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format:esd [2025/05/04 21:57] – [Engine Details] metalcrowformat:esd [2025/05/04 21:58] (current) – [Engine Details] metalcrow
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 These take a state, and run the corresponding sections for this state. For each command in the section, it calls parseEzStateCommandCall These take a state, and run the corresponding sections for this state. For each command in the section, it calls parseEzStateCommandCall
  
-For executing the bytecode for each state, this maps to the executeEzStateBytecode function. The bytecode operations then map to a list of functions at 141a8c620.+For executing the bytecode for each state, this maps to the executeEzStateBytecode function. The [[https://gist.github.com/JKAnderson/e3fd38d4efd5f3350e13a613319b8bed|bytecode operations]] then map to a list of functions at 141a8c620.
  
       * For example, when ezstate wants to do something related to the game state, it calls a function using an ID. This maps to EzStateActionEnv_QueryOperation       * For example, when ezstate wants to do something related to the game state, it calls a function using an ID. This maps to EzStateActionEnv_QueryOperation
format/esd.1746392229.txt.gz · Last modified: by metalcrow