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ac6-refmat:param:graphicsconfig_reflectionquality

GraphicsConfig_ReflectionQuality

Fields

Field Type Offset Description Notes
enabled u8 0x0 If ON, reflections are enabled. This field is a boolean.
localLightEnabled u8 0x1 If ON, reflections from the player's local light are enabled. This field is a boolean.
localLightForceEnabled u8 0x2 If ON, reflections from the player's local light are forcefully enabled. This field is a boolean.
pad1 dummy8 0x3 This field is padding.
resolutionDivider u32 0x4 The resolution scale to use for reflections.
ssrEnabled u8 0x8 If ON, screen-space reflections are enabled. This field is a boolean.
ssrGaussianBlurEnabled u8 0x9 If ON, screen-space gaussian blur is enabled. This field is a boolean.
pad2 dummy8 0xa This field is padding.
ssrDepthRejectThresholdScale f32 0xc The depth rejection threshold scale to use for screen-space reflections.
ssrRayTraceStepScale f32 0x10 The raytracing step scale to use with the Screen-space Reflection parameter.
ssrFadeToViewerBias f32 0x14 The screen-space reflection angle bias to apply when fading a reflection. Smaller values result in higher quality.
ssrFresnelRejectBias f32 0x18 The screen-space reflection fresnel rejection bias to apply to a reflection. Smaller values result in higher quality.
ac6-refmat/param/graphicsconfig_reflectionquality.txt · Last modified: by admin