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| tutorial:basics [2026/05/10 14:34] – added notes about map parts jenovavirus | tutorial:basics [2026/05/25 23:19] (current) – added more notes about AI jenovavirus | ||
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| ===== Game parts ===== | ===== Game parts ===== | ||
| ==== AI ==== | ==== AI ==== | ||
| - | All enemies and NPCs have an AI. The .luabnd | + | All enemies and NPCs have an AI that determines when an enemy takes which action. \\ |
| + | DS1: The .lua bnd files are in the " | ||
| + | DS3+: The .hks files are in the " | ||
| + | ER: " | ||
| + | |||
| + | The .hks files can be manually decompiled with a tool as well. After that you can just use the decompiled version for the game as it will work just fine. \\ | ||
| ==== Characters ==== | ==== Characters ==== | ||
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| The HUD elements and icons are in the " | The HUD elements and icons are in the " | ||
| The " | The " | ||
| + | In ER the goods param holds the IconID for the " | ||
| The " | The " | ||