Site Tools


ds2-refmat:main

Dark Souls II - Reference Material

References

Resource Description
Characters (DS2) A list of the characters in Dark Souls II.
Event Flags (DS2) A list of event flags used by Dark Souls II.
Particles (DS2) A list of FXR IDs used by Dark Souls II.
Map Names (DS2) A name list of Map IDs in Dark Souls II.
Cutscenes (DS2) A name list of cutscenes in Dark Souls II.
Parts (DS2) A list of parts in Dark Souls II.
FFX Notes Information useful for modifying DS2 FFX. Link to google sheet.
Menu File Contents Details the contents of the menu folders so you can more easily find what you are looking for.
Unused Collisions List of unused Collision IDs
Unused Map Pieces List of unused MapPiece IDs
Unused Objects List of unused Object IDs
Unused Parts List of unused Part IDs

Game Parameters

These are found in the enc_regulation.bnd.dcx.

Param Description
AreaParam Defines parameters related to map area, such as mimicry objects and lock-on values.
ArmorHandsUpFParam Defines hand position used for weapon hold position.
ArmorParam Defines parameters relating to equippable armor.
ArmorReinforceParam Defines parameters for armor reinforcement.
ArrowParam Defines parameters for ammunition, covering arrows, greatarrows and bolts.
BossBattleParam Defines parameters for boss battles.
BossEnemyGenerateParam Defines parameters used for boss moves that trigger enemy generators.
BossParam Defines parameters related to bosses.
BossPartsModelParam Defines parameters related to model parts for Boss cuts., Row ID links with BossPartsParam.
BossPartsParam Defines parameters for boss model parts.
BulletAttachParam Defines parameters relating to the attachment point that fires projectiles.
BulletParam Defines parameters relating to projectiles.
CameraActionParam Defines parameters related to the action of the camera.
CameraAreaParam Defines parameters relating to the camera area.
CameraBattleParam Defines parameters relating to the camera in battle.
CameraControlParam Defines parameters relating to the control of the camera.
CameraElasticParam Defines parameters relating to the elasticity of the camera.
CameraEventParam Defines parameters relating to the camera used in event menus.
CameraExFollowImpactParam Defines parameters relating to the camera during backstabs, ripostes and guard breaks.
CameraExFollowParam Defines parameters relating to the camera during boss fights.
CameraFreeParam Defines parameters relating to the camera.
CameraGrapplerParam Defines parameters relating to the camera during grab states.
CameraMenuParam Defines parameters relating to the camera in menu.
CameraNoiseParam Defines parameters relating to camera rumble.
CameraNormalParam Defines parameters relating to the camera.
CameraSubjectiveParam Defines parameters relating to the camera when precision aiming.
ChrCommonParam Defines parameters relating to the player and humanoid characters.
ChrEditParamBodyScale Defines parameters relating to the character creation body types.
ChrEmissiveParam Defines parameters used by emissive materials on characters.
ChrEquipLoadParam Defines parameters that control the effect equip load has on various mechanics.
ChrEquipWeaponParam Defines parameters used by player and humanoid characters for equip weapons.
ChrFullBodySfxParam Defines parameters used for fully body visual effects.
ChrModelParam Defines parameters used by character models.
ChrMoveParam Defines parameters used for player and humanoid character movement.
ChrMultiplayParam Defines parameters used to adjust enemy attributes when in a multiplayer session.
ChrNetworkPhantomParam Defines parameters for multiplayer phantoms.
ChrNetworkPhantomSoulRateParam Defines parameters related to soul absorption in multiplayer.
ChrParam Defines paramters related to the player and humanoid characters.
ChrPhantomParam Defines parameters related to body and weapon tints.
ChrPointWindParam Defines parameters related to wind and its effect on cloth.
ChrRoundDamageParam Defines parameters related to the damage growth of characters across each journey.
ChrRoundDropSoulParam Defines parameters related to the souls held by characters across each journey.
ChrWetAspectParam Defines parameters related to the wet attributes applied by wet aspects.
ChrWetParam Defines parameters related to the wet aspects.
ChunkPhaseParam Defines parameters related to an unknown system.
CriminalAndDeceasedParam Defines parameters related to hollowing and being a sinner.
CustomAttrCostParam Defines parameters related to infusion cost.
CustomAttrSpecParam Defines parameters related to infusion availability.
DamageAdjustParam Defines parameters related to damage.
DamageAttackTypeRateParam Defines parameters related to the damage multiplier used by different types of attacks.
DamageCtrlParam Defines parameters related to attacks.
DamageDeadMotionWeightParam Defines parameters related to attack knockback.
DamageEffectMaterialParam Defines parameters related to damage effect materials.
DamageEffectSeParam Defines parameters related to damage effect sounds.
DamageEffectSfxParam Defines parameters related to damage effect visuals.
DamageMotionLadderWeightParam Defines parameters related to damage knockback weight.
DamageMotionRopeWeightParam Defines parameters related to damage knockback weight.
DamageMotionWeightParam Defines parameters related to damage knockback weight.
DamageMovementPowerParam Defines parameters related to damage knockback movement scale.
DamageObjAttackAttrParam Defines parameters related to object attack power.
DamageOverWriteParam Defines parameters related damage overwrite.
DamageSfxTraceDummyPolyColorParam Defines parameters related to SFX trace dummy polygon color.
DamageStyleRateParam Defines parameters related to damage rate based on damage style.
DamageWeaponTypeDurabilityParam Defines parameters related to damage based on weapon type.
DamageWeaponTypeParam Defines parameters related to damage based on weapon type.
DamageWindCateParam Defines parameters related to damage window categories.
DbgPlayerStatusParam Defines parameters related to player classes and gifts.
DeadDamageMotionWeightParam Defines parameters related to damage knockback weight.
DeadTypeParam Defines parameters related to what occurs upon enemy death.
DecalParam Defines parameters related to decals.
DemoParam Defines parameters related to cutscenes.
DualWieldingPermissionParam Defines parameters related to which weapons may powerstance with each other.
EnemyAttackMoveParam Defines parameters related to enemy attack moves.
EnemyBehaviorParam Defines parameters related to enemy behavior.
EnemyBehaviorSecondParam Defines parameters related to enemy behavior.
EnemyBehaviorThirdParam Defines parameters related to enemy behavior.
EnemyBulletParam Defines parameters relating to projectiles.
EnemyColorParam Defines parameters related to character coloring.
EnemyComboBehaviorParam Defines parameters related to combo behavior.
EnemyCommonParam Defines parameters relating to the player and humanoid characters.
EnemyCullingParam Defines parameters related to enemy culling.
EnemyDamageParam Defines parameters related to damage.
EnemyDefaultLogicParam Defines parameters related to the default battle logic used by enemies.
EnemyEquipWeaponParam Defines parameters used by player and humanoid characters for equip weapons.
EnemyMoveParam Defines parameters used for player and humanoid character movement.
EnemyParam Defines paramters related to the player and humanoid characters.
EnemyShotSfxParam Defines parameters related to SFX used for enemy arrows.
EquipCullingTargetParam Defines parameters related to armor masks and which areas they hide.
EquipInterfereParam Defines parameters related to armor and armor masks.
EstusFlaskLvDataParam Defines parameters related to the Estus Flask.
EstusFlaskMaxReinforceParam Defines parameters related to the Estus Flask.
EventCommonParam Defines parameters related to events.
EventCommonParamFloat Defines parameters related to events.
EventFlagListParam Defines parameters related to event flags.
FaceEditParam Defines parameters related to the character face editor.
FaceEditParamEyeBrowColor Defines parameters related to the character face editor.
FaceEditParamEyeColor Defines parameters related to the character face editor.
FaceEditParamHairColor Defines parameters related to the character face editor.
FaceEditParamMontageCamera Defines parameters related to the character face editor camera.
FaceEditParamRacePreset Defines parameters related to the character face editor.
FaceEditParamTatooColor Defines parameters related to the character face editor.
FaceEditParamWhiskerColor Defines parameters related to the character face editor.
FallingParam Defines parameters related to fall damage.
FeColorPalette Defines parameters related to the color palette of the character face editor.
FeColorSetParam Defines parameters related to the color sets of characters.
FeControllerSetting Defines parameters related to the controller settings for the character face editor.
FeHpStSetting Defines parameters related to the player HP interface.
FeScrollSpeedParam Defines parameters related to the scroll duration during credits.
FeTimeSetting Defines parameters related to the message box interface.
FeWeaponThreshold Defines parameters related to the weapon statistics interface.
FootEffectSfxParam Defines parameters related to the SFX used for footsteps.
FootEffectWaterSfxParam Defines parameters related to the SFX used for footsteps in water.
GrabParam Defines parameters related to grabs.
GroundMaterialParam Defines parameters related to ground materials.
GuardLevelMotionParam Defines parameters related to guarding and knockback.
HitBackMatrixParam Defines parameters related to the hitback matrix.
HitBackParam Defines parameters related to hitback.
ItemLotParam2_Chr Defines parameters related to item lots.
ItemLotParam2_Other Defines parameters related to item lots.
ItemLotParam2_SvrEvent Defines parameters related to item lots.
ItemParam Defines shared parameters related to all items.
ItemTypeParam Defines parameters related to item types.
ItemUsageParam Defines parameters related to item usage.
ItemUseCheckDialogParam Defines parameters related to item usage dialog.
KeyConfigParam Defines parameters related to object action configuration.
KeyGuideParam Defines parameters related to object actions.
LevelUpStatusCalcParam Defines parameters related to level-up status calculation.
LoadingDisplayItemParam Defines parameters related to the loading screen items.
LockOnCameraOffsetParam Defines parameters related to the lock-on camera and its offset.
LockOnParam Defines parameters related to the lock-on camera.
LockTargetParam Defines parameters related to the lock-on target for the lock-on camera.
LogicComParam Defines parameters related to the logic used by enemy AI.
LogicEzStateSharedParam Defines values related to ezstate parameters.
MapObjectBonfireParam Defines parameters related to bonfire map objects.
MapObjectBreakActionParam Defines parameters related to breakable map objects.
MapObjectChrSpeedScaleParam Defines parameters related to character speed on map objects.
MapObjectDamageMomentumScaleParam Defines parameters related to damage momentum and map objects.
MapObjectDefaultInstanceParam Defines parameters related to map object instances.
MapObjectDoorParam Defines parameters related to door map objects.
MapObjectGDParam Defines parameters related to map objects.
MapObjectInstanceTypeParam Defines parameters related to map object instance types.
MapObjectParam Defines parameters related to map objects.
MapObjectPlayGoParam Defines parameters related to Majula play region.
MapObjectTorchParam Defines parameters related to the Torch.
MapObjectWeightParam Defines parameters related to map object weight.
MapObjectWhiteDoorParam Defines parameters related to fog walls.
MapStateActParam Defines parameters related to map state act.
MapVolumeFogParam Defines parameters related to map fog volumes., Set via the Fog MSB section.
MaterialParam Defines parameters related to materials.
MenuCategoryIconParam Defines parameters related to the menu category icons.
MenuStatsParam Defines parameters related to player statistics in the menu. Note this does not affect the acutal stats for each level, only the display values.
ModelLinkLodTypeParam Defines parameters related model link LOD type.
MovieTextParam Defines parameters related to the subtitles during the prologue.
NetworkAreaParam Defines parameters related to game area during multiplayer sessions.
NetworkMessageParam Defines parameters related to network messages during multiplayer sessions.
NetworkParam Defines parameters related to multiplayer sessions.
NpcEventParam Defines parameters related NPC events and conversations.
NPCGenerateParam Defines parameters related to the generation of NPCs.
NpcInfoParam Defines parameters related to NPC requirements.
NpcNameSwapParam Defines parameters related to NPC name swap.
NpcPlayerSkinParam Defines parameters related to NPC skin.
NpcPlayerStatusParam Defines parameters related to NPC stats and equipment.
OnlineEventParam Defines parameters related to online events.
PadRumbleParam Defines parameters related to controller rumble.
PhysicalStatsPerLevelStatValuesParam Defines parameters related to the player stats gained per level.
PhysicsTextureParam0 Defines parameters related to texture.
PlayAreaParam Defines parameters related to the play area during multiplayer sessions.
PlayerChrGrowthParam Defines parameters related to character growth.
PlayerCommonParam Defines parameters related to the player.
PlayerDamageParam Defines parameters related to damage.
PlayerLackOfStatsParam Defines parameters related to weapons when the player lacks the stats to equip.
PlayerLevelUpSoulsParam Defines parameters that control the cost of leveling up.
PlayerLight Defines parameters that control the local player light.
PlayerStatusItemParam Defines parameters that control the default items within the inventory for starting classes.
PlayerStatusParam Defines parameters related to player classes and gifts.
PlayerWeaponReinforceParam
PluralSelectMenuParam Defines parameters related to Laddersmith Gilligan's 'Set up Ladder' menu option.
PoiseDamageParam Defines parameters related to poise damage.
ReinforceCostParam Defines parameters related to reinforcement costs for weapons
RelatePhysicalStatToLevelStatParam Defines parameters relating statistics to level.
ResultEventParam Defines parameters related to the phantom victory in multiplayer sessions.
RingParam Defines parameters relating to rings.
ShopLineupParam Defines parameters relating to NPC shops and boss soul exchanges.
SlideFloorParam Defines parameters relating to slide floor collision.
SoundFootParam Defines parameters relating to the sound of footsteps.
SoundObjectBreakParam Defines parameters relating to the sound of destructible objects.
SoundResidentParam Defines parameters relating to sound.
SoundSpecialEquipmentParam Defines parameters relating to the sound of equipment.
SpellParam Defines parameters relating to spells.
SpellSoulConsumeParam Defines parameters relating to soul consumption for hexes.
SystemBulletParam Defines parameters relating to projectiles.
SystemDamageParam Defines parameters related to damage.
TorchCtrlParam Defines parameters relating to torch availability.
TorchOffCtrlParam Defines parameters relating to torch quenching.
VowParam Defines parameters relating to covenants.
WeaponActionCategoryParam Defines parameters relating to weapon attack categories.
WeaponAttackMotionParam Defines parameters relating to weapon animations.
WeaponParam Defines parameters relating to weapons.
WeaponReinforceParam Defines parameters relating to weapon reinforcement.
WeaponStaminaCostParam Defines parameters relating to weapon stamina consumption.
WeaponStatsAffectParam Defines parameters relating to weapon statistics per reinforcement level.
WeaponTypeParam Defines parameters relating to weapon type and position.

Map-specific Parameters

Thes parameters are appended with the map ID in their filenames. These are found in the Param folder as individual .param files.

Param Description
demopointlight
demospotlight
eventlocation
eventparam
GeneralLocationEventParam
generatorlocation
generatorparam
generatorregistparam
hitgroupparam
intrudepointparam Defines parameters related to invader spawn points.
mapobjectinstanceparam Defines parameters related to map object instances.
maptargetdirparam Defines parameters related to map targets.
npctalkparam Defines parameters related to non-player character dialogues.
treasureboxparam Defines parameters related to treasure chests.
ds2-refmat/main.txt · Last modified: by admin