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ac6-refmat:param:garagecameraanimparam

GarageCameraAnimParam

Fields

Field Type Offset Description Notes
disableParam_NT u8 0x0 [0] Exclude from the NT version or mark the ones to be excluded. This field is a boolean.
disableParam_Product u8 0x0 [1] Exclude from the product version or mark the items to be excluded. This field is a boolean.
disableParamReserve1 dummy8 0x0 [2-7] This field is padding.
disableParamReserve2 dummy8 0x1 This field is padding.
set00_beginCameraId s16 0x4 Camera ID to play at start.
set00_endCameraId s16 0x6 Camera ID to play at end.
set00_bNoWait u8 0x8 [0] Play now or wait for system wait time if not play. This field is a boolean.
set00_bFade u8 0x8 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set00_bBoke u8 0x8 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set00_bOtherAnimCancel u8 0x8 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set00_bFilterAnimOnly u8 0x8 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set00_bCameraHightFixed u8 0x8 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set00_padbit dummy8 0x8 [6-7] This field is padding.
set00_laneCamStartFrame u8 0x9 Initial frame of lane camera animation when switching cameras.
set00_baseDmyPolyId s16 0xa Play the camera based on the specified dummy polygon (i.e. playback position offset).
set00_laneCamLockAtEntityId s8 0xc If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set00_laneCamPointIdx u8 0xd Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set00_laneCamLookAtDmyPolyId s16 0xe Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set01_beginCameraId s16 0x10 Camera ID to play at start.
set01_endCameraId s16 0x12 Camera ID to play at end.
set01_bNoWait u8 0x14 [0] Play now or wait for system wait time if not play. This field is a boolean.
set01_bFade u8 0x14 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set01_bBoke u8 0x14 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set01_bOtherAnimCancel u8 0x14 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set01_bFilterAnimOnly u8 0x14 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set01_bCameraHightFixed u8 0x14 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set01_padbit dummy8 0x14 [6-7] This field is padding.
set01_laneCamStartFrame u8 0x15 Initial frame of lane camera animation when switching cameras.
set01_baseDmyPolyId s16 0x16 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set01_laneCamLockAtEntityId s8 0x18 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set01_laneCamPointIdx u8 0x19 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set01_laneCamLookAtDmyPolyId s16 0x1a Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set02_beginCameraId s16 0x1c Camera ID to play at start.
set02_endCameraId s16 0x1e Camera ID to play at end.
set02_bNoWait u8 0x20 [0] Play now or wait for system wait time if not play. This field is a boolean.
set02_bFade u8 0x20 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set02_bBoke u8 0x20 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set02_bOtherAnimCancel u8 0x20 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set02_bFilterAnimOnly u8 0x20 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set02_bCameraHightFixed u8 0x20 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set02_padbit dummy8 0x20 [6-7] This field is padding.
set02_laneCamStartFrame u8 0x21 Initial frame of lane camera animation when switching cameras.
set02_baseDmyPolyId s16 0x22 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set02_laneCamLockAtEntityId s8 0x24 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set02_laneCamPointIdx u8 0x25 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set02_laneCamLookAtDmyPolyId s16 0x26 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set03_beginCameraId s16 0x28 Camera ID to play at start.
set03_endCameraId s16 0x2a Camera ID to play at end.
set03_bNoWait u8 0x2c [0] Play now or wait for system wait time if not play. This field is a boolean.
set03_bFade u8 0x2c [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set03_bBoke u8 0x2c [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set03_bOtherAnimCancel u8 0x2c [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set03_bFilterAnimOnly u8 0x2c [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set03_bCameraHightFixed u8 0x2c [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set03_padbit dummy8 0x2c [6-7] This field is padding.
set03_laneCamStartFrame u8 0x2d Initial frame of lane camera animation when switching cameras.
set03_baseDmyPolyId s16 0x2e Play the camera based on the specified dummy polygon (i.e. playback position offset).
set03_laneCamLockAtEntityId s8 0x30 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set03_laneCamPointIdx u8 0x31 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set03_laneCamLookAtDmyPolyId s16 0x32 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set04_beginCameraId s16 0x34 Camera ID to play at start.
set04_endCameraId s16 0x36 Camera ID to play at end.
set04_bNoWait u8 0x38 [0] Play now or wait for system wait time if not play. This field is a boolean.
set04_bFade u8 0x38 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set04_bBoke u8 0x38 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set04_bOtherAnimCancel u8 0x38 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set04_bFilterAnimOnly u8 0x38 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set04_bCameraHightFixed u8 0x38 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set04_padbit dummy8 0x38 [6-7] This field is padding.
set04_laneCamStartFrame u8 0x39 Initial frame of lane camera animation when switching cameras.
set04_baseDmyPolyId s16 0x3a Play the camera based on the specified dummy polygon (i.e. playback position offset).
set04_laneCamLockAtEntityId s8 0x3c If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set04_laneCamPointIdx u8 0x3d Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set04_laneCamLookAtDmyPolyId s16 0x3e Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set05_beginCameraId s16 0x40 Camera ID to play at start.
set05_endCameraId s16 0x42 Camera ID to play at end.
set05_bNoWait u8 0x44 [0] Play now or wait for system wait time if not play. This field is a boolean.
set05_bFade u8 0x44 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set05_bBoke u8 0x44 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set05_bOtherAnimCancel u8 0x44 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set05_bFilterAnimOnly u8 0x44 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set05_bCameraHightFixed u8 0x44 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set05_padbit dummy8 0x44 [6-7] This field is padding.
set05_laneCamStartFrame u8 0x45 Initial frame of lane camera animation when switching cameras.
set05_baseDmyPolyId s16 0x46 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set05_laneCamLockAtEntityId s8 0x48 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set05_laneCamPointIdx u8 0x49 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set05_laneCamLookAtDmyPolyId s16 0x4a Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set06_beginCameraId s16 0x4c Camera ID to play at start.
set06_endCameraId s16 0x4e Camera ID to play at end.
set06_bNoWait u8 0x50 [0] Play now or wait for system wait time if not play. This field is a boolean.
set06_bFade u8 0x50 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set06_bBoke u8 0x50 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set06_bOtherAnimCancel u8 0x50 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set06_bFilterAnimOnly u8 0x50 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set06_bCameraHightFixed u8 0x50 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set06_padbit dummy8 0x50 [6-7] This field is padding.
set06_laneCamStartFrame u8 0x51 Initial frame of lane camera animation when switching cameras.
set06_baseDmyPolyId s16 0x52 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set06_laneCamLockAtEntityId s8 0x54 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set06_laneCamPointIdx u8 0x55 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set06_laneCamLookAtDmyPolyId s16 0x56 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set07_beginCameraId s16 0x58 Camera ID to play at start.
set07_endCameraId s16 0x5a Camera ID to play at end.
set07_bNoWait u8 0x5c [0] Play now or wait for system wait time if not play. This field is a boolean.
set07_bFade u8 0x5c [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set07_bBoke u8 0x5c [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set07_bOtherAnimCancel u8 0x5c [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set07_bFilterAnimOnly u8 0x5c [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set07_bCameraHightFixed u8 0x5c [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set07_padbit dummy8 0x5c [6-7] This field is padding.
set07_laneCamStartFrame u8 0x5d Initial frame of lane camera animation when switching cameras.
set07_baseDmyPolyId s16 0x5e Play the camera based on the specified dummy polygon (i.e. playback position offset).
set07_laneCamLockAtEntityId s8 0x60 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set07_laneCamPointIdx u8 0x61 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set07_laneCamLookAtDmyPolyId s16 0x62 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set08_beginCameraId s16 0x64 Camera ID to play at start.
set08_endCameraId s16 0x66 Camera ID to play at end.
set08_bNoWait u8 0x68 [0] Play now or wait for system wait time if not play. This field is a boolean.
set08_bFade u8 0x68 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set08_bBoke u8 0x68 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set08_bOtherAnimCancel u8 0x68 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set08_bFilterAnimOnly u8 0x68 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set08_bCameraHightFixed u8 0x68 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set08_padbit dummy8 0x68 [6-7] This field is padding.
set08_laneCamStartFrame u8 0x69 Initial frame of lane camera animation when switching cameras.
set08_baseDmyPolyId s16 0x6a Play the camera based on the specified dummy polygon (i.e. playback position offset).
set08_laneCamLockAtEntityId s8 0x6c If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set08_laneCamPointIdx u8 0x6d Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set08_laneCamLookAtDmyPolyId s16 0x6e Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set09_beginCameraId s16 0x70 Camera ID to play at start.
set09_endCameraId s16 0x72 Camera ID to play at end.
set09_bNoWait u8 0x74 [0] Play now or wait for system wait time if not play. This field is a boolean.
set09_bFade u8 0x74 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set09_bBoke u8 0x74 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set09_bOtherAnimCancel u8 0x74 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set09_bFilterAnimOnly u8 0x74 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set09_bCameraHightFixed u8 0x74 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set09_padbit dummy8 0x74 [6-7] This field is padding.
set09_laneCamStartFrame u8 0x75 Initial frame of lane camera animation when switching cameras.
set09_baseDmyPolyId s16 0x76 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set09_laneCamLockAtEntityId s8 0x78 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set09_laneCamPointIdx u8 0x79 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set09_laneCamLookAtDmyPolyId s16 0x7a Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set10_beginCameraId s16 0x7c Camera ID to play at start.
set10_endCameraId s16 0x7e Camera ID to play at end.
set10_bNoWait u8 0x80 [0] Play now or wait for system wait time if not play. This field is a boolean.
set10_bFade u8 0x80 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set10_bBoke u8 0x80 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set10_bOtherAnimCancel u8 0x80 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set10_bFilterAnimOnly u8 0x80 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set10_bCameraHightFixed u8 0x80 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set10_padbit dummy8 0x80 [6-7] This field is padding.
set10_laneCamStartFrame u8 0x81 Initial frame of lane camera animation when switching cameras.
set10_baseDmyPolyId s16 0x82 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set10_laneCamLockAtEntityId s8 0x84 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set10_laneCamPointIdx u8 0x85 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set10_laneCamLookAtDmyPolyId s16 0x86 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set11_beginCameraId s16 0x88 Camera ID to play at start.
set11_endCameraId s16 0x8a Camera ID to play at end.
set11_bNoWait u8 0x8c [0] Play now or wait for system wait time if not play. This field is a boolean.
set11_bFade u8 0x8c [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set11_bBoke u8 0x8c [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set11_bOtherAnimCancel u8 0x8c [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set11_bFilterAnimOnly u8 0x8c [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set11_bCameraHightFixed u8 0x8c [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set11_padbit dummy8 0x8c [6-7] This field is padding.
set11_laneCamStartFrame u8 0x8d Initial frame of lane camera animation when switching cameras.
set11_baseDmyPolyId s16 0x8e Play the camera based on the specified dummy polygon (i.e. playback position offset).
set11_laneCamLockAtEntityId s8 0x90 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set11_laneCamPointIdx u8 0x91 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set11_laneCamLookAtDmyPolyId s16 0x92 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set12_beginCameraId s16 0x94 Camera ID to play at start.
set12_endCameraId s16 0x96 Camera ID to play at end.
set12_bNoWait u8 0x98 [0] Play now or wait for system wait time if not play. This field is a boolean.
set12_bFade u8 0x98 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set12_bBoke u8 0x98 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set12_bOtherAnimCancel u8 0x98 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set12_bFilterAnimOnly u8 0x98 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set12_bCameraHightFixed u8 0x98 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set12_padbit dummy8 0x98 [6-7] This field is padding.
set12_laneCamStartFrame u8 0x99 Initial frame of lane camera animation when switching cameras.
set12_baseDmyPolyId s16 0x9a Play the camera based on the specified dummy polygon (i.e. playback position offset).
set12_laneCamLockAtEntityId s8 0x9c If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set12_laneCamPointIdx u8 0x9d Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set12_laneCamLookAtDmyPolyId s16 0x9e Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set13_beginCameraId s16 0xa0 Camera ID to play at start.
set13_endCameraId s16 0xa2 Camera ID to play at end.
set13_bNoWait u8 0xa4 [0] Play now or wait for system wait time if not play. This field is a boolean.
set13_bFade u8 0xa4 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set13_bBoke u8 0xa4 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set13_bOtherAnimCancel u8 0xa4 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set13_bFilterAnimOnly u8 0xa4 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set13_bCameraHightFixed u8 0xa4 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set13_padbit dummy8 0xa4 [6-7] This field is padding.
set13_laneCamStartFrame u8 0xa5 Initial frame of lane camera animation when switching cameras.
set13_baseDmyPolyId s16 0xa6 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set13_laneCamLockAtEntityId s8 0xa8 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set13_laneCamPointIdx u8 0xa9 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set13_laneCamLookAtDmyPolyId s16 0xaa Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set14_beginCameraId s16 0xac Camera ID to play at start.
set14_endCameraId s16 0xae Camera ID to play at end.
set14_bNoWait u8 0xb0 [0] Play now or wait for system wait time if not play. This field is a boolean.
set14_bFade u8 0xb0 [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set14_bBoke u8 0xb0 [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set14_bOtherAnimCancel u8 0xb0 [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set14_bFilterAnimOnly u8 0xb0 [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set14_bCameraHightFixed u8 0xb0 [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set14_padbit dummy8 0xb0 [6-7] This field is padding.
set14_laneCamStartFrame u8 0xb1 Initial frame of lane camera animation when switching cameras.
set14_baseDmyPolyId s16 0xb2 Play the camera based on the specified dummy polygon (i.e. playback position offset).
set14_laneCamLockAtEntityId s8 0xb4 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set14_laneCamPointIdx u8 0xb5 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set14_laneCamLookAtDmyPolyId s16 0xb6 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
set15_beginCameraId s16 0xb8 Camera ID to play at start.
set15_endCameraId s16 0xba Camera ID to play at end.
set15_bNoWait u8 0xbc [0] Play now or wait for system wait time if not play. This field is a boolean.
set15_bFade u8 0xbc [1] Fade in and fade out according to the camera animation (if there is no animation, the system will process at a fixed time) This field is a boolean.
set15_bBoke u8 0xbc [2] Blur according to the camera animation (if there is no animation, process at a fixed system time) This field is a boolean.
set15_bOtherAnimCancel u8 0xbc [3] Do you want to cancel the end playback of this camera before starting playback? This field is a boolean.
set15_bFilterAnimOnly u8 0xbc [4] Only the screen effect animation and the camera animation refer only to the animation frame. This field is a boolean.
set15_bCameraHightFixed u8 0xbc [5] Even if the height of the viewpoint dummy poly is moved during animation, it will be the difference from the reference height. This field is a boolean.
set15_padbit dummy8 0xbc [6-7] This field is padding.
set15_laneCamStartFrame u8 0xbd Initial frame of lane camera animation when switching cameras.
set15_baseDmyPolyId s16 0xbe Play the camera based on the specified dummy polygon (i.e. playback position offset).
set15_laneCamLockAtEntityId s8 0xc0 If the lane camera viewpoint entity ID (value of the last two digits of 101700) is -1, it is the own aircraft.
set15_laneCamPointIdx u8 0xc1 Entity ID referenced by the lane camera point region (value of the last digit of 101600).
set15_laneCamLookAtDmyPolyId s16 0xc2 Damipoly ID from the lane camera viewpoint (if -1, damipoly 899 of your own aircraft's head part)
ac6-refmat/param/garagecameraanimparam.txt · Last modified: by admin