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sdt-refmat:main [2025/02/25 13:08] adminsdt-refmat:main [2025/02/25 22:07] (current) admin
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 ===== References ===== ===== References =====
 +^ Resource ^ Description ^
 +| [[sdt-refmat:character-list]] | A list of the characters in Sekiro. |
 +| [[sdt-refmat:event-flag-list]] | A list of event flags used by Sekiro. |
 +| [[sdt-refmat:particle-list]] | A list of FXR IDs used by Sekiro. |
 +| [[sdt-refmat:map-name-list]] | A name list for the Map IDs in Sekiro. |
 +| [[sdt-refmat:part-list]] | A list of the parts in Sekiro. |
 +| [[sdt-refmat:all-in-one-sheet]] | List of parts, characters, objects, and FFX. Link to google sheet |
 +
 +===== Game Parameters =====
 +These are contained within the ''gameparam.parambnd.dcx''.
 +
 +^ Param ^ Description ^
 +| [[sdt-refmat:param:ActionButtonParam]] | |
 +| [[sdt-refmat:param:ActionGuideParam]] | |
 +| [[sdt-refmat:param:ActionUnlockParam]] | |
 +| [[sdt-refmat:param:AiSoundParam]] | |
 +| [[sdt-refmat:param:AtkParam_Npc]] | |
 +| [[sdt-refmat:param:AtkParam_Pc]] | |
 +| [[sdt-refmat:param:AttackElementCorrectParam]] | |
 +| [[sdt-refmat:param:BehaviorParam]] | |
 +| [[sdt-refmat:param:BehaviorParam_PC]] | |
 +| [[sdt-refmat:param:BonfireWarpParam]] | |
 +| [[sdt-refmat:param:BudgetParam]] | |
 +| [[sdt-refmat:param:Bullet]] | |
 +| [[sdt-refmat:param:BulletCreateLimitParam]] | |
 +| [[sdt-refmat:param:CalcCorrectGraph]] | |
 +| [[sdt-refmat:param:CameraParam]] | |
 +| [[sdt-refmat:param:CameraSetParam]] | |
 +| [[sdt-refmat:param:Ceremony]] | |
 +| [[sdt-refmat:param:CharaInitParam]] | |
 +| [[sdt-refmat:param:CharMakeMenuListItemParam]] | |
 +| [[sdt-refmat:param:CharMakeMenuTopParam]] | |
 +| [[sdt-refmat:param:ChrPhysicsHomingParam]] | |
 +| [[sdt-refmat:param:ChrPhysicsVelocityChangeParam]] | |
 +| [[sdt-refmat:param:ClearCountCorrectParam]] | |
 +| [[sdt-refmat:param:CoolTimeParam]] | |
 +| [[sdt-refmat:param:CultSettingParam]] | |
 +| [[sdt-refmat:param:CutsceneParam]] | |
 +| [[sdt-refmat:param:DecalParam]] | |
 +| [[sdt-refmat:param:DefaultKeyAssignParam]] | |
 +| [[sdt-refmat:param:AIStandardInfoBank]] | |
 +| [[sdt-refmat:param:EnemyBehaviorBank]] | |
 +| [[sdt-refmat:param:DirectionCameraParam]] | |
 +| [[sdt-refmat:param:DyingEffectParam]] | |
 +| [[sdt-refmat:param:EnemyCommonParam]] | |
 +| [[sdt-refmat:param:EquipMtrlSetParam]] | |
 +| [[sdt-refmat:param:EquipParamAccessory]] | |
 +| [[sdt-refmat:param:EquipParamGoods]] | |
 +| [[sdt-refmat:param:EquipParamProtector]] | |
 +| [[sdt-refmat:param:EquipParamWeapon]] | |
 +| [[sdt-refmat:param:FaceGenParam]] | |
 +| [[sdt-refmat:param:FaceParam]] | |
 +| [[sdt-refmat:param:FaceRangeParam]] | |
 +| [[sdt-refmat:param:FootSfxParam]] | |
 +| [[sdt-refmat:param:GameAreaParam]] | |
 +| [[sdt-refmat:param:GameProgressParam]] | |
 +| [[sdt-refmat:param:GameSystemParam]] | |
 +| [[sdt-refmat:param:GemCategoryParam]] | |
 +| [[sdt-refmat:param:GemDropDopingParam]] | |
 +| [[sdt-refmat:param:GemDropModifyParam]] | |
 +| [[sdt-refmat:param:GemeffectParam]] | |
 +| [[sdt-refmat:param:GemGenParam]] | |
 +| [[sdt-refmat:param:GraphicsParam]] | |
 +| [[sdt-refmat:param:GrassLodRangeParam]] | |
 +| [[sdt-refmat:param:GrassTypeParam]] | |
 +| [[sdt-refmat:param:HitEffectSeHitWallParam]] | |
 +| [[sdt-refmat:param:HitEffectSeJustGuardParam]] | |
 +| [[sdt-refmat:param:HitEffectSeParam]] | |
 +| [[sdt-refmat:param:HitEffectSfxAngleParam]] | |
 +| [[sdt-refmat:param:HitEffectSfxConceptJustGuardParam]] | |
 +| [[sdt-refmat:param:HitEffectSfxConceptParam]] | |
 +| [[sdt-refmat:param:HitEffectSfxParam]] | |
 +| [[sdt-refmat:param:HitMaterialSpecialSettingParam]] | |
 +| [[sdt-refmat:param:HitMtrlParam]] | |
 +| [[sdt-refmat:param:HPEstusFlaskRecoveryParam]] | |
 +| [[sdt-refmat:param:ItemLotParam]] | |
 +| [[sdt-refmat:param:KnockBackParam]] | |
 +| [[sdt-refmat:param:KnowledgeLoadScreenItemParam]] | |
 +| [[sdt-refmat:param:LoadBalancerDrawDistScaleParam]] | |
 +| [[sdt-refmat:param:LoadBalancerParam]] | |
 +| [[sdt-refmat:param:LockCamParam]] | |
 +| [[sdt-refmat:param:LodParam]] | |
 +| [[sdt-refmat:param:LodParam_ps4]] | |
 +| [[sdt-refmat:param:LodParam_xb1]] | |
 +| [[sdt-refmat:param:LodPlatform]] | |
 +| [[sdt-refmat:param:Magic]] | |
 +| [[sdt-refmat:param:MapMimicryEstablishmentParam]] | |
 +| [[sdt-refmat:param:MapPartsParam]] | |
 +| [[sdt-refmat:param:MaterialExParam]] | |
 +| [[sdt-refmat:param:MenuColorTableParam]] | |
 +| [[sdt-refmat:param:MenuOffscrRendParam]] | |
 +| [[sdt-refmat:param:MenuParam]] | |
 +| [[sdt-refmat:param:MenuPropertyLayoutParam]] | |
 +| [[sdt-refmat:param:MenuPropertySpecParam]] | |
 +| [[sdt-refmat:param:MenuTutorialParam]] | |
 +| [[sdt-refmat:param:MenuValueTableParam]] | |
 +| [[sdt-refmat:param:ModelSfxParam]] | |
 +| [[sdt-refmat:param:MoveParam]] | |
 +| [[sdt-refmat:param:MPEstusFlaskRecoveryParam]] | |
 +| [[sdt-refmat:param:MultiHPEstusFlaskBonusParam]] | |
 +| [[sdt-refmat:param:MultiMPEstusFlaskBonusParam]] | |
 +| [[sdt-refmat:param:MultiPlayCorrectionParam]] | |
 +| [[sdt-refmat:param:MultiSoulBonusRateParam]] | |
 +| [[sdt-refmat:param:NetworkAreaParam]] | |
 +| [[sdt-refmat:param:NetworkMsgParam]] | |
 +| [[sdt-refmat:param:NetworkParam]] | |
 +| [[sdt-refmat:param:NewMenuColorTableParam]] | |
 +| [[sdt-refmat:param:NpcAiActionParam]] | |
 +| [[sdt-refmat:param:NpcParam]] | |
 +| [[sdt-refmat:param:NpcThinkParam]] | |
 +| [[sdt-refmat:param:ObjActParam]] | |
 +| [[sdt-refmat:param:ObjectMaterialSfxParam]] | |
 +| [[sdt-refmat:param:ObjectParam]] | |
 +| [[sdt-refmat:param:PhantomParam]] | |
 +| [[sdt-refmat:param:PlayRegionParam]] | |
 +| [[sdt-refmat:param:ProtectorGenParam]] | |
 +| [[sdt-refmat:param:RagdollParam]] | |
 +| [[sdt-refmat:param:ReinforceParamProtector]] | |
 +| [[sdt-refmat:param:ReinforceParamWeapon]] | |
 +| [[sdt-refmat:param:RematchWarpParam]] | |
 +| [[sdt-refmat:param:ResourceItemLotParam]] | |
 +| [[sdt-refmat:param:ResourceItemParam]] | |
 +| [[sdt-refmat:param:RoleParam]] | |
 +| [[sdt-refmat:param:ShopLineupParam]] | |
 +| [[sdt-refmat:param:SkeletonParam]] | |
 +| [[sdt-refmat:param:SkillParam]] | |
 +| [[sdt-refmat:param:SpEffectParam]] | |
 +| [[sdt-refmat:param:SpEffectVfxParam]] | |
 +| [[sdt-refmat:param:StaminaControlParam]] | |
 +| [[sdt-refmat:param:SwordArtsParam]] | |
 +| [[sdt-refmat:param:TalkParam]] | |
 +| [[sdt-refmat:param:TentativePlayerParam]] | |
 +| [[sdt-refmat:param:ThrowDirectionDecalParam]] | |
 +| [[sdt-refmat:param:ThrowDirectionSeParam]] | |
 +| [[sdt-refmat:param:ThrowDirectionSfxParam]] | |
 +| [[sdt-refmat:param:ThrowKindParam]] | |
 +| [[sdt-refmat:param:ThrowParam]] | |
 +| [[sdt-refmat:param:ToughnessParam]] | |
 +| [[sdt-refmat:param:UpperArmParam]] | |
 +| [[sdt-refmat:param:WeaponGenParam]] | |
 +| [[sdt-refmat:param:WepAbsorpPosParam]] | |
 +| [[sdt-refmat:param:WetAspectParam]] | |
 +| [[sdt-refmat:param:WhiteSignCoolTimeParam]] | |
 +| [[sdt-refmat:param:WirePointSearchParam]] | |
 +| [[sdt-refmat:param:WireSetParam]] | |
 +| [[sdt-refmat:param:WireVariationParam]] | |
 +
 +===== Graphical Parameters =====
 +These are contained within the ''graphicsconfig.parambnd.dcx''.
 +^ Param ^ Description ^
 +| [[sdt-refmat:param:Gconfig_AAQuality]] | |
 +| [[sdt-refmat:param:Gconfig_DecalQuality]] | |
 +| [[sdt-refmat:param:Gconfig_DOFQuality]] | |
 +| [[sdt-refmat:param:Gconfig_EffectQuality]] | |
 +| [[sdt-refmat:param:Gconfig_LightingQuality]] | |
 +| [[sdt-refmat:param:Gconfig_MotionBlurQuality]] | |
 +| [[sdt-refmat:param:Gconfig_ReflectionQuality]] | |
 +| [[sdt-refmat:param:Gconfig_ShaderQuality]] | |
 +| [[sdt-refmat:param:Gconfig_ShadowQuality]] | |
 +| [[sdt-refmat:param:Gconfig_SSAOQuality]] | |
 +| [[sdt-refmat:param:Gconfig_TextureFilterQuality]] | |
 +| [[sdt-refmat:param:Gconfig_VolumetricEffectQuality]] | |
 +| [[sdt-refmat:param:Gconfig_WaterQuality]] | |
 +| [[sdt-refmat:param:GraphicsConfig]] | |
 +| [[sdt-refmat:param:GraphicsConfig_ver2]] | |
  
-===== Parameters ===== 
sdt-refmat/main.1740488915.txt.gz · Last modified: by admin