| Field | Type | Offset | Description | Notes |
|---|---|---|---|---|
| physicsAtkRate | f32 | 0x0 | The multiplier to apply to base physical damage for this tier of reinforcement. | |
| magicAtkRate | f32 | 0x4 | The multiplier to apply to base magic damage for this tier of reinforcement. | |
| fireAtkRate | f32 | 0x8 | The multiplier to apply to base fire damage for this tier of reinforcement. | |
| thunderAtkRate | f32 | 0xc | The multiplier to apply to base lightning damage for this tier of reinforcement. | |
| staminaAtkRate | f32 | 0x10 | The multiplier to apply to base stamina damage for this tier of reinforcement. | |
| saWeaponAtkRate | f32 | 0x14 | The multiplier to apply to base poise damage for this tier of reinforcement. | |
| saDurabilityRate | f32 | 0x18 | The multiplier to apply to base poise for this tier of reinforcement. | |
| correctStrengthRate | f32 | 0x1c | The multiplier to apply to base STR correction for this tier of reinforcement. | |
| correctAgilityRate | f32 | 0x20 | The multiplier to apply to base DEX correction for this tier of reinforcement. | |
| correctMagicRate | f32 | 0x24 | The multiplier to apply to base INT correction for this tier of reinforcement. | |
| correctFaithRate | f32 | 0x28 | The multiplier to apply to base FTH correction for this tier of reinforcement. | |
| physicsGuardCutRate | f32 | 0x2c | The multiplier to apply to base physical guard absorption for this tier of reinforcement. | |
| magicGuardCutRate | f32 | 0x30 | The multiplier to apply to base magic guard absorption for this tier of reinforcement. | |
| fireGuardCutRate | f32 | 0x34 | The multiplier to apply to base fire guard absorption for this tier of reinforcement. | |
| thunderGuardCutRate | f32 | 0x38 | The multiplier to apply to base lightning guard absorption for this tier of reinforcement. | |
| poisonGuardResistRate | f32 | 0x3c | The multiplier to apply to base poison guard absorption for this tier of reinforcement. | |
| diseaseGuardResistRate | f32 | 0x40 | The multiplier to apply to base toxic guard absorption for this tier of reinforcement. | |
| bloodGuardResistRate | f32 | 0x44 | The multiplier to apply to base bleed guard absorption for this tier of reinforcement. | |
| curseGuardResistRate | f32 | 0x48 | The multiplier to apply to base curse guard absorption for this tier of reinforcement. | |
| staminaGuardDefRate | f32 | 0x4c | The multiplier to apply to base guard stability for this tier of reinforcement. | |
| spEffectId1 | u8 | 0x50 | The ID offset applied to the weapon's spEffectId1 field value. | |
| spEffectId2 | u8 | 0x51 | The ID offset applied to the weapon's spEffectId2 field value. | |
| spEffectId3 | u8 | 0x52 | The ID offset applied to the weapon's spEffectId3 field value. | |
| residentSpEffectId1 | u8 | 0x53 | The ID offset applied to the weapon's residentSpEffectId1 field value. | |
| residentSpEffectId2 | u8 | 0x54 | The ID offset applied to the weapon's residentSpEffectId1 field value. | |
| residentSpEffectId3 | u8 | 0x55 | The ID offset applied to the weapon's residentSpEffectId1 field value. | |
| materialSetId | u8 | 0x56 | The ID offset applied to the weapon's materialSetId field value. | |
| reinforcementLevel | u8 | 0x57 | The reinforcement level this tier is counted as. |