====== LensFlareBank ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | texId | ''s8'' | ''0x0'' | The texture to use for this lens flare. | | | isFlare | ''u8'' | ''0x1'' | If ON, this lens flare is treated as a flare. If OFF, then it is a ghost. | This field is a boolean. | | enableRoll | ''u8'' | ''0x2'' | If ON, this lens flare can be rotated. | This field is a boolean. | | enableScale | ''u8'' | ''0x3'' | If ON, this lens flare can be scaled. | This field is a boolean. | | locateDistRate | ''f32'' | ''0x4'' | The placement distance rate. 0 is the light source position, 1 is the centre of the screen. | | | texScale | ''f32'' | ''0x8'' | The scale to apply to the lens flare texture. | | | colR | ''s16'' | ''0xc'' | The red component of the RGBA color used with the lens flare texture. | | | colG | ''s16'' | ''0xe'' | The green component of the RGBA color used with the lens flare texture. | | | colB | ''s16'' | ''0x10'' | The blue component of the RGBA color used with the lens flare texture. | | | colA | ''s16'' | ''0x12'' | The alpha component of the RGBA color used with the lens flare texture. | |