This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| format:esd [2025/05/04 21:57] – [Engine Details] metalcrow | format:esd [2025/05/04 21:58] (current) – [Engine Details] metalcrow | ||
|---|---|---|---|
| Line 57: | Line 57: | ||
| These take a state, and run the corresponding sections for this state. For each command in the section, it calls parseEzStateCommandCall | These take a state, and run the corresponding sections for this state. For each command in the section, it calls parseEzStateCommandCall | ||
| - | For executing the bytecode for each state, this maps to the executeEzStateBytecode function. The bytecode operations then map to a list of functions at 141a8c620. | + | For executing the bytecode for each state, this maps to the executeEzStateBytecode function. The [[https:// |
| * For example, when ezstate wants to do something related to the game state, it calls a function using an ID. This maps to EzStateActionEnv_QueryOperation | * For example, when ezstate wants to do something related to the game state, it calls a function using an ID. This maps to EzStateActionEnv_QueryOperation | ||