====== BossPartsParam ====== ===== Fields ===== ^ Field ^ Type ^ Offset ^ Description ^ Notes ^ | Unk00 | ''s32'' | ''0x0'' | | | | body_hit_sfx | ''s32'' | ''0x4'' | Sfx produced when part is struck. Note that EnemyParam can also determine hit sfx. | This field uses the following enum: HitSfxEnum | | Unk08 | ''s32'' | ''0x8'' | | | ===== Enums ===== ==== HitSfxEnum ==== ^ Option ^ Description ^ Notes ^ | ''1'' | None | | | ''2'' | Sparks | | | ''3'' | Sparks | | | ''4'' | White | | | ''5'' | White | | | ''7'' | White | | | ''8'' | Red | | | ''10'' | Purple (Bugs) | | | ''11'' | Purple (Giants) | | | ''12'' | Skeleton | | | ''24'' | White | | | ''33'' | White (Phantom) | | | ''38'' | Black Smoke | | | ''39'' | None | | | ''41'' | Light Green (Unused) | |