| Resource | Description |
|---|---|
| Characters (DS2) | A list of the characters in Dark Souls II. |
| Event Flags (DS2) | A list of event flags used by Dark Souls II. |
| Particles (DS2) | A list of FXR IDs used by Dark Souls II. |
| Map Names (DS2) | A name list of Map IDs in Dark Souls II. |
| Cutscenes (DS2) | A name list of cutscenes in Dark Souls II. |
| Parts (DS2) | A list of parts in Dark Souls II. |
| FFX Notes | Information useful for modifying DS2 FFX. Link to google sheet. |
| Menu File Contents | Details the contents of the menu folders so you can more easily find what you are looking for. |
| Unused Collisions | List of unused Collision IDs |
| Unused Map Pieces | List of unused MapPiece IDs |
| Unused Objects | List of unused Object IDs |
| Unused Parts | List of unused Part IDs |
These are found in the enc_regulation.bnd.dcx.
| Param | Description |
|---|---|
| AreaParam | Defines parameters related to map area, such as mimicry objects and lock-on values. |
| ArmorHandsUpFParam | Defines hand position used for weapon hold position. |
| ArmorParam | Defines parameters relating to equippable armor. |
| ArmorReinforceParam | Defines parameters for armor reinforcement. |
| ArrowParam | Defines parameters for ammunition, covering arrows, greatarrows and bolts. |
| BossBattleParam | Defines parameters for boss battles. |
| BossEnemyGenerateParam | Defines parameters used for boss moves that trigger enemy generators. |
| BossParam | Defines parameters related to bosses. |
| BossPartsModelParam | Defines parameters related to model parts for Boss cuts., Row ID links with BossPartsParam. |
| BossPartsParam | Defines parameters for boss model parts. |
| BulletAttachParam | Defines parameters relating to the attachment point that fires projectiles. |
| BulletParam | Defines parameters relating to projectiles. |
| CameraActionParam | Defines parameters related to the action of the camera. |
| CameraAreaParam | Defines parameters relating to the camera area. |
| CameraBattleParam | Defines parameters relating to the camera in battle. |
| CameraControlParam | Defines parameters relating to the control of the camera. |
| CameraElasticParam | Defines parameters relating to the elasticity of the camera. |
| CameraEventParam | Defines parameters relating to the camera used in event menus. |
| CameraExFollowImpactParam | Defines parameters relating to the camera during backstabs, ripostes and guard breaks. |
| CameraExFollowParam | Defines parameters relating to the camera during boss fights. |
| CameraFreeParam | Defines parameters relating to the camera. |
| CameraGrapplerParam | Defines parameters relating to the camera during grab states. |
| CameraMenuParam | Defines parameters relating to the camera in menu. |
| CameraNoiseParam | Defines parameters relating to camera rumble. |
| CameraNormalParam | Defines parameters relating to the camera. |
| CameraSubjectiveParam | Defines parameters relating to the camera when precision aiming. |
| ChrCommonParam | Defines parameters relating to the player and humanoid characters. |
| ChrEditParamBodyScale | Defines parameters relating to the character creation body types. |
| ChrEmissiveParam | Defines parameters used by emissive materials on characters. |
| ChrEquipLoadParam | Defines parameters that control the effect equip load has on various mechanics. |
| ChrEquipWeaponParam | Defines parameters used by player and humanoid characters for equip weapons. |
| ChrFullBodySfxParam | Defines parameters used for fully body visual effects. |
| ChrModelParam | Defines parameters used by character models. |
| ChrMoveParam | Defines parameters used for player and humanoid character movement. |
| ChrMultiplayParam | Defines parameters used to adjust enemy attributes when in a multiplayer session. |
| ChrNetworkPhantomParam | Defines parameters for multiplayer phantoms. |
| ChrNetworkPhantomSoulRateParam | Defines parameters related to soul absorption in multiplayer. |
| ChrParam | Defines paramters related to the player and humanoid characters. |
| ChrPhantomParam | Defines parameters related to body and weapon tints. |
| ChrPointWindParam | Defines parameters related to wind and its effect on cloth. |
| ChrRoundDamageParam | Defines parameters related to the damage growth of characters across each journey. |
| ChrRoundDropSoulParam | Defines parameters related to the souls held by characters across each journey. |
| ChrWetAspectParam | Defines parameters related to the wet attributes applied by wet aspects. |
| ChrWetParam | Defines parameters related to the wet aspects. |
| ChunkPhaseParam | Defines parameters related to an unknown system. |
| CriminalAndDeceasedParam | Defines parameters related to hollowing and being a sinner. |
| CustomAttrCostParam | Defines parameters related to infusion cost. |
| CustomAttrSpecParam | Defines parameters related to infusion availability. |
| DamageAdjustParam | Defines parameters related to damage. |
| DamageAttackTypeRateParam | Defines parameters related to the damage multiplier used by different types of attacks. |
| DamageCtrlParam | Defines parameters related to attacks. |
| DamageDeadMotionWeightParam | Defines parameters related to attack knockback. |
| DamageEffectMaterialParam | Defines parameters related to damage effect materials. |
| DamageEffectSeParam | Defines parameters related to damage effect sounds. |
| DamageEffectSfxParam | Defines parameters related to damage effect visuals. |
| DamageMotionLadderWeightParam | Defines parameters related to damage knockback weight. |
| DamageMotionRopeWeightParam | Defines parameters related to damage knockback weight. |
| DamageMotionWeightParam | Defines parameters related to damage knockback weight. |
| DamageMovementPowerParam | Defines parameters related to damage knockback movement scale. |
| DamageObjAttackAttrParam | Defines parameters related to object attack power. |
| DamageOverWriteParam | Defines parameters related damage overwrite. |
| DamageSfxTraceDummyPolyColorParam | Defines parameters related to SFX trace dummy polygon color. |
| DamageStyleRateParam | Defines parameters related to damage rate based on damage style. |
| DamageWeaponTypeDurabilityParam | Defines parameters related to damage based on weapon type. |
| DamageWeaponTypeParam | Defines parameters related to damage based on weapon type. |
| DamageWindCateParam | Defines parameters related to damage window categories. |
| DbgPlayerStatusParam | Defines parameters related to player classes and gifts. |
| DeadDamageMotionWeightParam | Defines parameters related to damage knockback weight. |
| DeadTypeParam | Defines parameters related to what occurs upon enemy death. |
| DecalParam | Defines parameters related to decals. |
| DemoParam | Defines parameters related to cutscenes. |
| DualWieldingPermissionParam | Defines parameters related to which weapons may powerstance with each other. |
| EnemyAttackMoveParam | Defines parameters related to enemy attack moves. |
| EnemyBehaviorParam | Defines parameters related to enemy behavior. |
| EnemyBehaviorSecondParam | Defines parameters related to enemy behavior. |
| EnemyBehaviorThirdParam | Defines parameters related to enemy behavior. |
| EnemyBulletParam | Defines parameters relating to projectiles. |
| EnemyColorParam | Defines parameters related to character coloring. |
| EnemyComboBehaviorParam | Defines parameters related to combo behavior. |
| EnemyCommonParam | Defines parameters relating to the player and humanoid characters. |
| EnemyCullingParam | Defines parameters related to enemy culling. |
| EnemyDamageParam | Defines parameters related to damage. |
| EnemyDefaultLogicParam | Defines parameters related to the default battle logic used by enemies. |
| EnemyEquipWeaponParam | Defines parameters used by player and humanoid characters for equip weapons. |
| EnemyMoveParam | Defines parameters used for player and humanoid character movement. |
| EnemyParam | Defines paramters related to the player and humanoid characters. |
| EnemyShotSfxParam | Defines parameters related to SFX used for enemy arrows. |
| EquipCullingTargetParam | Defines parameters related to armor masks and which areas they hide. |
| EquipInterfereParam | Defines parameters related to armor and armor masks. |
| EstusFlaskLvDataParam | Defines parameters related to the Estus Flask. |
| EstusFlaskMaxReinforceParam | Defines parameters related to the Estus Flask. |
| EventCommonParam | Defines parameters related to events. |
| EventCommonParamFloat | Defines parameters related to events. |
| EventFlagListParam | Defines parameters related to event flags. |
| FaceEditParam | Defines parameters related to the character face editor. |
| FaceEditParamEyeBrowColor | Defines parameters related to the character face editor. |
| FaceEditParamEyeColor | Defines parameters related to the character face editor. |
| FaceEditParamHairColor | Defines parameters related to the character face editor. |
| FaceEditParamMontageCamera | Defines parameters related to the character face editor camera. |
| FaceEditParamRacePreset | Defines parameters related to the character face editor. |
| FaceEditParamTatooColor | Defines parameters related to the character face editor. |
| FaceEditParamWhiskerColor | Defines parameters related to the character face editor. |
| FallingParam | Defines parameters related to fall damage. |
| FeColorPalette | Defines parameters related to the color palette of the character face editor. |
| FeColorSetParam | Defines parameters related to the color sets of characters. |
| FeControllerSetting | Defines parameters related to the controller settings for the character face editor. |
| FeHpStSetting | Defines parameters related to the player HP interface. |
| FeScrollSpeedParam | Defines parameters related to the scroll duration during credits. |
| FeTimeSetting | Defines parameters related to the message box interface. |
| FeWeaponThreshold | Defines parameters related to the weapon statistics interface. |
| FootEffectSfxParam | Defines parameters related to the SFX used for footsteps. |
| FootEffectWaterSfxParam | Defines parameters related to the SFX used for footsteps in water. |
| GrabParam | Defines parameters related to grabs. |
| GroundMaterialParam | Defines parameters related to ground materials. |
| GuardLevelMotionParam | Defines parameters related to guarding and knockback. |
| HitBackMatrixParam | Defines parameters related to the hitback matrix. |
| HitBackParam | Defines parameters related to hitback. |
| ItemLotParam2_Chr | Defines parameters related to item lots. |
| ItemLotParam2_Other | Defines parameters related to item lots. |
| ItemLotParam2_SvrEvent | Defines parameters related to item lots. |
| ItemParam | Defines shared parameters related to all items. |
| ItemTypeParam | Defines parameters related to item types. |
| ItemUsageParam | Defines parameters related to item usage. |
| ItemUseCheckDialogParam | Defines parameters related to item usage dialog. |
| KeyConfigParam | Defines parameters related to object action configuration. |
| KeyGuideParam | Defines parameters related to object actions. |
| LevelUpStatusCalcParam | Defines parameters related to level-up status calculation. |
| LoadingDisplayItemParam | Defines parameters related to the loading screen items. |
| LockOnCameraOffsetParam | Defines parameters related to the lock-on camera and its offset. |
| LockOnParam | Defines parameters related to the lock-on camera. |
| LockTargetParam | Defines parameters related to the lock-on target for the lock-on camera. |
| LogicComParam | Defines parameters related to the logic used by enemy AI. |
| LogicEzStateSharedParam | Defines values related to ezstate parameters. |
| MapObjectBonfireParam | Defines parameters related to bonfire map objects. |
| MapObjectBreakActionParam | Defines parameters related to breakable map objects. |
| MapObjectChrSpeedScaleParam | Defines parameters related to character speed on map objects. |
| MapObjectDamageMomentumScaleParam | Defines parameters related to damage momentum and map objects. |
| MapObjectDefaultInstanceParam | Defines parameters related to map object instances. |
| MapObjectDoorParam | Defines parameters related to door map objects. |
| MapObjectGDParam | Defines parameters related to map objects. |
| MapObjectInstanceTypeParam | Defines parameters related to map object instance types. |
| MapObjectParam | Defines parameters related to map objects. |
| MapObjectPlayGoParam | Defines parameters related to Majula play region. |
| MapObjectTorchParam | Defines parameters related to the Torch. |
| MapObjectWeightParam | Defines parameters related to map object weight. |
| MapObjectWhiteDoorParam | Defines parameters related to fog walls. |
| MapStateActParam | Defines parameters related to map state act. |
| MapVolumeFogParam | Defines parameters related to map fog volumes., Set via the Fog MSB section. |
| MaterialParam | Defines parameters related to materials. |
| MenuCategoryIconParam | Defines parameters related to the menu category icons. |
| MenuStatsParam | Defines parameters related to player statistics in the menu. Note this does not affect the acutal stats for each level, only the display values. |
| ModelLinkLodTypeParam | Defines parameters related model link LOD type. |
| MovieTextParam | Defines parameters related to the subtitles during the prologue. |
| NetworkAreaParam | Defines parameters related to game area during multiplayer sessions. |
| NetworkMessageParam | Defines parameters related to network messages during multiplayer sessions. |
| NetworkParam | Defines parameters related to multiplayer sessions. |
| NpcEventParam | Defines parameters related NPC events and conversations. |
| NPCGenerateParam | Defines parameters related to the generation of NPCs. |
| NpcInfoParam | Defines parameters related to NPC requirements. |
| NpcNameSwapParam | Defines parameters related to NPC name swap. |
| NpcPlayerSkinParam | Defines parameters related to NPC skin. |
| NpcPlayerStatusParam | Defines parameters related to NPC stats and equipment. |
| OnlineEventParam | Defines parameters related to online events. |
| PadRumbleParam | Defines parameters related to controller rumble. |
| PhysicalStatsPerLevelStatValuesParam | Defines parameters related to the player stats gained per level. |
| PhysicsTextureParam0 | Defines parameters related to texture. |
| PlayAreaParam | Defines parameters related to the play area during multiplayer sessions. |
| PlayerChrGrowthParam | Defines parameters related to character growth. |
| PlayerCommonParam | Defines parameters related to the player. |
| PlayerDamageParam | Defines parameters related to damage. |
| PlayerLackOfStatsParam | Defines parameters related to weapons when the player lacks the stats to equip. |
| PlayerLevelUpSoulsParam | Defines parameters that control the cost of leveling up. |
| PlayerLight | Defines parameters that control the local player light. |
| PlayerStatusItemParam | Defines parameters that control the default items within the inventory for starting classes. |
| PlayerStatusParam | Defines parameters related to player classes and gifts. |
| PlayerWeaponReinforceParam | |
| PluralSelectMenuParam | Defines parameters related to Laddersmith Gilligan's 'Set up Ladder' menu option. |
| PoiseDamageParam | Defines parameters related to poise damage. |
| ReinforceCostParam | Defines parameters related to reinforcement costs for weapons |
| RelatePhysicalStatToLevelStatParam | Defines parameters relating statistics to level. |
| ResultEventParam | Defines parameters related to the phantom victory in multiplayer sessions. |
| RingParam | Defines parameters relating to rings. |
| ShopLineupParam | Defines parameters relating to NPC shops and boss soul exchanges. |
| SlideFloorParam | Defines parameters relating to slide floor collision. |
| SoundFootParam | Defines parameters relating to the sound of footsteps. |
| SoundObjectBreakParam | Defines parameters relating to the sound of destructible objects. |
| SoundResidentParam | Defines parameters relating to sound. |
| SoundSpecialEquipmentParam | Defines parameters relating to the sound of equipment. |
| SpellParam | Defines parameters relating to spells. |
| SpellSoulConsumeParam | Defines parameters relating to soul consumption for hexes. |
| SystemBulletParam | Defines parameters relating to projectiles. |
| SystemDamageParam | Defines parameters related to damage. |
| TorchCtrlParam | Defines parameters relating to torch availability. |
| TorchOffCtrlParam | Defines parameters relating to torch quenching. |
| VowParam | Defines parameters relating to covenants. |
| WeaponActionCategoryParam | Defines parameters relating to weapon attack categories. |
| WeaponAttackMotionParam | Defines parameters relating to weapon animations. |
| WeaponParam | Defines parameters relating to weapons. |
| WeaponReinforceParam | Defines parameters relating to weapon reinforcement. |
| WeaponStaminaCostParam | Defines parameters relating to weapon stamina consumption. |
| WeaponStatsAffectParam | Defines parameters relating to weapon statistics per reinforcement level. |
| WeaponTypeParam | Defines parameters relating to weapon type and position. |
Thes parameters are appended with the map ID in their filenames. These are found in the Param folder as individual .param files.
| Param | Description |
|---|---|
| demopointlight | |
| demospotlight | |
| eventlocation | |
| eventparam | |
| GeneralLocationEventParam | |
| generatorlocation | |
| generatorparam | |
| generatorregistparam | |
| hitgroupparam | |
| intrudepointparam | Defines parameters related to invader spawn points. |
| mapobjectinstanceparam | Defines parameters related to map object instances. |
| maptargetdirparam | Defines parameters related to map targets. |
| npctalkparam | Defines parameters related to non-player character dialogues. |
| treasureboxparam | Defines parameters related to treasure chests. |