====== EquipParamProtector ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | equipModelCategory | ''u8'' | ''0x0'' | The equipment model category used by this part. | This field uses the following enum: EQUIP_MODEL_CATEGORY | | equipModelGender | ''u8'' | ''0x1'' | Gender of equipment model | This field uses the following enum: EQUIP_MODEL_GENDER | | equipModelId | ''u16'' | ''0x2'' | The model ID to use for this equipment. | | | iconIdM | ''u16'' | ''0x4'' | The icon ID to use for the male gender version. | | | iconIdF | ''u16'' | ''0x6'' | The icon ID to use for the male gender version. | | | protectorCategory | ''u8'' | ''0x8'' | The equipment category for this part. | This field uses the following enum: PROTECTOR_CATEGORY | | headEquip | ''u8'' | ''0x9'' | If ON, is considered Helm equipment. | This field is a boolean. | | bodyEquip | ''u8'' | ''0xa'' | If ON, is considered Chest equipment. | This field is a boolean. | | armEquip | ''u8'' | ''0xb'' | If ON, is considered Gauntlet equipment. | This field is a boolean. | | legEquip | ''u8'' | ''0xc'' | If ON, is considered Legs equipment. | This field is a boolean. | | defenseMaterial | ''u8'' | ''0xd'' | The sound used when guarding. | This field uses the following enum: WEP_MATERIAL_DEF | | defenseMaterialSfx | ''u8'' | ''0xe'' | The particles used when guarding. | This field uses the following enum: WEP_MATERIAL_DEF_SFX | | useFaceScale | ''u8'' | ''0xf'' | If ON, this part applies face scaling. | This field is a boolean. | | wanderingEquipId | ''u32'' | ''0x10'' | Replacement equipment ID for wandering ghosts. | This field refers to the following params: [[des-refmat:param:EquipParamProtector]] | | weight | ''f32'' | ''0x14'' | Weight [kg]. | | | durability | ''u16'' | ''0x18'' | The initial durability for this equipment. | | | durabilityMax | ''u16'' | ''0x1a'' | The maximum durability for this equipment. | | | defensePhysics | ''u16'' | ''0x1c'' | The flat defense value for this equipment for the specified type. | | | defenseMagic | ''u16'' | ''0x1e'' | The flat defense value for this equipment for the specified type. | | | defenseFire | ''u16'' | ''0x20'' | The flat defense value for this equipment for the specified type. | | | defenseSlash | ''s16'' | ''0x22'' | Percentage modifier to apply to physical defense when struck with slash damage. Example: -50 = -50%, 50 = +50% | | | defenseBlow | ''s16'' | ''0x24'' | Percentage modifier to apply to physical defense when struck with strike damage. Example: -50 = -50%, 50 = +50% | | | defenseThrust | ''s16'' | ''0x26'' | Percentage modifier to apply to physical defense when struck with thrust damage. Example: -50 = -50%, 50 = +50% | | | resistPoison | ''u16'' | ''0x28'' | The flat defense value for this equipment for the specified resistance type. | | | resistDisease | ''u16'' | ''0x2a'' | The flat defense value for this equipment for the specified resistance type. | | | resistBlood | ''u16'' | ''0x2c'' | The flat defense value for this equipment for the specified resistance type. | | | repelVal | ''u16'' | ''0x2e'' | Used to determine the repulsion of enemy attacks | | | basicPrice | ''s32'' | ''0x30'' | Soul cost of reinforcement. See ShopLineupParam for shop prices. | | | shopLv | ''s16'' | ''0x34'' | Level that can be sold at the store | | | knockBack | ''u16'' | ''0x36'' | The knockback reduction value for this equipment. | | | knockbackBounceRate | ''u16'' | ''0x38'' | The knockback repulsion value for this equipment. | | | pad_4 | ''dummy8'' | ''0x3a'' | | This field is padding. | | sortId | ''s32'' | ''0x3c'' | The ordering ID used to sort this part in the menu. | | | residentSpEffectBehaviorId | ''s32'' | ''0x40'' | A SpEffect applied when this part is equipped. | This field refers to the following params: [[des-refmat:param:BehaviorParam]] | | trophySGradeId | ''s16'' | ''0x44'' | The achievement ID this part is associated with, if any. | | | pad_5 | ''dummy8'' | ''0x46'' | | This field is padding. | | fixPrice | ''s32'' | ''0x48'' | Soul cost for repairing this item. | | | qwcId | ''s32'' | ''0x4c'' | The world tendency ID to use for this item. | | | invisibleFlag00 | ''u8'' | ''0x50'' | | This field is a boolean. | | invisibleFlag01 | ''u8'' | ''0x51'' | | This field is a boolean. | | invisibleFlag02 | ''u8'' | ''0x52'' | | This field is a boolean. | | invisibleFlag03 | ''u8'' | ''0x53'' | | This field is a boolean. | | invisibleFlag04 | ''u8'' | ''0x54'' | | This field is a boolean. | | invisibleFlag05 | ''u8'' | ''0x55'' | | This field is a boolean. | | invisibleFlag06 | ''u8'' | ''0x56'' | | This field is a boolean. | | invisibleFlag07 | ''u8'' | ''0x57'' | | This field is a boolean. | | invisibleFlag08 | ''u8'' | ''0x58'' | | This field is a boolean. | | invisibleFlag09 | ''u8'' | ''0x59'' | | This field is a boolean. | | invisibleFlag10 | ''u8'' | ''0x5a'' | | This field is a boolean. | | invisibleFlag11 | ''u8'' | ''0x5b'' | | This field is a boolean. | | invisibleFlag12 | ''u8'' | ''0x5c'' | | This field is a boolean. | | invisibleFlag13 | ''u8'' | ''0x5d'' | | This field is a boolean. | | invisibleFlag14 | ''u8'' | ''0x5e'' | | This field is a boolean. | | invisibleFlag15 | ''u8'' | ''0x5f'' | | This field is a boolean. | | invisibleFlag16 | ''u8'' | ''0x60'' | | This field is a boolean. | | invisibleFlag17 | ''u8'' | ''0x61'' | | This field is a boolean. | | invisibleFlag18 | ''u8'' | ''0x62'' | | This field is a boolean. | | invisibleFlag19 | ''u8'' | ''0x63'' | | This field is a boolean. | | invisibleFlag20 | ''u8'' | ''0x64'' | | This field is a boolean. | | invisibleFlag21 | ''u8'' | ''0x65'' | | This field is a boolean. | | invisibleFlag22 | ''u8'' | ''0x66'' | | This field is a boolean. | | invisibleFlag23 | ''u8'' | ''0x67'' | | This field is a boolean. | | invisibleFlag24 | ''u8'' | ''0x68'' | | This field is a boolean. | | invisibleFlag25 | ''u8'' | ''0x69'' | | This field is a boolean. | | invisibleFlag26 | ''u8'' | ''0x6a'' | | This field is a boolean. | | invisibleFlag27 | ''u8'' | ''0x6b'' | | This field is a boolean. | | invisibleFlag28 | ''u8'' | ''0x6c'' | | This field is a boolean. | | invisibleFlag29 | ''u8'' | ''0x6d'' | | This field is a boolean. | | invisibleFlag30 | ''u8'' | ''0x6e'' | | This field is a boolean. | | invisibleFlag31 | ''u8'' | ''0x6f'' | | This field is a boolean. | | faceScaleM_ScaleX | ''f32'' | ''0x70'' | The male face scaling factor for the X-axis. | | | faceScaleM_ScaleZ | ''f32'' | ''0x74'' | The male face scaling factor for the Z-axis. | | | faceScaleM_MaxX | ''f32'' | ''0x78'' | The maximum male face scaling factor for the X-axis. | | | faceScaleM_MaxZ | ''f32'' | ''0x7c'' | The maximum male face scaling factor for the Z-axis. | | | faceScaleF_ScaleX | ''f32'' | ''0x80'' | The female face scaling factor for the X-axis. | | | faceScaleF_ScaleZ | ''f32'' | ''0x84'' | The female face scaling factor for the Z-axis. | | | faceScaleF_MaxX | ''f32'' | ''0x88'' | The maximum female face scaling factor for the X-axis. | | | faceScaleF_MaxZ | ''f32'' | ''0x8c'' | The maximum female face scaling factor for the Z-axis. | | ===== Enums ===== ==== EQUIP_MODEL_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''1'' | Arms | | | ''2'' | Body | | | ''3'' | Face | | | ''4'' | Hair | | | ''5'' | Head | | | ''6'' | Legs | | | ''7'' | Weapon | | ==== EQUIP_MODEL_GENDER ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Unisex (A) | | | ''1'' | Male only (M) | | | ''2'' | Female only (F) | | | ''3'' | Male and Female | | | ''4'' | Unisex (M) | | | ''5'' | Enemy only (E) | | ==== PROTECTOR_CATEGORY ==== ^ Option ^ Description ^ Notes ^ | ''0'' | Head | | | ''1'' | Core | | | ''2'' | Arms | | | ''3'' | Legs | | | ''4'' | Hair | | ==== WEP_MATERIAL_DEF ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''50'' | Standard | | | ''51'' | Physical | | | ''52'' | Magic | | | ''53'' | Fire | | | ''54'' | Lightning | | | ''55'' | Dark | | | ''79'' | Greatshield | | | ''255'' | Material 1 | | ==== WEP_MATERIAL_DEF_SFX ==== ^ Option ^ Description ^ Notes ^ | ''0'' | None | | | ''50'' | Standard | | | ''51'' | Physical | | | ''52'' | Magic | | | ''53'' | Fire | | | ''54'' | Lightning | | | ''55'' | Dark | | | ''59'' | Fist | | | ''79'' | Greatshield | | | ''255'' | Material 1 | |