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ac6-refmat:param:fetexteffectparam

FeTextEffectParam

Fields

Field Type Offset Description Notes
ResourceID s16 0x0 The text effect type to use for this text effect. This field uses the following enum: FE_TEXT_EFFECT_RES_ID
reserved_1 s16 0x2 This field is padding.
TextID_1st s32 0x4 The first text ID to display. -1 for no text. This field refers to the following text files: Event_Text
SeID s32 0x8 The first voice ID to play. -1 for no voice.
TextID_2nd s32 0xc The second text ID to display. -1 for no text. This field refers to the following text files: Event_Text
TextID_3rd s32 0x10 The third text ID to display. -1 for no text. This field refers to the following text files: Event_Text
DispSlot s8 0x14 The slot to display the text effect in. This field uses the following enum: FE_TEXT_EFFECT_SLOT_TYPE
reserved_2 dummy8 0x15 This field is padding.
bMovieSkipEnable u8 0x16 If ON, the player can skip the movie playback. This field is a boolean.
bMovieLoopPlay u8 0x17 If ON, the movie is played back in a loop. This field is a boolean.
MovieID s32 0x18 The ID of the video to play. -1 for no video.
TextID_4th s32 0x1c The fourth text ID to display. -1 for no text. This field refers to the following text files: Event_Text

Enums

FE_TEXT_EFFECT_RES_ID

Option Description Notes
-1 Disabled
1 Old Resource
2 Old Resource
3 Old Resource
4 Old Resource
5 Old Resource
6 Old Resource
7 Old Resource
13 Old Resource
101 Top Left - Good
102 Top Left - Normal
103 Top Left - Bad
111 Centre - Good
112 Centre - Normal
113 Centre - Bad
114 Centre - Neutral
115 Centre, Second Row - Good
116 Centre, Second Row - Normal
117 Centre, Second Row - Bad
121 Centre Element - Good
122 Centre Element - Normal
123 Centre Element - Bad
124 Centre Element - Neutral
125 Centre Small, Second Row - Good
126 Centre Small, Second Row - Normal
127 Centre Small, Second Row - Bad
128 Centre Small, Second Row - Neutral
140 Settlement Win
141 Settlement Loss
142 Settlement Division
143 Waiting for Synchronization
144 3v3 Time Up
200 Mission Goal
210 Mission Goal with Counter
300 Chapter Display
400 Location Display
500 Normal Communication
501 Normal Communication Interception
502 Encrypted Communication, with Logo
503 Encrypted Communication, no Logo
800 Video Playback
801 Video Playback for Garage
802 Video Playback, Fullscreen
1000 Mission Release
1117 Centre, Second Row - Bad
2000 Pre-match Performance: 1v1 A
2001 Pre-match Performance: 1v1 B
2002 Pre-match Performance: 3v3 A
2003 Pre-match Performance: 3v3 B
2100 Arena Pre-match Performance

FE_TEXT_EFFECT_SLOT_TYPE

Option Description Notes
0 Basic Notification
1 Location Name
2 Chapter
3 Mission Objective
4 Communication Conversation
5 In-game Video
6 Garage Video
ac6-refmat/param/fetexteffectparam.txt · Last modified: by admin