| Resource | Description |
|---|---|
| Characters (ER) | A list of the characters in Elden Ring. |
| Event Flags (ER) | A list of event flags used by Elden Ring. |
| Particles (ER) | A list of FXR IDs used by Elden Ring. |
| Map Names (ER) | A name list for the Map IDs in Elden Ring. |
| Music List (ER) | The list of wem IDs for music in Elden Ring. |
| Parts (ER) | A list of the parts in Elden Ring. |
| Map Overview | Explaination of how maps work in Elden Ring |
| All in One Sheet | Spreadsheet with VFX, TAE, CHR, BEH IDs |
| AEG Reference Sheet | Spreadsheet with IDs and descriptions for many AEG models |
| AI Goals & Params | List of Elden Ring AI Goals & Params |
| Enemy Locations | Github page with all enemies grouped by character model |
| Entity IDs | Github page with all entities by id |
| FXR Notes | Essential for SFX / FXR editing. Contains all Action IDs, EffectAs & EffectBs, Properties, and explanations of what all of that stuff does. Link to google sheet. |
| Event Flag Usage List | Spreadsheet describing which entity ids and event flags are usable, and all free event flag ranges |
| Item Lot and Shop Analysis | Github page with lots, shops, and associated flags |
| SpEffect Animations | Github page with all animations which cause SpEffects |
| Area Enemy Scaling | Google Sheet detailing how many enemies have which stat scaling SpEffects in which areas |
| TAE Animation List | A list of every TAE animation ID in the game for all characters. |
| ER AI Functions | A API documentation site for Elden Ring's AI Lua. |
These are found in the regulation.bin.
These are contained within the systemparam.parambnd.dcx.