====== EnemyBehaviorBank ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | EnemyBehaviorID | ''s32'' | ''0x0'' | The behavior ID this enemy uses. | This field uses the following enum: ENEMY_BEHAVIOR_ID | | HP | ''u16'' | ''0x4'' | The HP this enemy has. | | | AttackPower | ''u16'' | ''0x6'' | The attack power this enemy has. | | | ChrType | ''s32'' | ''0x8'' | The character type of this enemy. | This field uses the following enum: CHR_TYPE | | HitHeight | ''f32'' | ''0xc'' | The height of the enemy collision capsule. In metres. | | | HitRadius | ''f32'' | ''0x10'' | The radius of the enemy collision capsule. In metres. | | | Weight | ''f32'' | ''0x14'' | The weight of this enemy (for physics). | | | DynamicFriction | ''f32'' | ''0x18'' | The dynamic friction force used for this enemy (for physics). | | | StaticFriction | ''f32'' | ''0x1c'' | The static friction force used for this enemy (for physics). | | | UpperDefState | ''s32'' | ''0x20'' | The initial state of this enemy's upper body. | | | ActionDefState | ''s32'' | ''0x24'' | The initial state of action this enemy has. | | | RotY_per_Second | ''f32'' | ''0x28'' | The rotation rate on the y-axis for this enemy. In degrees per second. | | | reserve0 | ''dummy8'' | ''0x2c'' | | This field is padding. | | RotY_per_Second_old | ''u8'' | ''0x40'' | The rotation rate on the y-axis for this enemy. In degrees per second. | | | EnableSideStep | ''u8'' | ''0x41'' | If ON, the enemy can side-step left and right. | This field is a boolean. | | UseRagdollHit | ''u8'' | ''0x42'' | If ON, then ragdoll collision is used for this enemy. | This field is a boolean. | | reserve_last | ''dummy8'' | ''0x43'' | | This field is padding. | | stamina | ''u16'' | ''0x48'' | The total amount of stamina this enemy has. | | | staminaRecover | ''u16'' | ''0x4a'' | The recovery rate per second for stamina this enemy uses. | | | staminaConsumption | ''u16'' | ''0x4c'' | The base value of stamina consumption this enemy expends when attacking or guarding. | | | deffenct_Phys | ''u16'' | ''0x4e'' | The base defense against physical damage. | | | reserve_last2 | ''dummy8'' | ''0x50'' | | This field is padding. | ===== Enums ===== ==== ENEMY_BEHAVIOR_ID ==== ^ Option ^ Description ^ Notes ^ ==== CHR_TYPE ==== ^ Option ^ Description ^ Notes ^