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 ===== References ===== ===== References =====
 +^ Resource ^ Description ^
 +| [[sdt-refmat:character-list]] | A list of the characters in Sekiro. |
 +| [[sdt-refmat:event-flag-list]] | A list of event flags used by Sekiro. |
 +| [[sdt-refmat:particle-list]] | A list of FXR IDs used by Sekiro. |
 +| [[sdt-refmat:map-name-list]] | A name list for the Map IDs in Sekiro. |
 +| [[sdt-refmat:part-list]] | A list of the parts in Sekiro. |
 +| [[sdt-refmat:all-in-one-sheet]] | List of parts, characters, objects, and FFX. Link to google sheet |
  
-===== Parameters =====+===== Game Parameters =====
 These are contained within the ''gameparam.parambnd.dcx''. These are contained within the ''gameparam.parambnd.dcx''.
  
 ^ Param ^ Description ^ ^ Param ^ Description ^
-| [[ds1-refmat:param:ActionButtonParam]] | | +| [[sdt-refmat:param:ActionButtonParam]] | | 
-| [[ds1-refmat:param:ActionGuideParam]] | | +| [[sdt-refmat:param:ActionGuideParam]] | | 
-| [[ds1-refmat:param:ActionUnlockParam]] | | +| [[sdt-refmat:param:ActionUnlockParam]] | | 
-| [[ds1-refmat:param:AiSoundParam]] | | +| [[sdt-refmat:param:AiSoundParam]] | | 
-| [[ds1-refmat:param:AtkParam_Npc]] | | +| [[sdt-refmat:param:AtkParam_Npc]] | | 
-| [[ds1-refmat:param:AtkParam_Pc]] | | +| [[sdt-refmat:param:AtkParam_Pc]] | | 
-| [[ds1-refmat:param:AttackElementCorrectParam]] | | +| [[sdt-refmat:param:AttackElementCorrectParam]] | | 
-| [[ds1-refmat:param:BehaviorParam]] | | +| [[sdt-refmat:param:BehaviorParam]] | | 
-| [[ds1-refmat:param:BehaviorParam_PC]] | | +| [[sdt-refmat:param:BehaviorParam_PC]] | | 
-| [[ds1-refmat:param:BonfireWarpParam]] | | +| [[sdt-refmat:param:BonfireWarpParam]] | | 
-| [[ds1-refmat:param:BudgetParam]] | | +| [[sdt-refmat:param:BudgetParam]] | | 
-| [[ds1-refmat:param:Bullet]] | | +| [[sdt-refmat:param:Bullet]] | | 
-| [[ds1-refmat:param:BulletCreateLimitParam]] | | +| [[sdt-refmat:param:BulletCreateLimitParam]] | | 
-| [[ds1-refmat:param:CalcCorrectGraph]] | | +| [[sdt-refmat:param:CalcCorrectGraph]] | | 
-| [[ds1-refmat:param:CameraParam]] | | +| [[sdt-refmat:param:CameraParam]] | | 
-| [[ds1-refmat:param:CameraSetParam]] | | +| [[sdt-refmat:param:CameraSetParam]] | | 
-| [[ds1-refmat:param:Ceremony]] | | +| [[sdt-refmat:param:Ceremony]] | | 
-| [[ds1-refmat:param:CharaInitParam]] | | +| [[sdt-refmat:param:CharaInitParam]] | | 
-| [[ds1-refmat:param:CharMakeMenuListItemParam]] | | +| [[sdt-refmat:param:CharMakeMenuListItemParam]] | | 
-| [[ds1-refmat:param:CharMakeMenuTopParam]] | | +| [[sdt-refmat:param:CharMakeMenuTopParam]] | | 
-| [[ds1-refmat:param:ChrPhysicsHomingParam]] | | +| [[sdt-refmat:param:ChrPhysicsHomingParam]] | | 
-| [[ds1-refmat:param:ChrPhysicsVelocityChangeParam]] | | +| [[sdt-refmat:param:ChrPhysicsVelocityChangeParam]] | | 
-| [[ds1-refmat:param:ClearCountCorrectParam]] | | +| [[sdt-refmat:param:ClearCountCorrectParam]] | | 
-| [[ds1-refmat:param:CoolTimeParam]] | | +| [[sdt-refmat:param:CoolTimeParam]] | | 
-| [[ds1-refmat:param:CultSettingParam]] | | +| [[sdt-refmat:param:CultSettingParam]] | | 
-| [[ds1-refmat:param:CutsceneParam]] | | +| [[sdt-refmat:param:CutsceneParam]] | | 
-| [[ds1-refmat:param:DecalParam]] | | +| [[sdt-refmat:param:DecalParam]] | | 
-| [[ds1-refmat:param:DefaultKeyAssignParam]] | | +| [[sdt-refmat:param:DefaultKeyAssignParam]] | | 
-| [[ds1-refmat:param:AIStandardInfoBank]] | | +| [[sdt-refmat:param:AIStandardInfoBank]] | | 
-| [[ds1-refmat:param:EnemyBehaviorBank]] | | +| [[sdt-refmat:param:EnemyBehaviorBank]] | | 
-| [[ds1-refmat:param:DirectionCameraParam]] | | +| [[sdt-refmat:param:DirectionCameraParam]] | | 
-| [[ds1-refmat:param:DyingEffectParam]] | | +| [[sdt-refmat:param:DyingEffectParam]] | | 
-| [[ds1-refmat:param:EnemyCommonParam]] | | +| [[sdt-refmat:param:EnemyCommonParam]] | | 
-| [[ds1-refmat:param:EquipMtrlSetParam]] | | +| [[sdt-refmat:param:EquipMtrlSetParam]] | | 
-| [[ds1-refmat:param:EquipParamAccessory]] | | +| [[sdt-refmat:param:EquipParamAccessory]] | | 
-| [[ds1-refmat:param:EquipParamGoods]] | | +| [[sdt-refmat:param:EquipParamGoods]] | | 
-| [[ds1-refmat:param:EquipParamProtector]] | | +| [[sdt-refmat:param:EquipParamProtector]] | | 
-| [[ds1-refmat:param:EquipParamWeapon]] | | +| [[sdt-refmat:param:EquipParamWeapon]] | | 
-| [[ds1-refmat:param:FaceGenParam]] | | +| [[sdt-refmat:param:FaceGenParam]] | | 
-| [[ds1-refmat:param:FaceParam]] | | +| [[sdt-refmat:param:FaceParam]] | | 
-| [[ds1-refmat:param:FaceRangeParam]] | | +| [[sdt-refmat:param:FaceRangeParam]] | | 
-| [[ds1-refmat:param:FootSfxParam]] | | +| [[sdt-refmat:param:FootSfxParam]] | | 
-| [[ds1-refmat:param:GameAreaParam]] | | +| [[sdt-refmat:param:GameAreaParam]] | | 
-| [[ds1-refmat:param:GameProgressParam]] | | +| [[sdt-refmat:param:GameProgressParam]] | | 
-| [[ds1-refmat:param:GameSystemParam]] | | +| [[sdt-refmat:param:GameSystemParam]] | | 
-| [[ds1-refmat:param:GemCategoryParam]] | | +| [[sdt-refmat:param:GemCategoryParam]] | | 
-| [[ds1-refmat:param:GemDropDopingParam]] | | +| [[sdt-refmat:param:GemDropDopingParam]] | | 
-| [[ds1-refmat:param:GemDropModifyParam]] | | +| [[sdt-refmat:param:GemDropModifyParam]] | | 
-| [[ds1-refmat:param:GemeffectParam]] | | +| [[sdt-refmat:param:GemeffectParam]] | | 
-| [[ds1-refmat:param:GemGenParam]] | | +| [[sdt-refmat:param:GemGenParam]] | | 
-| [[ds1-refmat:param:GraphicsParam]] | | +| [[sdt-refmat:param:GraphicsParam]] | | 
-| [[ds1-refmat:param:GrassLodRangeParam]] | | +| [[sdt-refmat:param:GrassLodRangeParam]] | | 
-| [[ds1-refmat:param:GrassTypeParam]] | | +| [[sdt-refmat:param:GrassTypeParam]] | | 
-| [[ds1-refmat:param:HitEffectSeHitWallParam]] | | +| [[sdt-refmat:param:HitEffectSeHitWallParam]] | | 
-| [[ds1-refmat:param:HitEffectSeJustGuardParam]] | | +| [[sdt-refmat:param:HitEffectSeJustGuardParam]] | | 
-| [[ds1-refmat:param:HitEffectSeParam]] | | +| [[sdt-refmat:param:HitEffectSeParam]] | | 
-| [[ds1-refmat:param:HitEffectSfxAngleParam]] | | +| [[sdt-refmat:param:HitEffectSfxAngleParam]] | | 
-| [[ds1-refmat:param:HitEffectSfxConceptJustGuardParam]] | | +| [[sdt-refmat:param:HitEffectSfxConceptJustGuardParam]] | | 
-| [[ds1-refmat:param:HitEffectSfxConceptParam]] | | +| [[sdt-refmat:param:HitEffectSfxConceptParam]] | | 
-| [[ds1-refmat:param:HitEffectSfxParam]] | | +| [[sdt-refmat:param:HitEffectSfxParam]] | | 
-| [[ds1-refmat:param:HitMaterialSpecialSettingParam]] | | +| [[sdt-refmat:param:HitMaterialSpecialSettingParam]] | | 
-| [[ds1-refmat:param:HitMtrlParam]] | | +| [[sdt-refmat:param:HitMtrlParam]] | | 
-| [[ds1-refmat:param:HPEstusFlaskRecoveryParam]] | | +| [[sdt-refmat:param:HPEstusFlaskRecoveryParam]] | | 
-| [[ds1-refmat:param:ItemLotParam]] | | +| [[sdt-refmat:param:ItemLotParam]] | | 
-| [[ds1-refmat:param:KnockBackParam]] | | +| [[sdt-refmat:param:KnockBackParam]] | | 
-| [[ds1-refmat:param:KnowledgeLoadScreenItemParam]] | | +| [[sdt-refmat:param:KnowledgeLoadScreenItemParam]] | | 
-| [[ds1-refmat:param:LoadBalancerDrawDistScaleParam]] | | +| [[sdt-refmat:param:LoadBalancerDrawDistScaleParam]] | | 
-| [[ds1-refmat:param:LoadBalancerParam]] | | +| [[sdt-refmat:param:LoadBalancerParam]] | | 
-| [[ds1-refmat:param:LockCamParam]] | | +| [[sdt-refmat:param:LockCamParam]] | | 
-| [[ds1-refmat:param:LodParam]] | | +| [[sdt-refmat:param:LodParam]] | | 
-| [[ds1-refmat:param:LodParam_ps4]] | | +| [[sdt-refmat:param:LodParam_ps4]] | | 
-| [[ds1-refmat:param:LodParam_xb1]] | | +| [[sdt-refmat:param:LodParam_xb1]] | | 
-| [[ds1-refmat:param:LodPlatform]] | | +| [[sdt-refmat:param:LodPlatform]] | | 
-| [[ds1-refmat:param:Magic]] | | +| [[sdt-refmat:param:Magic]] | | 
-| [[ds1-refmat:param:MapMimicryEstablishmentParam]] | | +| [[sdt-refmat:param:MapMimicryEstablishmentParam]] | | 
-| [[ds1-refmat:param:MapPartsParam]] | | +| [[sdt-refmat:param:MapPartsParam]] | | 
-| [[ds1-refmat:param:MaterialExParam]] | | +| [[sdt-refmat:param:MaterialExParam]] | | 
-| [[ds1-refmat:param:MenuColorTableParam]] | | +| [[sdt-refmat:param:MenuColorTableParam]] | | 
-| [[ds1-refmat:param:MenuOffscrRendParam]] | | +| [[sdt-refmat:param:MenuOffscrRendParam]] | | 
-| [[ds1-refmat:param:MenuParam]] | | +| [[sdt-refmat:param:MenuParam]] | | 
-| [[ds1-refmat:param:MenuPropertyLayoutParam]] | | +| [[sdt-refmat:param:MenuPropertyLayoutParam]] | | 
-| [[ds1-refmat:param:MenuPropertySpecParam]] | | +| [[sdt-refmat:param:MenuPropertySpecParam]] | | 
-| [[ds1-refmat:param:MenuTutorialParam]] | | +| [[sdt-refmat:param:MenuTutorialParam]] | | 
-| [[ds1-refmat:param:MenuValueTableParam]] | | +| [[sdt-refmat:param:MenuValueTableParam]] | | 
-| [[ds1-refmat:param:ModelSfxParam]] | | +| [[sdt-refmat:param:ModelSfxParam]] | | 
-| [[ds1-refmat:param:MoveParam]] | | +| [[sdt-refmat:param:MoveParam]] | | 
-| [[ds1-refmat:param:MPEstusFlaskRecoveryParam]] | | +| [[sdt-refmat:param:MPEstusFlaskRecoveryParam]] | | 
-| [[ds1-refmat:param:MultiHPEstusFlaskBonusParam]] | | +| [[sdt-refmat:param:MultiHPEstusFlaskBonusParam]] | | 
-| [[ds1-refmat:param:MultiMPEstusFlaskBonusParam]] | | +| [[sdt-refmat:param:MultiMPEstusFlaskBonusParam]] | | 
-| [[ds1-refmat:param:MultiPlayCorrectionParam]] | | +| [[sdt-refmat:param:MultiPlayCorrectionParam]] | | 
-| [[ds1-refmat:param:MultiSoulBonusRateParam]] | | +| [[sdt-refmat:param:MultiSoulBonusRateParam]] | | 
-| [[ds1-refmat:param:NetworkAreaParam]] | | +| [[sdt-refmat:param:NetworkAreaParam]] | | 
-| [[ds1-refmat:param:NetworkMsgParam]] | | +| [[sdt-refmat:param:NetworkMsgParam]] | | 
-| [[ds1-refmat:param:NetworkParam]] | | +| [[sdt-refmat:param:NetworkParam]] | | 
-| [[ds1-refmat:param:NewMenuColorTableParam]] | | +| [[sdt-refmat:param:NewMenuColorTableParam]] | | 
-| [[ds1-refmat:param:NpcAiActionParam]] | | +| [[sdt-refmat:param:NpcAiActionParam]] | | 
-| [[ds1-refmat:param:NpcParam]] | | +| [[sdt-refmat:param:NpcParam]] | | 
-| [[ds1-refmat:param:NpcThinkParam]] | | +| [[sdt-refmat:param:NpcThinkParam]] | | 
-| [[ds1-refmat:param:ObjActParam]] | | +| [[sdt-refmat:param:ObjActParam]] | | 
-| [[ds1-refmat:param:ObjectMaterialSfxParam]] | | +| [[sdt-refmat:param:ObjectMaterialSfxParam]] | | 
-| [[ds1-refmat:param:ObjectParam]] | | +| [[sdt-refmat:param:ObjectParam]] | | 
-| [[ds1-refmat:param:PhantomParam]] | | +| [[sdt-refmat:param:PhantomParam]] | | 
-| [[ds1-refmat:param:PlayRegionParam]] | | +| [[sdt-refmat:param:PlayRegionParam]] | | 
-| [[ds1-refmat:param:ProtectorGenParam]] | | +| [[sdt-refmat:param:ProtectorGenParam]] | | 
-| [[ds1-refmat:param:RagdollParam]] | | +| [[sdt-refmat:param:RagdollParam]] | | 
-| [[ds1-refmat:param:ReinforceParamProtector]] | | +| [[sdt-refmat:param:ReinforceParamProtector]] | | 
-| [[ds1-refmat:param:ReinforceParamWeapon]] | | +| [[sdt-refmat:param:ReinforceParamWeapon]] | | 
-| [[ds1-refmat:param:RematchWarpParam]] | | +| [[sdt-refmat:param:RematchWarpParam]] | | 
-| [[ds1-refmat:param:ResourceItemLotParam]] | | +| [[sdt-refmat:param:ResourceItemLotParam]] | | 
-| [[ds1-refmat:param:ResourceItemParam]] | | +| [[sdt-refmat:param:ResourceItemParam]] | | 
-| [[ds1-refmat:param:RoleParam]] | | +| [[sdt-refmat:param:RoleParam]] | | 
-| [[ds1-refmat:param:ShopLineupParam]] | | +| [[sdt-refmat:param:ShopLineupParam]] | | 
-| [[ds1-refmat:param:SkeletonParam]] | | +| [[sdt-refmat:param:SkeletonParam]] | | 
-| [[ds1-refmat:param:SkillParam]] | | +| [[sdt-refmat:param:SkillParam]] | | 
-| [[ds1-refmat:param:SpEffectParam]] | | +| [[sdt-refmat:param:SpEffectParam]] | | 
-| [[ds1-refmat:param:SpEffectVfxParam]] | | +| [[sdt-refmat:param:SpEffectVfxParam]] | | 
-| [[ds1-refmat:param:StaminaControlParam]] | | +| [[sdt-refmat:param:StaminaControlParam]] | | 
-| [[ds1-refmat:param:SwordArtsParam]] | | +| [[sdt-refmat:param:SwordArtsParam]] | | 
-| [[ds1-refmat:param:TalkParam]] | | +| [[sdt-refmat:param:TalkParam]] | | 
-| [[ds1-refmat:param:TentativePlayerParam]] | | +| [[sdt-refmat:param:TentativePlayerParam]] | | 
-| [[ds1-refmat:param:ThrowDirectionDecalParam]] | | +| [[sdt-refmat:param:ThrowDirectionDecalParam]] | | 
-| [[ds1-refmat:param:ThrowDirectionSeParam]] | | +| [[sdt-refmat:param:ThrowDirectionSeParam]] | | 
-| [[ds1-refmat:param:ThrowDirectionSfxParam]] | | +| [[sdt-refmat:param:ThrowDirectionSfxParam]] | | 
-| [[ds1-refmat:param:ThrowKindParam]] | | +| [[sdt-refmat:param:ThrowKindParam]] | | 
-| [[ds1-refmat:param:ThrowParam]] | | +| [[sdt-refmat:param:ThrowParam]] | | 
-| [[ds1-refmat:param:ToughnessParam]] | | +| [[sdt-refmat:param:ToughnessParam]] | | 
-| [[ds1-refmat:param:UpperArmParam]] | | +| [[sdt-refmat:param:UpperArmParam]] | | 
-| [[ds1-refmat:param:WeaponGenParam]] | | +| [[sdt-refmat:param:WeaponGenParam]] | | 
-| [[ds1-refmat:param:WepAbsorpPosParam]] | | +| [[sdt-refmat:param:WepAbsorpPosParam]] | | 
-| [[ds1-refmat:param:WetAspectParam]] | | +| [[sdt-refmat:param:WetAspectParam]] | | 
-| [[ds1-refmat:param:WhiteSignCoolTimeParam]] | | +| [[sdt-refmat:param:WhiteSignCoolTimeParam]] | | 
-| [[ds1-refmat:param:WirePointSearchParam]] | | +| [[sdt-refmat:param:WirePointSearchParam]] | | 
-| [[ds1-refmat:param:WireSetParam]] | | +| [[sdt-refmat:param:WireSetParam]] | | 
-| [[ds1-refmat:param:WireVariationParam]] | |+| [[sdt-refmat:param:WireVariationParam]] | |
  
 ===== Graphical Parameters ===== ===== Graphical Parameters =====
 These are contained within the ''graphicsconfig.parambnd.dcx''. These are contained within the ''graphicsconfig.parambnd.dcx''.
 ^ Param ^ Description ^ ^ Param ^ Description ^
-| [[ds1-refmat:param:Gconfig_AAQuality]] | | +| [[sdt-refmat:param:Gconfig_AAQuality]] | | 
-| [[ds1-refmat:param:Gconfig_DecalQuality]] | | +| [[sdt-refmat:param:Gconfig_DecalQuality]] | | 
-| [[ds1-refmat:param:Gconfig_DOFQuality]] | | +| [[sdt-refmat:param:Gconfig_DOFQuality]] | | 
-| [[ds1-refmat:param:Gconfig_EffectQuality]] | | +| [[sdt-refmat:param:Gconfig_EffectQuality]] | | 
-| [[ds1-refmat:param:Gconfig_LightingQuality]] | | +| [[sdt-refmat:param:Gconfig_LightingQuality]] | | 
-| [[ds1-refmat:param:Gconfig_MotionBlurQuality]] | | +| [[sdt-refmat:param:Gconfig_MotionBlurQuality]] | | 
-| [[ds1-refmat:param:Gconfig_ReflectionQuality]] | | +| [[sdt-refmat:param:Gconfig_ReflectionQuality]] | | 
-| [[ds1-refmat:param:Gconfig_ShaderQuality]] | | +| [[sdt-refmat:param:Gconfig_ShaderQuality]] | | 
-| [[ds1-refmat:param:Gconfig_ShadowQuality]] | | +| [[sdt-refmat:param:Gconfig_ShadowQuality]] | | 
-| [[ds1-refmat:param:Gconfig_SSAOQuality]] | | +| [[sdt-refmat:param:Gconfig_SSAOQuality]] | | 
-| [[ds1-refmat:param:Gconfig_TextureFilterQuality]] | | +| [[sdt-refmat:param:Gconfig_TextureFilterQuality]] | | 
-| [[ds1-refmat:param:Gconfig_VolumetricEffectQuality]] | | +| [[sdt-refmat:param:Gconfig_VolumetricEffectQuality]] | | 
-| [[ds1-refmat:param:Gconfig_WaterQuality]] | | +| [[sdt-refmat:param:Gconfig_WaterQuality]] | | 
-| [[ds1-refmat:param:GraphicsConfig]] | | +| [[sdt-refmat:param:GraphicsConfig]] | | 
-| [[ds1-refmat:param:GraphicsConfig_ver2]] | |+| [[sdt-refmat:param:GraphicsConfig_ver2]] | |
  
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