====== Dark Souls III - Reference Material ====== {searchform} ===== References ===== ^ Resource ^ Description ^ | [[ds3-refmat:character-list]] | A list of the characters in Dark Souls III. | | [[ds3-refmat:event-flag-list]] | A list of event flags used by Dark Souls III. | | [[ds3-refmat:particle-list]] | A list of FXR IDs used by Dark Souls III. | | [[ds3-refmat:map-name-list]] | A name list of Map IDs in Dark Souls III. | | [[ds3-refmat:part-list]] | A list of parts in Dark Souls III. | | [[ds3-refmat:map-ceremony-list]] | List of the map ceremonies used in Dark Souls III. | | [[ds3-refmat:cutscene-list]] | List of the cutscenes used in Dark Souls III. | | [[ds3-refmat:shop-range-list]] | List of the shop ranges used in Dark Souls III. | | [[ds3-refmat:tae-jumptable-names-alpha]] | List of names for TAE jumptables found within DS3 alpha | | [[ds3-refmat:sfx-model-id-list]] | A reference list of common SFX model IDs. | | [[ds3-refmat:debug-menu-transcription]] | Transcription, Translations, and Explanations of DS3's Debug Menu. Also helpful for DS1. | | [[ds3-refmat:particle-notes]] | Information useful for modifying DS3 FFX. Link to google sheet. | | [[ds3-refmat:lua-compendium]] | Reference for DS3 Lua functions. Link to google sheet | | [[ds3-refmat:sound-bank-and-types]] | List and information on sound types and sound banks. | | [[ds3-refmat:area-scaling-speffects]] | Info about vanilla special effects used to modify enemy stats. | | [[ds3-refmat:unused-weapons-list]] | All unused weapon model ids, names and descriptions in a spreadsheet. | ===== Game Parameters ===== These are found in the ''Data0.bdt'' and ''Data0.bhd'' file pair. ^ Param ^ Description ^ | [[ds3-refmat:param:ActionButtonParam]] | | | [[ds3-refmat:param:AiSoundParam]] | | | [[ds3-refmat:param:AtkParam_Npc]] | | | [[ds3-refmat:param:AtkParam_Pc]] | | | [[ds3-refmat:param:AttackElementCorrectParam]] | | | [[ds3-refmat:param:BehaviorParam]] | | | [[ds3-refmat:param:BehaviorParam_PC]] | | | [[ds3-refmat:param:BonfireWarpParam]] | | | [[ds3-refmat:param:BudgetParam]] | | | [[ds3-refmat:param:Bullet]] | | | [[ds3-refmat:param:BulletCreateLimitParam]] | | | [[ds3-refmat:param:CalcCorrectGraph]] | | | [[ds3-refmat:param:Ceremony]] | | | [[ds3-refmat:param:CharacterLoadParam]] | | | [[ds3-refmat:param:CharaInitParam]] | | | [[ds3-refmat:param:CharMakeMenuListItemParam]] | | | [[ds3-refmat:param:CharMakeMenuTopParam]] | | | [[ds3-refmat:param:ClearCountCorrectParam]] | | | [[ds3-refmat:param:CoolTimeParam]] | | | [[ds3-refmat:param:CultSettingParam]] | | | [[ds3-refmat:param:DecalParam]] | | | [[ds3-refmat:param:DirectionCameraParam]] | | | [[ds3-refmat:param:EquipMtrlSetParam]] | | | [[ds3-refmat:param:EquipParamAccessory]] | | | [[ds3-refmat:param:EquipParamGoods]] | | | [[ds3-refmat:param:EquipParamProtector]] | | | [[ds3-refmat:param:EquipParamWeapon]] | | | [[ds3-refmat:param:FaceGenParam]] | | | [[ds3-refmat:param:FaceParam]] | | | [[ds3-refmat:param:FaceRangeParam]] | | | [[ds3-refmat:param:FootSfxParam]] | | | [[ds3-refmat:param:GameAreaParam]] | | | [[ds3-refmat:param:GameProgressParam]] | | | [[ds3-refmat:param:GemCategoryParam]] | | | [[ds3-refmat:param:GemDropDopingParam]] | | | [[ds3-refmat:param:GemDropModifyParam]] | | | [[ds3-refmat:param:GemeffectParam]] | | | [[ds3-refmat:param:GemGenParam]] | | | [[ds3-refmat:param:HitEffectSeParam]] | | | [[ds3-refmat:param:HitEffectSfxConceptParam]] | | | [[ds3-refmat:param:HitEffectSfxParam]] | | | [[ds3-refmat:param:HitMtrlParam]] | | | [[ds3-refmat:param:HPEstusFlaskRecoveryParam]] | | | [[ds3-refmat:param:ItemLotParam]] | | | [[ds3-refmat:param:KnockBackParam]] | | | [[ds3-refmat:param:KnowledgeLoadScreenItemParam]] | | | [[ds3-refmat:param:LoadBalancerDrawDistScaleParam]] | | | [[ds3-refmat:param:LoadBalancerParam]] | | | [[ds3-refmat:param:LockCamParam]] | | | [[ds3-refmat:param:LodParam]] | | | [[ds3-refmat:param:LodParam_ps4]] | | | [[ds3-refmat:param:LodParam_xb1]] | | | [[ds3-refmat:param:Magic]] | | | [[ds3-refmat:param:MapMimicryEstablishmentParam]] | | | [[ds3-refmat:param:MenuOffscrRendParam]] | | | [[ds3-refmat:param:MenuPropertyLayoutParam]] | | | [[ds3-refmat:param:MenuPropertySpecParam]] | | | [[ds3-refmat:param:MenuValueTableParam]] | | | [[ds3-refmat:param:ModelSfxParam]] | | | [[ds3-refmat:param:MoveParam]] | | | [[ds3-refmat:param:MPEstusFlaskRecoveryParam]] | | | [[ds3-refmat:param:MultiHPEstusFlaskBonusParam]] | | | [[ds3-refmat:param:MultiMPEstusFlaskBonusParam]] | | | [[ds3-refmat:param:MultiPlayCorrectionParam]] | | | [[ds3-refmat:param:MultiSoulBonusRateParam]] | | | [[ds3-refmat:param:NetworkAreaParam]] | | | [[ds3-refmat:param:NetworkMsgParam]] | | | [[ds3-refmat:param:NetworkParam]] | | | [[ds3-refmat:param:NewMenuColorTableParam]] | | | [[ds3-refmat:param:NpcAiActionParam]] | | | [[ds3-refmat:param:NpcParam]] | | | [[ds3-refmat:param:NpcThinkParam]] | | | [[ds3-refmat:param:ObjActParam]] | | | [[ds3-refmat:param:ObjectMaterialSfxParam]] | | | [[ds3-refmat:param:ObjectParam]] | | | [[ds3-refmat:param:PhantomParam]] | | | [[ds3-refmat:param:PlayRegionParam]] | | | [[ds3-refmat:param:ProtectorGenParam]] | | | [[ds3-refmat:param:RagdollParam]] | | | [[ds3-refmat:param:ReinforceParamProtector]] | | | [[ds3-refmat:param:ReinforceParamWeapon]] | | | [[ds3-refmat:param:RoleParam]] | | | [[ds3-refmat:param:SeMaterialConvertParam]] | | | [[ds3-refmat:param:ShopLineupParam]] | | | [[ds3-refmat:param:SkeletonParam]] | | | [[ds3-refmat:param:SpEffectParam]] | | | [[ds3-refmat:param:SpEffectVfxParam]] | | | [[ds3-refmat:param:SwordArtsParam]] | | | [[ds3-refmat:param:TalkParam]] | | | [[ds3-refmat:param:ThrowDirectionSfxParam]] | | | [[ds3-refmat:param:ThrowParam]] | | | [[ds3-refmat:param:ToughnessParam]] | | | [[ds3-refmat:param:UpperArmParam]] | | | [[ds3-refmat:param:WeaponGenParam]] | | | [[ds3-refmat:param:WepAbsorpPosParam]] | | | [[ds3-refmat:param:WetAspectParam]] | | | [[ds3-refmat:param:WhiteSignCoolTimeParam]] | | | [[ds3-refmat:param:Wind]] | |