Load | | | ''316'' | CalcCorrectGraph_33 | | | ''317'' | Revoke Online Penalty | | | ''318'' | Dead Again | | | ''319'' | Unknown | | | ''320'' | Unknown | | | ''321'' | Reverse Hollowing | | | ''322'' | ChrAsmStyle_HKS_LEFTHAND | | | ''323'' | ChrAsmStyle_HKS_RIGHTHAND | | | ''324'' | Unknown | | | ''325'' | Wet Aspect Param | | | ''326'' | Switch Animation Gender | | | ''327'' | Ember | | | ''328'' | Change Durability | | | ''329'' | GetEstusCharge | | | ''330'' | Online Check Reset Event Flag 2100 | | | ''331'' | AiParam1 | | | ''332'' | AiParam_effect16189 | | | ''333'' | Spell Enhance (+6 to ID) | | | ''334'' | Bullet Behavior ID Change | | | ''335'' | Trigger during Critical Hit | | | ''465'' | Memory of Grace | | | ''1000'' | SkipSpCategoryCheck1 | | | ''1001'' | SkipSpCategoryCheck2 | | ==== SP_EFE_WEP_CHANGE_PARAM ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Right-hand | | | ''2'' | Left-hand | | | ''3'' | Self | | | ''4'' | Kick | | ==== SP_EFFECT_MOVE_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Type 0 | | | ''1'' | Type 1 | | | ''2'' | Type 2 | | | ''3'' | Type 3 | | | ''4'' | Type 4 | | | ''5'' | Type 5 | | ==== SP_EFFECT_THROW_CONDITION_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Forbidden | | | ''2'' | Parry | | | ''3'' | Unknown | | | ''4'' | Fall | | | ''5'' | Hornet Ring | | | ''6'' | Lifedrain | | ==== SP_EFFECT_CHANGE_TEAM_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Live | | | ''2'' | White Ghost | | | ''3'' | Black Ghost | | | ''4'' | Grey Ghost | | | ''5'' | Wandering Ghost | | | ''6'' | Enemy | | | ''7'' | Boss | | | ''8'' | Ally | | | ''9'' | Hostile Ally | | | ''10'' | Decoy | | | ''11'' | Decoy-like | | | ''12'' | Battle Ally | | | ''13'' | Invader | | | ''14'' | Neutral | | | ''15'' | Charmed | | | ''16'' | Invader | | | ''17'' | Invader | | | ''18'' | Invader | | | ''19'' | Host | | | ''20'' | Co-op | | | ''21'' | Hostile | | | ''22'' | Wandering Phantom | | | ''23'' | Enemy 1 | | | ''24'' | Enemy 2 | | | ''25'' | Strong Enemy | | | ''26'' | Friendly NPC | | | ''27'' | Hostile NPC | | | ''28'' | Co-op NPC | | | ''29'' | Indiscriminate | | | ''30'' | Object | | | ''31'' | Co-op Mad Phantom | | | ''32'' | Invader Mad Phantom | | | ''33'' | Arch Enemy Team | | ==== SP_EFFECT_PARAM_DELETE_DAMAGE_TYPE ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Type 1 | | | ''2'' | Type 2 | | | ''3'' | Type 3 | | | ''9'' | Type 9 | | | ''10'' | Type 10 | | ==== SP_EFFECT_WET_CONDITION_DEPTH ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Type 0 | | | ''1'' | Type 1 | | | ''2'' | Type 2 | | ==== SP_EFFECT_APPLY_PARTS_GROUP ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Type 0 | | | ''6'' | Type 6 | | | ''7'' | Type 7 | | | ''8'' | Type 8 | | | ''9'' | Type 9 | |