Resource | Description |
---|---|
Characters (DS2) | A list of the characters in Dark Souls II. |
Event Flags (DS2) | A list of event flags used by Dark Souls II. |
Particles (DS2) | A list of FXR IDs used by Dark Souls II. |
Map Names (DS2) | A name list of Map IDs in Dark Souls II. |
Cutscenes (DS2) | A name list of cutscenes in Dark Souls II. |
Parts (DS2) | A list of parts in Dark Souls II. |
FFX Notes | Information useful for modifying DS2 FFX. Link to google sheet. |
Menu File Contents | Details the contents of the menu folders so you can more easily find what you are looking for. |
Unused Collisions | List of unused Collision IDs |
Unused Map Pieces | List of unused MapPiece IDs |
Unused Objects | List of unused Object IDs |
Unused Parts | List of unused Part IDs |
These are found in the enc_regulation.bnd.dcx
.
Param | Description |
---|---|
AreaParam | Defines parameters related to map area, such as mimicry objects and lock-on values. |
ArmorHandsUpFParam | Defines hand position used for weapon hold position. |
ArmorParam | Defines parameters relating to equippable armor. |
ArmorReinforceParam | Defines parameters for armor reinforcement. |
ArrowParam | Defines parameters for ammunition, covering arrows, greatarrows and bolts. |
BossBattleParam | Defines parameters for boss battles. |
BossEnemyGenerateParam | Defines parameters used for boss moves that trigger enemy generators. |
BossParam | Defines parameters related to bosses. |
BossPartsModelParam | Defines parameters related to model parts for Boss cuts., Row ID links with BossPartsParam. |
BossPartsParam | Defines parameters for boss model parts. |
BulletAttachParam | Defines parameters relating to the attachment point that fires projectiles. |
BulletParam | Defines parameters relating to projectiles. |
CameraActionParam | Defines parameters related to the action of the camera. |
CameraAreaParam | Defines parameters relating to the camera area. |
CameraBattleParam | Defines parameters relating to the camera in battle. |
CameraControlParam | Defines parameters relating to the control of the camera. |
CameraElasticParam | Defines parameters relating to the elasticity of the camera. |
CameraEventParam | Defines parameters relating to the camera used in event menus. |
CameraExFollowImpactParam | Defines parameters relating to the camera during backstabs, ripostes and guard breaks. |
CameraExFollowParam | Defines parameters relating to the camera during boss fights. |
CameraFreeParam | Defines parameters relating to the camera. |
CameraGrapplerParam | Defines parameters relating to the camera during grab states. |
CameraMenuParam | Defines parameters relating to the camera in menu. |
CameraNoiseParam | Defines parameters relating to camera rumble. |
CameraNormalParam | Defines parameters relating to the camera. |
CameraSubjectiveParam | Defines parameters relating to the camera when precision aiming. |
ChrCommonParam | Defines parameters relating to the player and humanoid characters. |
ChrEditParamBodyScale | Defines parameters relating to the character creation body types. |
ChrEmissiveParam | Defines parameters used by emissive materials on characters. |
ChrEquipLoadParam | Defines parameters that control the effect equip load has on various mechanics. |
ChrEquipWeaponParam | Defines parameters used by player and humanoid characters for equip weapons. |
ChrFullBodySfxParam | Defines parameters used for fully body visual effects. |
ChrModelParam | Defines parameters used by character models. |
ChrMoveParam | Defines parameters used for player and humanoid character movement. |
ChrMultiplayParam | Defines parameters used to adjust enemy attributes when in a multiplayer session. |
ChrNetworkPhantomParam | Defines parameters for multiplayer phantoms. |
ChrNetworkPhantomSoulRateParam | Defines parameters related to soul absorption in multiplayer. |
ChrParam | Defines paramters related to the player and humanoid characters. |
ChrPhantomParam | Defines parameters related to body and weapon tints. |
ChrPointWindParam | Defines parameters related to wind and its effect on cloth. |
ChrRoundDamageParam | Defines parameters related to the damage growth of characters across each journey. |
ChrRoundDropSoulParam | Defines parameters related to the souls held by characters across each journey. |
ChrWetAspectParam | Defines parameters related to the wet attributes applied by wet aspects. |
ChrWetParam | Defines parameters related to the wet aspects. |
ChunkPhaseParam | Defines parameters related to an unknown system. |
CriminalAndDeceasedParam | Defines parameters related to hollowing and being a sinner. |
CustomAttrCostParam | Defines parameters related to infusion cost. |
CustomAttrSpecParam | Defines parameters related to infusion availability. |
DamageAdjustParam | Defines parameters related to damage. |
DamageAttackTypeRateParam | Defines parameters related to the damage multiplier used by different types of attacks. |
DamageCtrlParam | Defines parameters related to attacks. |
DamageDeadMotionWeightParam | Defines parameters related to attack knockback. |
DamageEffectMaterialParam | Defines parameters related to damage effect materials. |
DamageEffectSeParam | Defines parameters related to damage effect sounds. |
DamageEffectSfxParam | Defines parameters related to damage effect visuals. |
DamageMotionLadderWeightParam | Defines parameters related to damage knockback weight. |
DamageMotionRopeWeightParam | Defines parameters related to damage knockback weight. |
DamageMotionWeightParam | Defines parameters related to damage knockback weight. |
DamageMovementPowerParam | Defines parameters related to damage knockback movement scale. |
DamageObjAttackAttrParam | Defines parameters related to object attack power. |
DamageOverWriteParam | Defines parameters related damage overwrite. |
DamageSfxTraceDummyPolyColorParam | Defines parameters related to SFX trace dummy polygon color. |
DamageStyleRateParam | Defines parameters related to damage rate based on damage style. |
DamageWeaponTypeDurabilityParam | Defines parameters related to damage based on weapon type. |
DamageWeaponTypeParam | Defines parameters related to damage based on weapon type. |
DamageWindCateParam | Defines parameters related to damage window categories. |
DbgPlayerStatusParam | Defines parameters related to player classes and gifts. |
DeadDamageMotionWeightParam | Defines parameters related to damage knockback weight. |
DeadTypeParam | Defines parameters related to what occurs upon enemy death. |
DecalParam | Defines parameters related to decals. |
DemoParam | Defines parameters related to cutscenes. |
DualWieldingPermissionParam | Defines parameters related to which weapons may powerstance with each other. |
EnemyAttackMoveParam | Defines parameters related to enemy attack moves. |
EnemyBehaviorParam | Defines parameters related to enemy behavior. |
EnemyBehaviorSecondParam | Defines parameters related to enemy behavior. |
EnemyBehaviorThirdParam | Defines parameters related to enemy behavior. |
EnemyBulletParam | Defines parameters relating to projectiles. |
EnemyColorParam | Defines parameters related to character coloring. |
EnemyComboBehaviorParam | Defines parameters related to combo behavior. |
EnemyCommonParam | Defines parameters relating to the player and humanoid characters. |
EnemyCullingParam | Defines parameters related to enemy culling. |
EnemyDamageParam | Defines parameters related to damage. |
EnemyDefaultLogicParam | Defines parameters related to the default battle logic used by enemies. |
EnemyEquipWeaponParam | Defines parameters used by player and humanoid characters for equip weapons. |
EnemyMoveParam | Defines parameters used for player and humanoid character movement. |
EnemyParam | Defines paramters related to the player and humanoid characters. |
EnemyShotSfxParam | Defines parameters related to SFX used for enemy arrows. |
EquipCullingTargetParam | Defines parameters related to armor masks and which areas they hide. |
EquipInterfereParam | Defines parameters related to armor and armor masks. |
EstusFlaskLvDataParam | Defines parameters related to the Estus Flask. |
EstusFlaskMaxReinforceParam | Defines parameters related to the Estus Flask. |
EventCommonParam | Defines parameters related to events. |
EventCommonParamFloat | Defines parameters related to events. |
EventFlagListParam | Defines parameters related to event flags. |
FaceEditParam | Defines parameters related to the character face editor. |
FaceEditParamEyeBrowColor | Defines parameters related to the character face editor. |
FaceEditParamEyeColor | Defines parameters related to the character face editor. |
FaceEditParamHairColor | Defines parameters related to the character face editor. |
FaceEditParamMontageCamera | Defines parameters related to the character face editor camera. |
FaceEditParamRacePreset | Defines parameters related to the character face editor. |
FaceEditParamTatooColor | Defines parameters related to the character face editor. |
FaceEditParamWhiskerColor | Defines parameters related to the character face editor. |
FallingParam | Defines parameters related to fall damage. |
FeColorPalette | Defines parameters related to the color palette of the character face editor. |
FeColorSetParam | Defines parameters related to the color sets of characters. |
FeControllerSetting | Defines parameters related to the controller settings for the character face editor. |
FeHpStSetting | Defines parameters related to the player HP interface. |
FeScrollSpeedParam | Defines parameters related to the scroll duration during credits. |
FeTimeSetting | Defines parameters related to the message box interface. |
FeWeaponThreshold | Defines parameters related to the weapon statistics interface. |
FootEffectSfxParam | Defines parameters related to the SFX used for footsteps. |
FootEffectWaterSfxParam | Defines parameters related to the SFX used for footsteps in water. |
GrabParam | Defines parameters related to grabs. |
GroundMaterialParam | Defines parameters related to ground materials. |
GuardLevelMotionParam | Defines parameters related to guarding and knockback. |
HitBackMatrixParam | Defines parameters related to the hitback matrix. |
HitBackParam | Defines parameters related to hitback. |
ItemLotParam2_Chr | Defines parameters related to item lots. |
ItemLotParam2_Other | Defines parameters related to item lots. |
ItemLotParam2_SvrEvent | Defines parameters related to item lots. |
ItemParam | Defines shared parameters related to all items. |
ItemTypeParam | Defines parameters related to item types. |
ItemUsageParam | Defines parameters related to item usage. |
ItemUseCheckDialogParam | Defines parameters related to item usage dialog. |
KeyConfigParam | Defines parameters related to object action configuration. |
KeyGuideParam | Defines parameters related to object actions. |
LevelUpStatusCalcParam | Defines parameters related to level-up status calculation. |
LoadingDisplayItemParam | Defines parameters related to the loading screen items. |
LockOnCameraOffsetParam | Defines parameters related to the lock-on camera and its offset. |
LockOnParam | Defines parameters related to the lock-on camera. |
LockTargetParam | Defines parameters related to the lock-on target for the lock-on camera. |
LogicComParam | Defines parameters related to the logic used by enemy AI. |
LogicEzStateSharedParam | Defines values related to ezstate parameters. |
MapObjectBonfireParam | Defines parameters related to bonfire map objects. |
MapObjectBreakActionParam | Defines parameters related to breakable map objects. |
MapObjectChrSpeedScaleParam | Defines parameters related to character speed on map objects. |
MapObjectDamageMomentumScaleParam | Defines parameters related to damage momentum and map objects. |
MapObjectDefaultInstanceParam | Defines parameters related to map object instances. |
MapObjectDoorParam | Defines parameters related to door map objects. |
MapObjectGDParam | Defines parameters related to map objects. |
MapObjectInstanceTypeParam | Defines parameters related to map object instance types. |
MapObjectParam | Defines parameters related to map objects. |
MapObjectPlayGoParam | Defines parameters related to Majula play region. |
MapObjectTorchParam | Defines parameters related to the Torch. |
MapObjectWeightParam | Defines parameters related to map object weight. |
MapObjectWhiteDoorParam | Defines parameters related to fog walls. |
MapStateActParam | Defines parameters related to map state act. |
MapVolumeFogParam | Defines parameters related to map fog volumes., Set via the Fog MSB section. |
MaterialParam | Defines parameters related to materials. |
MenuCategoryIconParam | Defines parameters related to the menu category icons. |
MenuStatsParam | Defines parameters related to player statistics in the menu. Note this does not affect the acutal stats for each level, only the display values. |
ModelLinkLodTypeParam | Defines parameters related model link LOD type. |
MovieTextParam | Defines parameters related to the subtitles during the prologue. |
NetworkAreaParam | Defines parameters related to game area during multiplayer sessions. |
NetworkMessageParam | Defines parameters related to network messages during multiplayer sessions. |
NetworkParam | Defines parameters related to multiplayer sessions. |
NpcEventParam | Defines parameters related NPC events and conversations. |
NPCGenerateParam | Defines parameters related to the generation of NPCs. |
NpcInfoParam | Defines parameters related to NPC requirements. |
NpcNameSwapParam | Defines parameters related to NPC name swap. |
NpcPlayerSkinParam | Defines parameters related to NPC skin. |
NpcPlayerStatusParam | Defines parameters related to NPC stats and equipment. |
OnlineEventParam | Defines parameters related to online events. |
PadRumbleParam | Defines parameters related to controller rumble. |
PhysicalStatsPerLevelStatValuesParam | Defines parameters related to the player stats gained per level. |
PhysicsTextureParam0 | Defines parameters related to texture. |
PlayAreaParam | Defines parameters related to the play area during multiplayer sessions. |
PlayerChrGrowthParam | Defines parameters related to character growth. |
PlayerCommonParam | Defines parameters related to the player. |
PlayerDamageParam | Defines parameters related to damage. |
PlayerLackOfStatsParam | Defines parameters related to weapons when the player lacks the stats to equip. |
PlayerLevelUpSoulsParam | Defines parameters that control the cost of leveling up. |
PlayerLight | Defines parameters that control the local player light. |
PlayerStatusItemParam | Defines parameters that control the default items within the inventory for starting classes. |
PlayerStatusParam | Defines parameters related to player classes and gifts. |
PlayerWeaponReinforceParam | |
PluralSelectMenuParam | Defines parameters related to Laddersmith Gilligan's 'Set up Ladder' menu option. |
PoiseDamageParam | Defines parameters related to poise damage. |
ReinforceCostParam | Defines parameters related to reinforcement costs for weapons |
RelatePhysicalStatToLevelStatParam | Defines parameters relating statistics to level. |
ResultEventParam | Defines parameters related to the phantom victory in multiplayer sessions. |
RingParam | Defines parameters relating to rings. |
ShopLineupParam | Defines parameters relating to NPC shops and boss soul exchanges. |
SlideFloorParam | Defines parameters relating to slide floor collision. |
SoundFootParam | Defines parameters relating to the sound of footsteps. |
SoundObjectBreakParam | Defines parameters relating to the sound of destructible objects. |
SoundResidentParam | Defines parameters relating to sound. |
SoundSpecialEquipmentParam | Defines parameters relating to the sound of equipment. |
SpellParam | Defines parameters relating to spells. |
SpellSoulConsumeParam | Defines parameters relating to soul consumption for hexes. |
SystemBulletParam | Defines parameters relating to projectiles. |
SystemDamageParam | Defines parameters related to damage. |
TorchCtrlParam | Defines parameters relating to torch availability. |
TorchOffCtrlParam | Defines parameters relating to torch quenching. |
VowParam | Defines parameters relating to covenants. |
WeaponActionCategoryParam | Defines parameters relating to weapon attack categories. |
WeaponAttackMotionParam | Defines parameters relating to weapon animations. |
WeaponParam | Defines parameters relating to weapons. |
WeaponReinforceParam | Defines parameters relating to weapon reinforcement. |
WeaponStaminaCostParam | Defines parameters relating to weapon stamina consumption. |
WeaponStatsAffectParam | Defines parameters relating to weapon statistics per reinforcement level. |
WeaponTypeParam | Defines parameters relating to weapon type and position. |
Thes parameters are appended with the map ID in their filenames. These are found in the Param
folder as individual .param
files.
Param | Description |
---|---|
demopointlight | |
demospotlight | |
eventlocation | |
eventparam | |
GeneralLocationEventParam | |
generatorlocation | |
generatorparam | |
generatorregistparam | |
hitgroupparam | |
intrudepointparam | Defines parameters related to invader spawn points. |
mapobjectinstanceparam | Defines parameters related to map object instances. |
maptargetdirparam | Defines parameters related to map targets. |
npctalkparam | Defines parameters related to non-player character dialogues. |
treasureboxparam | Defines parameters related to treasure chests. |