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ac6-refmat:param:keyassigndisplayparam

KeyAssignDisplayParam

Fields

Field Type Offset Description Notes
textID s32 0x0 If defined, this points to the one-line help text ID. If not, then the category name ID is used instead. This field refers to the following text files: Modern_Menu_Text
key s32 0x4 The user input key to be assigned. If not specified, it will be treated as a category display item. This field uses the following enum: CS_UI_KEY
enableUnassign u8 0x8 If ON, then this key can be unassigned. This field is a boolean.
enablePadConfig u8 0x9 If ON, then this key can be assigned to controller inputs. This field is a boolean.
enableMouseConfig u8 0xa If ON, then this key can be assigned to mouse inputs. This field is a boolean.
group u8 0xb The group used for determining duplicate assignments. Keys cannot be duplicated in the same group This field uses the following enum: CS_KEY_ASSIGN_GROUP
mappingTextID s32 0xc The item name to display in the operation list. 0 means it is not displayed. This field refers to the following text files: Modern_Menu_Text
enableDispConfigMenu u8 0x10 If ON, then this key is displayed in the key configuration menu. This field is a boolean.
reserved dummy8 0x11 This field is padding.

Enums

CS_UI_KEY

Option Description Notes
-1 None
0 Running (Previous)
1 Running (After)
2 Running (Left)
3 Running (Right)
4 Jump
5 Camera (Top)
6 Camera (Bottom)
7 Camera (Left)
8 Camera (Right)
9 Lock-on / Camera Reset
10 Stealth
11 Switch: Tool
12 Switch: Right Weapon
13 Switch: Left Weapon
14 Use: Right Weapon
15 Quick-boost
16 Use: Left Weapon
17 Boost
18 Use: Item
20 Auxiliary Menu
21 Open Menu
22 Move Cursor (Up)
23 Move Cursor (Down)
24 Move Cursor (Left)
25 Move Cursor (Right)
26 Decision
27 Cancel
28 Menu: RU
29 Menu: RL
30 Menu: L1
31 Menu: R1
32 Menu: L2
33 Menu: R2
34 Menu: L3
35 Menu: R3
36 Menu: BACK
37 Menu: Scroll (Top)
38 Menu: Scroll (Down)
39 Menu: Conversation Response (Left)
40 Menu: Conversation Response (Right)
41 Menu: Left Stick (Up)
42 Menu: Left Stick (Down)
43 Menu: Left Stick (Left)
44 Menu: Left Stick (Right)
45 Menu: Right Stick (Up)
46 Menu: Right Stick (Down)
47 Menu: Right Stick (Left)
48 Menu: Right Stick (Right)
66 Player: Action
67 Player: Shift Operation
68 Player: Precision Shooting Stance
69 Text Input: Confirm
70 Text Input: Cancel
76 Player: Use Left-back Weapon
77 Player: Use Right-back Weapon
78 Conversation Forwarding
79 Player: Use Core Expansion
80 Player: Use Assault Boost
81 Menu: Shift Operation (Left)
82 Menu: Shift Operation (Right)
83 Player: Purge Weapon
1000 Core Expansion: Menu Display
1001 Key Icons for Player Movement
1002 Key Icons for Camera Operation

CS_KEY_ASSIGN_GROUP

Option Description Notes
0 None
1 In-game UI
ac6-refmat/param/keyassigndisplayparam.txt · Last modified: by admin